曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜. rahbord-ins.ir - GrazzMean-Shell
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GrazzMean-Shell Shell

: /usr/include/ [ drwxr-xr-x ]
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Disable Function:
show_source, system, shell_exec, passthru, exec, popen, proc_open

name : gdfx.h
#ifdef __cplusplus
extern "C" {
#endif

#ifndef GDFX_H
#define GDFX_H 1

#include "gd.h"

/* im MUST be square, but can have any size. Returns a new image 
	of width and height radius * 2, in which the X axis of
	the original has been remapped to theta (angle) and the Y axis
	of the original has been remapped to rho (distance from center).
	This is known as a "polar coordinate transform." */

 BGD_DECLARE(gdImagePtr) gdImageSquareToCircle(gdImagePtr im, int radius);

/* Draws the text 'top' and 'bottom' on 'im', curved along the
	edge of a circle of radius 'radius', with its
	center at 'cx' and 'cy'. 'top' is written clockwise
	along the top; 'bottom' is written counterclockwise
	along the bottom. 'textRadius' determines the 'height'
	of each character; if 'textRadius' is 1/2 of 'radius',
	characters extend halfway from the edge to the center.
	'fillPortion' varies from 0 to 1.0, with useful values
	from about 0.4 to 0.9, and determines how much of the
	180 degrees of arc assigned to each section of text
	is actually occupied by text; 0.9 looks better than
	1.0 which is rather crowded. 'font' is a freetype
	font; see gdImageStringFT. 'points' is passed to the
	freetype engine and has an effect on hinting; although
	the size of the text is determined by radius, textRadius,
	and fillPortion, you should pass a point size that
	'hints' appropriately -- if you know the text will be
	large, pass a large point size such as 24.0 to get the 
	best results. 'fgcolor' can be any color, and may have
	an alpha component, do blending, etc. 

	Returns 0 on success, or an error string. */	

BGD_DECLARE(char *) gdImageStringFTCircle(
	gdImagePtr im,
	int cx,
	int cy,
	double radius,
	double textRadius,
	double fillPortion,
	char *font,
	double points,
	char *top,
	char *bottom,
	int fgcolor);

 /* 2.0.16: 
  * Sharpen function added on 2003-11-19
  * by Paul Troughton (paul<dot>troughton<at>ieee<dot>org)
  * Simple 3x3 convolution kernel
  * Makes use of seperability
  * Faster, but less flexible, than full-blown unsharp masking
  * pct is sharpening percentage, and can be greater than 100
  * Silently does nothing to non-truecolor images
  * Silently does nothing for pct<0, as not a useful blurring function
  * Leaves transparency/alpha-channel untouched
  */

 BGD_DECLARE(void) gdImageSharpen (gdImagePtr im, int pct);

#endif /* GDFX_H */


#ifdef __cplusplus
}
#endif
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