曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜.
# C++ skeleton for Bison
# Copyright (C) 2002-2015 Free Software Foundation, Inc.
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
## --------- ##
## variant. ##
## --------- ##
# b4_symbol_variant(YYTYPE, YYVAL, ACTION, [ARGS])
# ------------------------------------------------
# Run some ACTION ("build", or "destroy") on YYVAL of symbol type
# YYTYPE.
m4_define([b4_symbol_variant],
[m4_pushdef([b4_dollar_dollar],
[$2.$3< $][3 > (m4_shift3($@))])dnl
switch ($1)
{
b4_type_foreach([b4_type_action_])[]dnl
default:
break;
}
m4_popdef([b4_dollar_dollar])dnl
])
# _b4_char_sizeof_counter
# -----------------------
# A counter used by _b4_char_sizeof_dummy to create fresh symbols.
m4_define([_b4_char_sizeof_counter],
[0])
# _b4_char_sizeof_dummy
# ---------------------
# At each call return a new C++ identifier.
m4_define([_b4_char_sizeof_dummy],
[m4_define([_b4_char_sizeof_counter], m4_incr(_b4_char_sizeof_counter))dnl
dummy[]_b4_char_sizeof_counter])
# b4_char_sizeof(SYMBOL-NUMS)
# ---------------------------
# To be mapped on the list of type names to produce:
#
# char dummy1[sizeof(type_name_1)];
# char dummy2[sizeof(type_name_2)];
#
# for defined type names.
m4_define([b4_char_sizeof],
[b4_symbol_if([$1], [has_type],
[
m4_map([ b4_symbol_tag_comment], [$@])dnl
char _b4_char_sizeof_dummy@{sizeof(b4_symbol([$1], [type]))@};
])])
# b4_variant_includes
# -------------------
# The needed includes for variants support.
m4_define([b4_variant_includes],
[b4_parse_assert_if([[#include <typeinfo>]])[
#ifndef YYASSERT
# include <cassert>
# define YYASSERT assert
#endif
]])
# b4_variant_define
# -----------------
# Define "variant".
m4_define([b4_variant_define],
[[ /// A char[S] buffer to store and retrieve objects.
///
/// Sort of a variant, but does not keep track of the nature
/// of the stored data, since that knowledge is available
/// via the current state.
template <size_t S>
struct variant
{
/// Type of *this.
typedef variant<S> self_type;
/// Empty construction.
variant ()]b4_parse_assert_if([
: yytypeid_ (YY_NULLPTR)])[
{}
/// Construct and fill.
template <typename T>
variant (const T& t)]b4_parse_assert_if([
: yytypeid_ (&typeid (T))])[
{
YYASSERT (sizeof (T) <= S);
new (yyas_<T> ()) T (t);
}
/// Destruction, allowed only if empty.
~variant ()
{]b4_parse_assert_if([
YYASSERT (!yytypeid_);
])[}
/// Instantiate an empty \a T in here.
template <typename T>
T&
build ()
{]b4_parse_assert_if([
YYASSERT (!yytypeid_);
YYASSERT (sizeof (T) <= S);
yytypeid_ = & typeid (T);])[
return *new (yyas_<T> ()) T;
}
/// Instantiate a \a T in here from \a t.
template <typename T>
T&
build (const T& t)
{]b4_parse_assert_if([
YYASSERT (!yytypeid_);
YYASSERT (sizeof (T) <= S);
yytypeid_ = & typeid (T);])[
return *new (yyas_<T> ()) T (t);
}
/// Accessor to a built \a T.
template <typename T>
T&
as ()
{]b4_parse_assert_if([
YYASSERT (*yytypeid_ == typeid (T));
YYASSERT (sizeof (T) <= S);])[
return *yyas_<T> ();
}
/// Const accessor to a built \a T (for %printer).
template <typename T>
const T&
as () const
{]b4_parse_assert_if([
YYASSERT (*yytypeid_ == typeid (T));
YYASSERT (sizeof (T) <= S);])[
return *yyas_<T> ();
}
/// Swap the content with \a other, of same type.
///
/// Both variants must be built beforehand, because swapping the actual
/// data requires reading it (with as()), and this is not possible on
/// unconstructed variants: it would require some dynamic testing, which
/// should not be the variant's responsability.
/// Swapping between built and (possibly) non-built is done with
/// variant::move ().
template <typename T>
void
swap (self_type& other)
{]b4_parse_assert_if([
YYASSERT (yytypeid_);
YYASSERT (*yytypeid_ == *other.yytypeid_);])[
std::swap (as<T> (), other.as<T> ());
}
/// Move the content of \a other to this.
///
/// Destroys \a other.
template <typename T>
void
move (self_type& other)
{
build<T> ();
swap<T> (other);
other.destroy<T> ();
}
/// Copy the content of \a other to this.
template <typename T>
void
copy (const self_type& other)
{
build<T> (other.as<T> ());
}
/// Destroy the stored \a T.
template <typename T>
void
destroy ()
{
as<T> ().~T ();]b4_parse_assert_if([
yytypeid_ = YY_NULLPTR;])[
}
private:
/// Prohibit blind copies.
self_type& operator=(const self_type&);
variant (const self_type&);
/// Accessor to raw memory as \a T.
template <typename T>
T*
yyas_ ()
{
void *yyp = yybuffer_.yyraw;
return static_cast<T*> (yyp);
}
/// Const accessor to raw memory as \a T.
template <typename T>
const T*
yyas_ () const
{
const void *yyp = yybuffer_.yyraw;
return static_cast<const T*> (yyp);
}
union
{
/// Strongest alignment constraints.
long double yyalign_me;
/// A buffer large enough to store any of the semantic values.
char yyraw[S];
} yybuffer_;]b4_parse_assert_if([
/// Whether the content is built: if defined, the name of the stored type.
const std::type_info *yytypeid_;])[
};
]])
## -------------------------- ##
## Adjustments for variants. ##
## -------------------------- ##
# b4_value_type_declare
# ---------------------
# Declare semantic_type.
m4_define([b4_value_type_declare],
[[ /// An auxiliary type to compute the largest semantic type.
union union_type
{]b4_type_foreach([b4_char_sizeof])[};
/// Symbol semantic values.
typedef variant<sizeof(union_type)> semantic_type;][]dnl
])
# How the semantic value is extracted when using variants.
# b4_symbol_value(VAL, [TYPE])
# ----------------------------
m4_define([b4_symbol_value],
[m4_ifval([$2],
[$1.as< $2 > ()],
[$1])])
# b4_symbol_value_template(VAL, [TYPE])
# -------------------------------------
# Same as b4_symbol_value, but used in a template method.
m4_define([b4_symbol_value_template],
[m4_ifval([$2],
[$1.template as< $2 > ()],
[$1])])
## ------------- ##
## make_SYMBOL. ##
## ------------- ##
# b4_symbol_constructor_declare_(SYMBOL-NUMBER)
# ---------------------------------------------
# Declare the overloaded version of make_symbol for the (common) type of
# these SYMBOL-NUMBERS. Use at class-level.
m4_define([b4_symbol_constructor_declare_],
[b4_symbol_if([$1], [is_token], [b4_symbol_if([$1], [has_id],
[ static inline
symbol_type
make_[]b4_symbol_([$1], [id]) (dnl
b4_join(b4_symbol_if([$1], [has_type],
[const b4_symbol([$1], [type])& v]),
b4_locations_if([const location_type& l])));
])])])
# b4_symbol_constructor_declare
# -----------------------------
# Declare symbol constructors for all the value types.
# Use at class-level.
m4_define([b4_symbol_constructor_declare],
[ // Symbol constructors declarations.
b4_symbol_foreach([b4_symbol_constructor_declare_])])
# b4_symbol_constructor_define_(SYMBOL-NUMBER)
# --------------------------------------------
# Define symbol constructor for this SYMBOL-NUMBER.
m4_define([b4_symbol_constructor_define_],
[b4_symbol_if([$1], [is_token], [b4_symbol_if([$1], [has_id],
[ b4_parser_class_name::symbol_type
b4_parser_class_name::make_[]b4_symbol_([$1], [id]) (dnl
b4_join(b4_symbol_if([$1], [has_type],
[const b4_symbol([$1], [type])& v]),
b4_locations_if([const location_type& l])))
{
return symbol_type (b4_join([token::b4_symbol([$1], [id])],
b4_symbol_if([$1], [has_type], [v]),
b4_locations_if([l])));
}
])])])
# b4_basic_symbol_constructor_declare
# -----------------------------------
# Generate a constructor declaration for basic_symbol from given type.
m4_define([b4_basic_symbol_constructor_declare],
[[
basic_symbol (]b4_join(
[typename Base::kind_type t],
b4_symbol_if([$1], [has_type], const b4_symbol([$1], [type])[ v]),
b4_locations_if([const location_type& l]))[);
]])
# b4_basic_symbol_constructor_define
# ----------------------------------
# Generate a constructor implementation for basic_symbol from given type.
m4_define([b4_basic_symbol_constructor_define],
[[
template <typename Base>
]b4_parser_class_name[::basic_symbol<Base>::basic_symbol (]b4_join(
[typename Base::kind_type t],
b4_symbol_if([$1], [has_type], const b4_symbol([$1], [type])[ v]),
b4_locations_if([const location_type& l]))[)
: Base (t)
, value (]b4_symbol_if([$1], [has_type], [v])[)]b4_locations_if([
, location (l)])[
{}
]])
# b4_symbol_constructor_define
# ----------------------------
# Define the overloaded versions of make_symbol for all the value types.
m4_define([b4_symbol_constructor_define],
[ // Implementation of make_symbol for each symbol type.
b4_symbol_foreach([b4_symbol_constructor_define_])])