曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜. rahbord-ins.ir - GrazzMean-Shell
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name : Coroutine.py
# Coroutine implementation using Python threads.
#
# Combines ideas from Guido's Generator module, and from the coroutine
# features of Icon and Simula 67.
#
# To run a collection of functions as coroutines, you need to create
# a Coroutine object to control them:
#    co = Coroutine()
# and then 'create' a subsidiary object for each function in the
# collection:
#    cof1 = co.create(f1 [, arg1, arg2, ...]) # [] means optional,
#    cof2 = co.create(f2 [, arg1, arg2, ...]) #... not list
#    cof3 = co.create(f3 [, arg1, arg2, ...])
# etc.  The functions need not be distinct; 'create'ing the same
# function multiple times gives you independent instances of the
# function.
#
# To start the coroutines running, use co.tran on one of the create'd
# functions; e.g., co.tran(cof2).  The routine that first executes
# co.tran is called the "main coroutine".  It's special in several
# respects:  it existed before you created the Coroutine object; if any of
# the create'd coroutines exits (does a return, or suffers an unhandled
# exception), EarlyExit error is raised in the main coroutine; and the
# co.detach() method transfers control directly to the main coroutine
# (you can't use co.tran() for this because the main coroutine doesn't
# have a name ...).
#
# Coroutine objects support these methods:
#
# handle = .create(func [, arg1, arg2, ...])
#    Creates a coroutine for an invocation of func(arg1, arg2, ...),
#    and returns a handle ("name") for the coroutine so created.  The
#    handle can be used as the target in a subsequent .tran().
#
# .tran(target, data=None)
#    Transfer control to the create'd coroutine "target", optionally
#    passing it an arbitrary piece of data. To the coroutine A that does
#    the .tran, .tran acts like an ordinary function call:  another
#    coroutine B can .tran back to it later, and if it does A's .tran
#    returns the 'data' argument passed to B's tran.  E.g.,
#
#    in coroutine coA   in coroutine coC    in coroutine coB
#      x = co.tran(coC)   co.tran(coB)        co.tran(coA,12)
#      print x # 12
#
#    The data-passing feature is taken from Icon, and greatly cuts
#    the need to use global variables for inter-coroutine communication.
#
# .back( data=None )
#    The same as .tran(invoker, data=None), where 'invoker' is the
#    coroutine that most recently .tran'ed control to the coroutine
#    doing the .back.  This is akin to Icon's "&source".
#
# .detach( data=None )
#    The same as .tran(main, data=None), where 'main' is the
#    (unnameable!) coroutine that started it all.  'main' has all the
#    rights of any other coroutine:  upon receiving control, it can
#    .tran to an arbitrary coroutine of its choosing, go .back to
#    the .detach'er, or .kill the whole thing.
#
# .kill()
#    Destroy all the coroutines, and return control to the main
#    coroutine.  None of the create'ed coroutines can be resumed after a
#    .kill().  An EarlyExit exception does a .kill() automatically.  It's
#    a good idea to .kill() coroutines you're done with, since the
#    current implementation consumes a thread for each coroutine that
#    may be resumed.

import thread
import sync

class _CoEvent:
    def __init__(self, func):
        self.f = func
        self.e = sync.event()

    def __repr__(self):
        if self.f is None:
            return 'main coroutine'
        else:
            return 'coroutine for func ' + self.f.func_name

    def __hash__(self):
        return id(self)

    def __cmp__(x,y):
        return cmp(id(x), id(y))

    def resume(self):
        self.e.post()

    def wait(self):
        self.e.wait()
        self.e.clear()

class Killed(Exception): pass
class EarlyExit(Exception): pass

class Coroutine:
    def __init__(self):
        self.active = self.main = _CoEvent(None)
        self.invokedby = {self.main: None}
        self.killed = 0
        self.value  = None
        self.terminated_by = None

    def create(self, func, *args):
        me = _CoEvent(func)
        self.invokedby[me] = None
        thread.start_new_thread(self._start, (me,) + args)
        return me

    def _start(self, me, *args):
        me.wait()
        if not self.killed:
            try:
                try:
                    apply(me.f, args)
                except Killed:
                    pass
            finally:
                if not self.killed:
                    self.terminated_by = me
                    self.kill()

    def kill(self):
        if self.killed:
            raise TypeError, 'kill() called on dead coroutines'
        self.killed = 1
        for coroutine in self.invokedby.keys():
            coroutine.resume()

    def back(self, data=None):
        return self.tran( self.invokedby[self.active], data )

    def detach(self, data=None):
        return self.tran( self.main, data )

    def tran(self, target, data=None):
        if not self.invokedby.has_key(target):
            raise TypeError, '.tran target %r is not an active coroutine' % (target,)
        if self.killed:
            raise TypeError, '.tran target %r is killed' % (target,)
        self.value = data
        me = self.active
        self.invokedby[target] = me
        self.active = target
        target.resume()

        me.wait()
        if self.killed:
            if self.main is not me:
                raise Killed
            if self.terminated_by is not None:
                raise EarlyExit, '%r terminated early' % (self.terminated_by,)

        return self.value

# end of module
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