曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜.
/*
******************************************************************************
*
* Copyright (C) 2002-2012, International Business Machines
* Corporation and others. All Rights Reserved.
*
******************************************************************************
* file name: uobject.h
* encoding: US-ASCII
* tab size: 8 (not used)
* indentation:4
*
* created on: 2002jun26
* created by: Markus W. Scherer
*/
#ifndef __UOBJECT_H__
#define __UOBJECT_H__
#include "unicode/utypes.h"
/**
* \file
* \brief C++ API: Common ICU base class UObject.
*/
/**
* @{
* \def U_NO_THROW
* Define this to define the throw() specification so
* certain functions do not throw any exceptions
*
* UMemory operator new methods should have the throw() specification
* appended to them, so that the compiler adds the additional NULL check
* before calling constructors. Without, if <code>operator new</code> returns NULL the
* constructor is still called, and if the constructor references member
* data, (which it typically does), the result is a segmentation violation.
*
* @stable ICU 4.2
*/
#ifndef U_NO_THROW
#define U_NO_THROW throw()
#endif
/** @} */
/*===========================================================================*/
/* UClassID-based RTTI */
/*===========================================================================*/
/**
* UClassID is used to identify classes without using the compiler's RTTI.
* This was used before C++ compilers consistently supported RTTI.
* ICU 4.6 requires compiler RTTI to be turned on.
*
* Each class hierarchy which needs
* to implement polymorphic clone() or operator==() defines two methods,
* described in detail below. UClassID values can be compared using
* operator==(). Nothing else should be done with them.
*
* \par
* getDynamicClassID() is declared in the base class of the hierarchy as
* a pure virtual. Each concrete subclass implements it in the same way:
*
* \code
* class Base {
* public:
* virtual UClassID getDynamicClassID() const = 0;
* }
*
* class Derived {
* public:
* virtual UClassID getDynamicClassID() const
* { return Derived::getStaticClassID(); }
* }
* \endcode
*
* Each concrete class implements getStaticClassID() as well, which allows
* clients to test for a specific type.
*
* \code
* class Derived {
* public:
* static UClassID U_EXPORT2 getStaticClassID();
* private:
* static char fgClassID;
* }
*
* // In Derived.cpp:
* UClassID Derived::getStaticClassID()
* { return (UClassID)&Derived::fgClassID; }
* char Derived::fgClassID = 0; // Value is irrelevant
* \endcode
* @stable ICU 2.0
*/
typedef void* UClassID;
U_NAMESPACE_BEGIN
/**
* UMemory is the common ICU base class.
* All other ICU C++ classes are derived from UMemory (starting with ICU 2.4).
*
* This is primarily to make it possible and simple to override the
* C++ memory management by adding new/delete operators to this base class.
*
* To override ALL ICU memory management, including that from plain C code,
* replace the allocation functions declared in cmemory.h
*
* UMemory does not contain any virtual functions.
* Common "boilerplate" functions are defined in UObject.
*
* @stable ICU 2.4
*/
class U_COMMON_API UMemory {
public:
/* test versions for debugging shaper heap memory problems */
#ifdef SHAPER_MEMORY_DEBUG
static void * NewArray(int size, int count);
static void * GrowArray(void * array, int newSize );
static void FreeArray(void * array );
#endif
#if U_OVERRIDE_CXX_ALLOCATION
/**
* Override for ICU4C C++ memory management.
* simple, non-class types are allocated using the macros in common/cmemory.h
* (uprv_malloc(), uprv_free(), uprv_realloc());
* they or something else could be used here to implement C++ new/delete
* for ICU4C C++ classes
* @stable ICU 2.4
*/
static void * U_EXPORT2 operator new(size_t size) U_NO_THROW;
/**
* Override for ICU4C C++ memory management.
* See new().
* @stable ICU 2.4
*/
static void * U_EXPORT2 operator new[](size_t size) U_NO_THROW;
/**
* Override for ICU4C C++ memory management.
* simple, non-class types are allocated using the macros in common/cmemory.h
* (uprv_malloc(), uprv_free(), uprv_realloc());
* they or something else could be used here to implement C++ new/delete
* for ICU4C C++ classes
* @stable ICU 2.4
*/
static void U_EXPORT2 operator delete(void *p) U_NO_THROW;
/**
* Override for ICU4C C++ memory management.
* See delete().
* @stable ICU 2.4
*/
static void U_EXPORT2 operator delete[](void *p) U_NO_THROW;
#if U_HAVE_PLACEMENT_NEW
/**
* Override for ICU4C C++ memory management for STL.
* See new().
* @stable ICU 2.6
*/
static inline void * U_EXPORT2 operator new(size_t, void *ptr) U_NO_THROW { return ptr; }
/**
* Override for ICU4C C++ memory management for STL.
* See delete().
* @stable ICU 2.6
*/
static inline void U_EXPORT2 operator delete(void *, void *) U_NO_THROW {}
#endif /* U_HAVE_PLACEMENT_NEW */
#if U_HAVE_DEBUG_LOCATION_NEW
/**
* This method overrides the MFC debug version of the operator new
*
* @param size The requested memory size
* @param file The file where the allocation was requested
* @param line The line where the allocation was requested
*/
static void * U_EXPORT2 operator new(size_t size, const char* file, int line) U_NO_THROW;
/**
* This method provides a matching delete for the MFC debug new
*
* @param p The pointer to the allocated memory
* @param file The file where the allocation was requested
* @param line The line where the allocation was requested
*/
static void U_EXPORT2 operator delete(void* p, const char* file, int line) U_NO_THROW;
#endif /* U_HAVE_DEBUG_LOCATION_NEW */
#endif /* U_OVERRIDE_CXX_ALLOCATION */
/*
* Assignment operator not declared. The compiler will provide one
* which does nothing since this class does not contain any data members.
* API/code coverage may show the assignment operator as present and
* untested - ignore.
* Subclasses need this assignment operator if they use compiler-provided
* assignment operators of their own. An alternative to not declaring one
* here would be to declare and empty-implement a protected or public one.
UMemory &UMemory::operator=(const UMemory &);
*/
};
/**
* UObject is the common ICU "boilerplate" class.
* UObject inherits UMemory (starting with ICU 2.4),
* and all other public ICU C++ classes
* are derived from UObject (starting with ICU 2.2).
*
* UObject contains common virtual functions like for ICU's "poor man's RTTI".
* It does not contain default implementations of virtual methods
* like getDynamicClassID to allow derived classes such as Format
* to declare these as pure virtual.
*
* The clone() function is not available in UObject because it is not
* implemented by all ICU classes.
* Many ICU services provide a clone() function for their class trees,
* defined on the service's C++ base class, and all subclasses within that
* service class tree return a pointer to the service base class
* (which itself is a subclass of UObject).
* This is because some compilers do not support covariant (same-as-this)
* return types; cast to the appropriate subclass if necessary.
*
* @stable ICU 2.2
*/
class U_COMMON_API UObject : public UMemory {
public:
/**
* Destructor.
*
* @stable ICU 2.2
*/
virtual ~UObject();
/**
* ICU4C "poor man's RTTI", returns a UClassID for the actual ICU class.
*
* @stable ICU 2.2
*/
virtual UClassID getDynamicClassID() const = 0;
protected:
// the following functions are protected to prevent instantiation and
// direct use of UObject itself
// default constructor
// commented out because UObject is abstract (see getDynamicClassID)
// inline UObject() {}
// copy constructor
// commented out because UObject is abstract (see getDynamicClassID)
// inline UObject(const UObject &other) {}
#if 0
// TODO Sometime in the future. Implement operator==().
// (This comment inserted in 2.2)
// some or all of the following "boilerplate" functions may be made public
// in a future ICU4C release when all subclasses implement them
// assignment operator
// (not virtual, see "Taligent's Guide to Designing Programs" pp.73..74)
// commented out because the implementation is the same as a compiler's default
// UObject &operator=(const UObject &other) { return *this; }
// comparison operators
virtual inline UBool operator==(const UObject &other) const { return this==&other; }
inline UBool operator!=(const UObject &other) const { return !operator==(other); }
// clone() commented out from the base class:
// some compilers do not support co-variant return types
// (i.e., subclasses would have to return UObject * as well, instead of SubClass *)
// see also UObject class documentation.
// virtual UObject *clone() const;
#endif
/*
* Assignment operator not declared. The compiler will provide one
* which does nothing since this class does not contain any data members.
* API/code coverage may show the assignment operator as present and
* untested - ignore.
* Subclasses need this assignment operator if they use compiler-provided
* assignment operators of their own. An alternative to not declaring one
* here would be to declare and empty-implement a protected or public one.
UObject &UObject::operator=(const UObject &);
*/
// Future implementation for RTTI that support subtyping. [alan]
//
// public:
// /**
// * @internal
// */
// static UClassID getStaticClassID();
//
// /**
// * @internal
// */
// UBool instanceOf(UClassID type) const;
};
#ifndef U_HIDE_INTERNAL_API
/**
* This is a simple macro to add ICU RTTI to an ICU object implementation.
* This does not go into the header. This should only be used in *.cpp files.
*
* @param myClass The name of the class that needs RTTI defined.
* @internal
*/
#define UOBJECT_DEFINE_RTTI_IMPLEMENTATION(myClass) \
UClassID U_EXPORT2 myClass::getStaticClassID() { \
static char classID = 0; \
return (UClassID)&classID; \
} \
UClassID myClass::getDynamicClassID() const \
{ return myClass::getStaticClassID(); }
/**
* This macro adds ICU RTTI to an ICU abstract class implementation.
* This macro should be invoked in *.cpp files. The corresponding
* header should declare getStaticClassID.
*
* @param myClass The name of the class that needs RTTI defined.
* @internal
*/
#define UOBJECT_DEFINE_ABSTRACT_RTTI_IMPLEMENTATION(myClass) \
UClassID U_EXPORT2 myClass::getStaticClassID() { \
static char classID = 0; \
return (UClassID)&classID; \
}
/**
* This is a simple macro to express that a class and its subclasses do not offer
* ICU's "poor man's RTTI".
* Beginning with ICU 4.6, ICU requires C++ compiler RTTI.
* This does not go into the header. This should only be used in *.cpp files.
* Use this with a private getDynamicClassID() in an immediate subclass of UObject.
*
* @param myClass The name of the class that needs RTTI defined.
* @internal
*/
#define UOBJECT_DEFINE_NO_RTTI_IMPLEMENTATION(myClass) \
UClassID myClass::getDynamicClassID() const { return NULL; }
// /**
// * This macro adds ICU RTTI to an ICU concrete class implementation.
// * This macro should be invoked in *.cpp files. The corresponding
// * header should declare getDynamicClassID and getStaticClassID.
// *
// * @param myClass The name of the class that needs RTTI defined.
// * @param myParent The name of the myClass's parent.
// * @internal
// */
/*#define UOBJECT_DEFINE_RTTI_IMPLEMENTATION(myClass, myParent) \
UOBJECT_DEFINE_ABSTRACT_RTTI_IMPLEMENTATION(myClass, myParent) \
UClassID myClass::getDynamicClassID() const { \
return myClass::getStaticClassID(); \
}
*/
#endif /* U_HIDE_INTERNAL_API */
U_NAMESPACE_END
#endif