shell bypass 403
曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜.
/* global console, MediaElementPlayer, mejs */
(function ( window, $ ) {
// Reintegrate `plugins` since they don't exist in MEJS anymore; it won't affect anything in the player
if (mejs.plugins === undefined) {
mejs.plugins = {};
mejs.plugins.silverlight = [];
mejs.plugins.silverlight.push({
types: []
});
}
// Inclusion of old `HtmlMediaElementShim` if it doesn't exist
mejs.HtmlMediaElementShim = mejs.HtmlMediaElementShim || {
getTypeFromFile: mejs.Utils.getTypeFromFile
};
// Add missing global variables for backward compatibility
if (mejs.MediaFeatures === undefined) {
mejs.MediaFeatures = mejs.Features;
}
if (mejs.Utility === undefined) {
mejs.Utility = mejs.Utils;
}
/**
* Create missing variables and have default `classPrefix` overridden to avoid issues.
*
* `media` is now a fake wrapper needed to simplify manipulation of various media types,
* so in order to access the `video` or `audio` tag, use `media.originalNode` or `player.node`;
* `player.container` used to be jQuery but now is a HTML element, and many elements inside
* the player rely on it being a HTML now, so its conversion is difficult; however, a
* `player.$container` new variable has been added to be used as jQuery object
*/
var init = MediaElementPlayer.prototype.init;
MediaElementPlayer.prototype.init = function () {
this.options.classPrefix = 'mejs-';
this.$media = this.$node = $( this.node );
init.call( this );
};
var ready = MediaElementPlayer.prototype._meReady;
MediaElementPlayer.prototype._meReady = function () {
this.container = $( this.container) ;
this.controls = $( this.controls );
this.layers = $( this.layers );
ready.apply( this, arguments );
};
// Override method so certain elements can be called with jQuery
MediaElementPlayer.prototype.getElement = function ( el ) {
return $ !== undefined && el instanceof $ ? el[0] : el;
};
// Add jQuery ONLY to most of custom features' arguments for backward compatibility; default features rely 100%
// on the arguments being HTML elements to work properly
MediaElementPlayer.prototype.buildfeatures = function ( player, controls, layers, media ) {
var defaultFeatures = [
'playpause',
'current',
'progress',
'duration',
'tracks',
'volume',
'fullscreen'
];
for (var i = 0, total = this.options.features.length; i < total; i++) {
var feature = this.options.features[i];
if (this['build' + feature]) {
try {
// Use jQuery for non-default features
if (defaultFeatures.indexOf(feature) === -1) {
this['build' + feature]( player, $(controls), $(layers), media );
} else {
this['build' + feature]( player, controls, layers, media );
}
} catch (e) {
console.error( 'error building ' + feature, e );
}
}
}
};
})( window, jQuery );