曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜.
/* Copyright (c) 2003, 2013, Oracle and/or its affiliates
Copyright (c) 2009, 2013, Monty Program Ab.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1335 USA */
/*
Implementation of a bitmap type.
The idea with this is to be able to handle any constant number of bits but
also be able to use 32 or 64 bits bitmaps very efficiently
*/
#ifndef SQL_BITMAP_INCLUDED
#define SQL_BITMAP_INCLUDED
#include <my_sys.h>
#include <my_bitmap.h>
#include <my_bit.h>
/* An iterator to quickly walk over bits in ulonglong bitmap. */
class Table_map_iterator
{
ulonglong bmp;
public:
Table_map_iterator(ulonglong t): bmp(t){}
uint next_bit()
{
if (!bmp)
return BITMAP_END;
uint bit= my_find_first_bit(bmp);
bmp &= ~(1ULL << bit);
return bit;
}
int operator++(int) { return next_bit(); }
enum { BITMAP_END= 64 };
};
template <uint width> class Bitmap
{
/*
Workaround GCC optimizer bug (generating SSE instuctions on unaligned data)
*/
#if defined (__GNUC__) && defined(__x86_64__) && (__GNUC__ < 6) && !defined(__clang__)
#define NEED_GCC_NO_SSE_WORKAROUND
#endif
#ifdef NEED_GCC_NO_SSE_WORKAROUND
#pragma GCC push_options
#pragma GCC target ("no-sse")
#endif
private:
static const int BITS_PER_ELEMENT= sizeof(ulonglong) * 8;
static const int ARRAY_ELEMENTS= (width + BITS_PER_ELEMENT - 1) / BITS_PER_ELEMENT;
static const ulonglong ALL_BITS_SET= ULLONG_MAX;
ulonglong buffer[ARRAY_ELEMENTS];
uint bit_index(uint n) const
{
DBUG_ASSERT(n < width);
return ARRAY_ELEMENTS == 1 ? 0 : n / BITS_PER_ELEMENT;
}
ulonglong bit_mask(uint n) const
{
DBUG_ASSERT(n < width);
return ARRAY_ELEMENTS == 1 ? 1ULL << n : 1ULL << (n % BITS_PER_ELEMENT);
}
ulonglong last_element_mask(int n) const
{
DBUG_ASSERT(n % BITS_PER_ELEMENT != 0);
return bit_mask(n) - 1;
}
public:
/*
The default constructor does nothing.
The caller is supposed to either zero the memory
or to call set_all()/clear_all()/set_prefix()
to initialize bitmap.
*/
Bitmap() = default;
explicit Bitmap(uint prefix)
{
set_prefix(prefix);
}
void init(uint prefix)
{
set_prefix(prefix);
}
uint length() const
{
return width;
}
void set_bit(uint n)
{
buffer[bit_index(n)] |= bit_mask(n);
}
void clear_bit(uint n)
{
buffer[bit_index(n)] &= ~bit_mask(n);
}
bool is_set(uint n) const
{
return buffer[bit_index(n)] & bit_mask(n);
}
void set_prefix(uint prefix_size)
{
set_if_smaller(prefix_size, width);
size_t idx= prefix_size / BITS_PER_ELEMENT;
for (size_t i= 0; i < idx; i++)
buffer[i]= ALL_BITS_SET;
if (prefix_size % BITS_PER_ELEMENT)
buffer[idx++]= last_element_mask(prefix_size);
for (size_t i= idx; i < ARRAY_ELEMENTS; i++)
buffer[i]= 0;
}
bool is_prefix(uint prefix_size) const
{
DBUG_ASSERT(prefix_size <= width);
size_t idx= prefix_size / BITS_PER_ELEMENT;
for (size_t i= 0; i < idx; i++)
if (buffer[i] != ALL_BITS_SET)
return false;
if (prefix_size % BITS_PER_ELEMENT)
if (buffer[idx++] != last_element_mask(prefix_size))
return false;
for (size_t i= idx; i < ARRAY_ELEMENTS; i++)
if (buffer[i] != 0)
return false;
return true;
}
void set_all()
{
if (width % BITS_PER_ELEMENT)
set_prefix(width);
else if (ARRAY_ELEMENTS > 1)
memset(buffer, 0xff, sizeof(buffer));
else
buffer[0] = ALL_BITS_SET;
}
void clear_all()
{
if (ARRAY_ELEMENTS > 1)
memset(buffer, 0, sizeof(buffer));
else
buffer[0]= 0;
}
void intersect(const Bitmap& map2)
{
for (size_t i= 0; i < ARRAY_ELEMENTS; i++)
buffer[i] &= map2.buffer[i];
}
private:
/*
Intersect with a bitmap represented as as longlong.
In addition, pad the rest of the bitmap with 0 or 1 bits
depending on pad_with_ones parameter.
*/
void intersect_and_pad(ulonglong map2buff, bool pad_with_ones)
{
buffer[0] &= map2buff;
for (size_t i= 1; i < ARRAY_ELEMENTS; i++)
buffer[i]= pad_with_ones ? ALL_BITS_SET : 0;
if (ARRAY_ELEMENTS > 1 && (width % BITS_PER_ELEMENT) && pad_with_ones)
buffer[ARRAY_ELEMENTS - 1]= last_element_mask(width);
}
public:
void intersect(ulonglong map2buff)
{
intersect_and_pad(map2buff, 0);
}
/* Use highest bit for all bits above first element. */
void intersect_extended(ulonglong map2buff)
{
intersect_and_pad(map2buff, (map2buff & (1ULL << 63)));
}
void subtract(const Bitmap& map2)
{
for (size_t i= 0; i < ARRAY_ELEMENTS; i++)
buffer[i] &= ~(map2.buffer[i]);
}
void merge(const Bitmap& map2)
{
for (size_t i= 0; i < ARRAY_ELEMENTS; i++)
buffer[i] |= map2.buffer[i];
}
bool is_clear_all() const
{
for (size_t i= 0; i < ARRAY_ELEMENTS; i++)
if (buffer[i])
return false;
return true;
}
bool is_subset(const Bitmap& map2) const
{
for (size_t i= 0; i < ARRAY_ELEMENTS; i++)
if (buffer[i] & ~(map2.buffer[i]))
return false;
return true;
}
bool is_overlapping(const Bitmap& map2) const
{
for (size_t i= 0; i < ARRAY_ELEMENTS; i++)
if (buffer[i] & map2.buffer[i])
return true;
return false;
}
bool operator==(const Bitmap& map2) const
{
if (ARRAY_ELEMENTS > 1)
return !memcmp(buffer,map2.buffer,sizeof(buffer));
return buffer[0] == map2.buffer[0];
}
bool operator!=(const Bitmap& map2) const
{
return !(*this == map2);
}
/*
Print hexadecimal representation of bitmap.
Truncate trailing zeros.
*/
char *print(char *buf) const
{
size_t last; /*index of the last non-zero element, or 0. */
for (last= ARRAY_ELEMENTS - 1; last && !buffer[last]; last--){}
const int HEX_DIGITS_PER_ELEMENT= BITS_PER_ELEMENT / 4;
for (size_t i= 0; i < last; i++)
{
ulonglong num = buffer[i];
uint shift = BITS_PER_ELEMENT - 4;
size_t pos= i * HEX_DIGITS_PER_ELEMENT;
for (size_t j= 0; j < HEX_DIGITS_PER_ELEMENT; j++)
{
buf[pos + j]= _dig_vec_upper[(num >> shift) & 0xf];
shift += 4;
}
}
longlong2str(buffer[last], buf, 16);
return buf;
}
ulonglong to_ulonglong() const
{
return buffer[0];
}
uint bits_set()
{
uint res= 0;
for (size_t i= 0; i < ARRAY_ELEMENTS; i++)
res += my_count_bits(buffer[i]);
return res;
}
class Iterator
{
const Bitmap& map;
uint offset;
Table_map_iterator tmi;
public:
Iterator(const Bitmap<width>& map2) : map(map2), offset(0), tmi(map2.buffer[0]) {}
int operator++(int)
{
for (;;)
{
int nextbit= tmi++;
if (nextbit != Table_map_iterator::BITMAP_END)
return offset + nextbit;
if (offset + BITS_PER_ELEMENT >= map.length())
return BITMAP_END;
offset += BITS_PER_ELEMENT;
tmi= Table_map_iterator(map.buffer[offset / BITS_PER_ELEMENT]);
}
}
enum { BITMAP_END = width };
};
#ifdef NEED_GCC_NO_SSE_WORKAROUND
#pragma GCC pop_options
#undef NEED_GCC_NO_SSE_WORKAROUND
#endif
};
typedef Bitmap<MAX_INDEXES> key_map; /* Used for finding keys */
#endif /* SQL_BITMAP_INCLUDED */