曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜.
/* Copyright (C) 2008 MySQL AB, 2008-2009 Sun Microsystems, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1335 USA */
#ifndef _waiting_threads_h
#define _waiting_threads_h
#include <my_sys.h>
#include <lf.h>
C_MODE_START
typedef struct st_wt_resource_id WT_RESOURCE_ID;
typedef struct st_wt_resource WT_RESOURCE;
typedef struct st_wt_resource_type {
my_bool (*compare)(const void *a, const void *b);
const void *(*make_key)(const WT_RESOURCE_ID *id, uint *len); /* not used */
} WT_RESOURCE_TYPE;
struct st_wt_resource_id {
ulonglong value;
const WT_RESOURCE_TYPE *type;
};
/* the below differs from sizeof(WT_RESOURCE_ID) by the amount of padding */
#define sizeof_WT_RESOURCE_ID (sizeof(ulonglong)+sizeof(void*))
#define WT_WAIT_STATS 24
#define WT_CYCLE_STATS 32
extern ulonglong wt_wait_table[WT_WAIT_STATS];
extern uint32 wt_wait_stats[WT_WAIT_STATS+1];
extern uint32 wt_cycle_stats[2][WT_CYCLE_STATS+1];
extern uint32 wt_success_stats;
typedef struct st_wt_thd {
/*
XXX
there's no protection (mutex) against concurrent access of the
dynarray below. it is assumed that a caller will have it anyway
(not to protect this array but to protect its own - caller's -
data structures), and we'll get it for free. A caller needs to
ensure that a blocker won't release a resource before a blocked
thread starts waiting, which is usually done with a mutex.
If the above assumption is wrong, we'll need to add a mutex here.
*/
DYNAMIC_ARRAY my_resources;
/*
'waiting_for' is modified under waiting_for->lock, and only by thd itself
'waiting_for' is read lock-free (using pinning protocol), but a thd object
can read its own 'waiting_for' without any locks or tricks.
*/
WT_RESOURCE *waiting_for;
LF_PINS *pins;
/* pointers to values */
const ulong *timeout_short;
const ulong *deadlock_search_depth_short;
const ulong *timeout_long;
const ulong *deadlock_search_depth_long;
/*
weight relates to the desirability of a transaction being killed if it's
part of a deadlock. In a deadlock situation transactions with lower weights
are killed first.
Examples of using the weight to implement different selection strategies:
1. Latest
Keep all weights equal.
2. Random
Assign weights at random.
(variant: modify a weight randomly before every lock request)
3. Youngest
Set weight to -NOW()
4. Minimum locks
count locks granted in your lock manager, store the value as a weight
5. Minimum work
depends on the definition of "work". For example, store the number
of rows modifies in this transaction (or a length of REDO log for a
transaction) as a weight.
It is only statistically relevant and is not protected by any locks.
*/
ulong volatile weight;
/*
'killed' is indirectly protected by waiting_for->lock because
a killed thread needs to clear its 'waiting_for' and thus needs a lock.
That is a thread needs an exclusive lock to read 'killed' reliably.
But other threads may change 'killed' from 0 to 1, a shared
lock is enough for that.
*/
my_bool killed;
#ifndef DBUG_OFF
const char *name;
#endif
} WT_THD;
#define WT_TIMEOUT ETIMEDOUT
#define WT_OK 0
#define WT_DEADLOCK -1
#define WT_DEPTH_EXCEEDED -2
#define WT_FREE_TO_GO -3
void wt_init(void);
void wt_end(void);
void wt_thd_lazy_init(WT_THD *, const ulong *, const ulong *, const ulong *, const ulong *);
void wt_thd_destroy(WT_THD *);
int wt_thd_will_wait_for(WT_THD *, WT_THD *, const WT_RESOURCE_ID *);
int wt_thd_cond_timedwait(WT_THD *, mysql_mutex_t *);
void wt_thd_release(WT_THD *, const WT_RESOURCE_ID *);
#define wt_thd_release_all(THD) wt_thd_release((THD), 0)
my_bool wt_resource_id_memcmp(const void *, const void *);
C_MODE_END
#endif