曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜.
from Tkinter import *
# this file demonstrates a more sophisticated movement --
# move dots or create new ones if you click outside the dots
class Test(Frame):
###################################################################
###### Event callbacks for THE CANVAS (not the stuff drawn on it)
###################################################################
def mouseDown(self, event):
# see if we're inside a dot. If we are, it
# gets tagged as CURRENT for free by tk.
if not event.widget.find_withtag(CURRENT):
# there is no dot here, so we can make one,
# and bind some interesting behavior to it.
# ------
# create a dot, and mark it as CURRENT
fred = self.draw.create_oval(
event.x - 10, event.y -10, event.x +10, event.y + 10,
fill="green", tags=CURRENT)
self.draw.tag_bind(fred, "<Any-Enter>", self.mouseEnter)
self.draw.tag_bind(fred, "<Any-Leave>", self.mouseLeave)
self.lastx = event.x
self.lasty = event.y
def mouseMove(self, event):
self.draw.move(CURRENT, event.x - self.lastx, event.y - self.lasty)
self.lastx = event.x
self.lasty = event.y
###################################################################
###### Event callbacks for canvas ITEMS (stuff drawn on the canvas)
###################################################################
def mouseEnter(self, event):
# the CURRENT tag is applied to the object the cursor is over.
# this happens automatically.
self.draw.itemconfig(CURRENT, fill="red")
def mouseLeave(self, event):
# the CURRENT tag is applied to the object the cursor is over.
# this happens automatically.
self.draw.itemconfig(CURRENT, fill="blue")
def createWidgets(self):
self.QUIT = Button(self, text='QUIT', foreground='red',
command=self.quit)
self.QUIT.pack(side=LEFT, fill=BOTH)
self.draw = Canvas(self, width="5i", height="5i")
self.draw.pack(side=LEFT)
Widget.bind(self.draw, "<1>", self.mouseDown)
Widget.bind(self.draw, "<B1-Motion>", self.mouseMove)
def __init__(self, master=None):
Frame.__init__(self, master)
Pack.config(self)
self.createWidgets()
test = Test()
test.mainloop()