曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜. rahbord-ins.ir - GrazzMean-Shell
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: /lib64/python2.7/Demo/tkinter/guido/ [ drwxr-xr-x ]
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name : paint.py
""""Paint program by Dave Michell.

Subject: tkinter "paint" example
From: Dave Mitchell <davem@magnet.com>
To: python-list@cwi.nl
Date: Fri, 23 Jan 1998 12:18:05 -0500 (EST)

  Not too long ago (last week maybe?) someone posted a request
for an example of a paint program using Tkinter. Try as I might
I can't seem to find it in the archive, so i'll just post mine
here and hope that the person who requested it sees this!

  All this does is put up a canvas and draw a smooth black line
whenever you have the mouse button down, but hopefully it will
be enough to start with.. It would be easy enough to add some
options like other shapes or colors...

                                                yours,
                                                dave mitchell
                                                davem@magnet.com
"""

from Tkinter import *

"""paint.py: not exactly a paint program.. just a smooth line drawing demo."""

b1 = "up"
xold, yold = None, None

def main():
    root = Tk()
    drawing_area = Canvas(root)
    drawing_area.pack()
    drawing_area.bind("<Motion>", motion)
    drawing_area.bind("<ButtonPress-1>", b1down)
    drawing_area.bind("<ButtonRelease-1>", b1up)
    root.mainloop()

def b1down(event):
    global b1
    b1 = "down"           # you only want to draw when the button is down
                          # because "Motion" events happen -all the time-

def b1up(event):
    global b1, xold, yold
    b1 = "up"
    xold = None           # reset the line when you let go of the button
    yold = None

def motion(event):
    if b1 == "down":
        global xold, yold
        if xold is not None and yold is not None:
            event.widget.create_line(xold,yold,event.x,event.y,smooth=TRUE)
                          # here's where you draw it. smooth. neat.
        xold = event.x
        yold = event.y

if __name__ == "__main__":
    main()
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