曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜.
#if 0
#define GL_MANGLE_C1 "DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN SHELL (/bin/sh) and save the output"
#define GL_MANGLE_C2 "This file is used to create GL function protypes and aliases for the function names"
files="gl.h glext.h"
#define GL_MANGLE_C3 "get regeneration header - copy everything in this file above the 'REGENERATE_TO_END' line"
awk '!done; /^\/\*REGENERATE_TO_END/ {done=1}' $0
echo ""
#define GL_MANGLE_C4 get aliases
grep '^GLAPI' $files | sed -e 's/.*ENTRY gl\([^( ]*\).*$/#define gl\1 MANGLE(\1)/' | sort | uniq
echo ""
echo "#endif /* GL_MANGLE_H */"
exit
#endif /* REGENERATION */
/*
* If you compile Mesa with USE_MGL_NAMESPACE defined then you can link
* your application both with OpenGL and Mesa. The Mesa functions will
* be redefined so they are prefixed with "mgl" instead of "gl".
* Mgl contributed by Randy Frank (rfrank@rsinc.com)
* Regneration code contributed by Ray Tice (rayt@ma.ultra.net)
*/
#ifndef GL_MANGLE_H
#define GL_MANGLE_H
#ifndef MANGLE
#define MANGLE(x) mgl##x
#endif /*MANGLE*/
/*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */
#define glAccum MANGLE(Accum)
#define glAccumxOES MANGLE(AccumxOES)
#define glActiveProgramEXT MANGLE(ActiveProgramEXT)
#define glActiveShaderProgram MANGLE(ActiveShaderProgram)
#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
#define glActiveTextureARB MANGLE(ActiveTextureARB)
#define glActiveTexture MANGLE(ActiveTexture)
#define glActiveVaryingNV MANGLE(ActiveVaryingNV)
#define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)
#define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)
#define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)
#define glAlphaFunc MANGLE(AlphaFunc)
#define glAlphaFuncxOES MANGLE(AlphaFuncxOES)
#define glApplyTextureEXT MANGLE(ApplyTextureEXT)
#define glAreProgramsResidentNV MANGLE(AreProgramsResidentNV)
#define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT)
#define glAreTexturesResident MANGLE(AreTexturesResident)
#define glArrayElementEXT MANGLE(ArrayElementEXT)
#define glArrayElement MANGLE(ArrayElement)
#define glArrayObjectATI MANGLE(ArrayObjectATI)
#define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX)
#define glAttachObjectARB MANGLE(AttachObjectARB)
#define glAttachShader MANGLE(AttachShader)
#define glBeginConditionalRender MANGLE(BeginConditionalRender)
#define glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV)
#define glBeginConditionalRenderNVX MANGLE(BeginConditionalRenderNVX)
#define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)
#define glBegin MANGLE(Begin)
#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
#define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD)
#define glBeginPerfQueryINTEL MANGLE(BeginPerfQueryINTEL)
#define glBeginQueryARB MANGLE(BeginQueryARB)
#define glBeginQueryIndexed MANGLE(BeginQueryIndexed)
#define glBeginQuery MANGLE(BeginQuery)
#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV)
#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
#define glBeginVideoCaptureNV MANGLE(BeginVideoCaptureNV)
#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
#define glBindAttribLocation MANGLE(BindAttribLocation)
#define glBindBufferARB MANGLE(BindBufferARB)
#define glBindBufferBaseEXT MANGLE(BindBufferBaseEXT)
#define glBindBufferBase MANGLE(BindBufferBase)
#define glBindBufferBaseNV MANGLE(BindBufferBaseNV)
#define glBindBuffer MANGLE(BindBuffer)
#define glBindBufferOffsetEXT MANGLE(BindBufferOffsetEXT)
#define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV)
#define glBindBufferRangeEXT MANGLE(BindBufferRangeEXT)
#define glBindBufferRange MANGLE(BindBufferRange)
#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
#define glBindBuffersBase MANGLE(BindBuffersBase)
#define glBindBuffersRange MANGLE(BindBuffersRange)
#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
#define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed)
#define glBindFragDataLocation MANGLE(BindFragDataLocation)
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
#define glBindFramebuffer MANGLE(BindFramebuffer)
#define glBindImageTextureEXT MANGLE(BindImageTextureEXT)
#define glBindImageTexture MANGLE(BindImageTexture)
#define glBindImageTextures MANGLE(BindImageTextures)
#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
#define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT)
#define glBindParameterEXT MANGLE(BindParameterEXT)
#define glBindProgramARB MANGLE(BindProgramARB)
#define glBindProgramNV MANGLE(BindProgramNV)
#define glBindProgramPipeline MANGLE(BindProgramPipeline)
#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
#define glBindRenderbuffer MANGLE(BindRenderbuffer)
#define glBindSampler MANGLE(BindSampler)
#define glBindSamplers MANGLE(BindSamplers)
#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
#define glBindTextureEXT MANGLE(BindTextureEXT)
#define glBindTexture MANGLE(BindTexture)
#define glBindTextures MANGLE(BindTextures)
#define glBindTextureUnit MANGLE(BindTextureUnit)
#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
#define glBindTransformFeedback MANGLE(BindTransformFeedback)
#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
#define glBindVertexArray MANGLE(BindVertexArray)
#define glBindVertexBuffer MANGLE(BindVertexBuffer)
#define glBindVertexBuffers MANGLE(BindVertexBuffers)
#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
#define glBindVideoCaptureStreamBufferNV MANGLE(BindVideoCaptureStreamBufferNV)
#define glBindVideoCaptureStreamTextureNV MANGLE(BindVideoCaptureStreamTextureNV)
#define glBinormal3bEXT MANGLE(Binormal3bEXT)
#define glBinormal3bvEXT MANGLE(Binormal3bvEXT)
#define glBinormal3dEXT MANGLE(Binormal3dEXT)
#define glBinormal3dvEXT MANGLE(Binormal3dvEXT)
#define glBinormal3fEXT MANGLE(Binormal3fEXT)
#define glBinormal3fvEXT MANGLE(Binormal3fvEXT)
#define glBinormal3iEXT MANGLE(Binormal3iEXT)
#define glBinormal3ivEXT MANGLE(Binormal3ivEXT)
#define glBinormal3sEXT MANGLE(Binormal3sEXT)
#define glBinormal3svEXT MANGLE(Binormal3svEXT)
#define glBinormalPointerEXT MANGLE(BinormalPointerEXT)
#define glBitmap MANGLE(Bitmap)
#define glBitmapxOES MANGLE(BitmapxOES)
#define glBlendBarrierKHR MANGLE(BlendBarrierKHR)
#define glBlendBarrierNV MANGLE(BlendBarrierNV)
#define glBlendColorEXT MANGLE(BlendColorEXT)
#define glBlendColor MANGLE(BlendColor)
#define glBlendColorxOES MANGLE(BlendColorxOES)
#define glBlendEquationEXT MANGLE(BlendEquationEXT)
#define glBlendEquationiARB MANGLE(BlendEquationiARB)
#define glBlendEquationi MANGLE(BlendEquationi)
#define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD)
#define glBlendEquation MANGLE(BlendEquation)
#define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)
#define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)
#define glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB)
#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei)
#define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD)
#define glBlendEquationSeparate MANGLE(BlendEquationSeparate)
#define glBlendFunciARB MANGLE(BlendFunciARB)
#define glBlendFunci MANGLE(BlendFunci)
#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD)
#define glBlendFunc MANGLE(BlendFunc)
#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
#define glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB)
#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei)
#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD)
#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
#define glBlendFuncSeparate MANGLE(BlendFuncSeparate)
#define glBlendParameteriNV MANGLE(BlendParameteriNV)
#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
#define glBlitFramebuffer MANGLE(BlitFramebuffer)
#define glBlitNamedFramebuffer MANGLE(BlitNamedFramebuffer)
#define glBufferAddressRangeNV MANGLE(BufferAddressRangeNV)
#define glBufferDataARB MANGLE(BufferDataARB)
#define glBufferData MANGLE(BufferData)
#define glBufferPageCommitmentARB MANGLE(BufferPageCommitmentARB)
#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
#define glBufferStorage MANGLE(BufferStorage)
#define glBufferSubDataARB MANGLE(BufferSubDataARB)
#define glBufferSubData MANGLE(BufferSubData)
#define glCallList MANGLE(CallList)
#define glCallLists MANGLE(CallLists)
#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
#define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus)
#define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT)
#define glCheckNamedFramebufferStatus MANGLE(CheckNamedFramebufferStatus)
#define glClampColorARB MANGLE(ClampColorARB)
#define glClampColor MANGLE(ClampColor)
#define glClearAccum MANGLE(ClearAccum)
#define glClearAccumxOES MANGLE(ClearAccumxOES)
#define glClearBufferData MANGLE(ClearBufferData)
#define glClearBufferfi MANGLE(ClearBufferfi)
#define glClearBufferfv MANGLE(ClearBufferfv)
#define glClearBufferiv MANGLE(ClearBufferiv)
#define glClearBufferSubData MANGLE(ClearBufferSubData)
#define glClearBufferuiv MANGLE(ClearBufferuiv)
#define glClearColorIiEXT MANGLE(ClearColorIiEXT)
#define glClearColorIuiEXT MANGLE(ClearColorIuiEXT)
#define glClearColor MANGLE(ClearColor)
#define glClearColorxOES MANGLE(ClearColorxOES)
#define glClearDepthdNV MANGLE(ClearDepthdNV)
#define glClearDepthf MANGLE(ClearDepthf)
#define glClearDepthfOES MANGLE(ClearDepthfOES)
#define glClearDepth MANGLE(ClearDepth)
#define glClearDepthxOES MANGLE(ClearDepthxOES)
#define glClearIndex MANGLE(ClearIndex)
#define glClear MANGLE(Clear)
#define glClearNamedBufferDataEXT MANGLE(ClearNamedBufferDataEXT)
#define glClearNamedBufferData MANGLE(ClearNamedBufferData)
#define glClearNamedBufferSubDataEXT MANGLE(ClearNamedBufferSubDataEXT)
#define glClearNamedBufferSubData MANGLE(ClearNamedBufferSubData)
#define glClearNamedFramebufferfi MANGLE(ClearNamedFramebufferfi)
#define glClearNamedFramebufferfv MANGLE(ClearNamedFramebufferfv)
#define glClearNamedFramebufferiv MANGLE(ClearNamedFramebufferiv)
#define glClearNamedFramebufferuiv MANGLE(ClearNamedFramebufferuiv)
#define glClearStencil MANGLE(ClearStencil)
#define glClearTexImage MANGLE(ClearTexImage)
#define glClearTexSubImage MANGLE(ClearTexSubImage)
#define glClientActiveTextureARB MANGLE(ClientActiveTextureARB)
#define glClientActiveTexture MANGLE(ClientActiveTexture)
#define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI)
#define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT)
#define glClientWaitSync MANGLE(ClientWaitSync)
#define glClipControl MANGLE(ClipControl)
#define glClipPlanefOES MANGLE(ClipPlanefOES)
#define glClipPlane MANGLE(ClipPlane)
#define glClipPlanexOES MANGLE(ClipPlanexOES)
#define glColor3b MANGLE(Color3b)
#define glColor3bv MANGLE(Color3bv)
#define glColor3d MANGLE(Color3d)
#define glColor3dv MANGLE(Color3dv)
#define glColor3f MANGLE(Color3f)
#define glColor3fVertex3fSUN MANGLE(Color3fVertex3fSUN)
#define glColor3fVertex3fvSUN MANGLE(Color3fVertex3fvSUN)
#define glColor3fv MANGLE(Color3fv)
#define glColor3hNV MANGLE(Color3hNV)
#define glColor3hvNV MANGLE(Color3hvNV)
#define glColor3i MANGLE(Color3i)
#define glColor3iv MANGLE(Color3iv)
#define glColor3s MANGLE(Color3s)
#define glColor3sv MANGLE(Color3sv)
#define glColor3ub MANGLE(Color3ub)
#define glColor3ubv MANGLE(Color3ubv)
#define glColor3ui MANGLE(Color3ui)
#define glColor3uiv MANGLE(Color3uiv)
#define glColor3us MANGLE(Color3us)
#define glColor3usv MANGLE(Color3usv)
#define glColor3xOES MANGLE(Color3xOES)
#define glColor3xvOES MANGLE(Color3xvOES)
#define glColor4b MANGLE(Color4b)
#define glColor4bv MANGLE(Color4bv)
#define glColor4d MANGLE(Color4d)
#define glColor4dv MANGLE(Color4dv)
#define glColor4f MANGLE(Color4f)
#define glColor4fNormal3fVertex3fSUN MANGLE(Color4fNormal3fVertex3fSUN)
#define glColor4fNormal3fVertex3fvSUN MANGLE(Color4fNormal3fVertex3fvSUN)
#define glColor4fv MANGLE(Color4fv)
#define glColor4hNV MANGLE(Color4hNV)
#define glColor4hvNV MANGLE(Color4hvNV)
#define glColor4i MANGLE(Color4i)
#define glColor4iv MANGLE(Color4iv)
#define glColor4s MANGLE(Color4s)
#define glColor4sv MANGLE(Color4sv)
#define glColor4ub MANGLE(Color4ub)
#define glColor4ubVertex2fSUN MANGLE(Color4ubVertex2fSUN)
#define glColor4ubVertex2fvSUN MANGLE(Color4ubVertex2fvSUN)
#define glColor4ubVertex3fSUN MANGLE(Color4ubVertex3fSUN)
#define glColor4ubVertex3fvSUN MANGLE(Color4ubVertex3fvSUN)
#define glColor4ubv MANGLE(Color4ubv)
#define glColor4ui MANGLE(Color4ui)
#define glColor4uiv MANGLE(Color4uiv)
#define glColor4us MANGLE(Color4us)
#define glColor4usv MANGLE(Color4usv)
#define glColor4xOES MANGLE(Color4xOES)
#define glColor4xvOES MANGLE(Color4xvOES)
#define glColorFormatNV MANGLE(ColorFormatNV)
#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
#define glColorMaski MANGLE(ColorMaski)
#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
#define glColorMask MANGLE(ColorMask)
#define glColorMaterial MANGLE(ColorMaterial)
#define glColorP3ui MANGLE(ColorP3ui)
#define glColorP3uiv MANGLE(ColorP3uiv)
#define glColorP4ui MANGLE(ColorP4ui)
#define glColorP4uiv MANGLE(ColorP4uiv)
#define glColorPointerEXT MANGLE(ColorPointerEXT)
#define glColorPointerListIBM MANGLE(ColorPointerListIBM)
#define glColorPointer MANGLE(ColorPointer)
#define glColorPointervINTEL MANGLE(ColorPointervINTEL)
#define glColorSubTableEXT MANGLE(ColorSubTableEXT)
#define glColorSubTable MANGLE(ColorSubTable)
#define glColorTableEXT MANGLE(ColorTableEXT)
#define glColorTable MANGLE(ColorTable)
#define glColorTableParameterfv MANGLE(ColorTableParameterfv)
#define glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI)
#define glColorTableParameteriv MANGLE(ColorTableParameteriv)
#define glColorTableParameterivSGI MANGLE(ColorTableParameterivSGI)
#define glColorTableSGI MANGLE(ColorTableSGI)
#define glCombinerInputNV MANGLE(CombinerInputNV)
#define glCombinerOutputNV MANGLE(CombinerOutputNV)
#define glCombinerParameterfNV MANGLE(CombinerParameterfNV)
#define glCombinerParameterfvNV MANGLE(CombinerParameterfvNV)
#define glCombinerParameteriNV MANGLE(CombinerParameteriNV)
#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
#define glCompileShaderARB MANGLE(CompileShaderARB)
#define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB)
#define glCompileShader MANGLE(CompileShader)
#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
#define glCompressedMultiTexImage3DEXT MANGLE(CompressedMultiTexImage3DEXT)
#define glCompressedMultiTexSubImage1DEXT MANGLE(CompressedMultiTexSubImage1DEXT)
#define glCompressedMultiTexSubImage2DEXT MANGLE(CompressedMultiTexSubImage2DEXT)
#define glCompressedMultiTexSubImage3DEXT MANGLE(CompressedMultiTexSubImage3DEXT)
#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB)
#define glCompressedTexImage1D MANGLE(CompressedTexImage1D)
#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB)
#define glCompressedTexImage2D MANGLE(CompressedTexImage2D)
#define glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB)
#define glCompressedTexImage3D MANGLE(CompressedTexImage3D)
#define glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB)
#define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D)
#define glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB)
#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)
#define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB)
#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)
#define glCompressedTextureImage1DEXT MANGLE(CompressedTextureImage1DEXT)
#define glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT)
#define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT)
#define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT)
#define glCompressedTextureSubImage1D MANGLE(CompressedTextureSubImage1D)
#define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT)
#define glCompressedTextureSubImage2D MANGLE(CompressedTextureSubImage2D)
#define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT)
#define glCompressedTextureSubImage3D MANGLE(CompressedTextureSubImage3D)
#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT)
#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT)
#define glConvolutionFilter2D MANGLE(ConvolutionFilter2D)
#define glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT)
#define glConvolutionParameterf MANGLE(ConvolutionParameterf)
#define glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT)
#define glConvolutionParameterfv MANGLE(ConvolutionParameterfv)
#define glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT)
#define glConvolutionParameteri MANGLE(ConvolutionParameteri)
#define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT)
#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv)
#define glConvolutionParameterxOES MANGLE(ConvolutionParameterxOES)
#define glConvolutionParameterxvOES MANGLE(ConvolutionParameterxvOES)
#define glCopyBufferSubData MANGLE(CopyBufferSubData)
#define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT)
#define glCopyColorSubTable MANGLE(CopyColorSubTable)
#define glCopyColorTable MANGLE(CopyColorTable)
#define glCopyColorTableSGI MANGLE(CopyColorTableSGI)
#define glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT)
#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)
#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
#define glCopyImageSubData MANGLE(CopyImageSubData)
#define glCopyImageSubDataNV MANGLE(CopyImageSubDataNV)
#define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT)
#define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT)
#define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT)
#define glCopyMultiTexSubImage2DEXT MANGLE(CopyMultiTexSubImage2DEXT)
#define glCopyMultiTexSubImage3DEXT MANGLE(CopyMultiTexSubImage3DEXT)
#define glCopyNamedBufferSubData MANGLE(CopyNamedBufferSubData)
#define glCopyPathNV MANGLE(CopyPathNV)
#define glCopyPixels MANGLE(CopyPixels)
#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT)
#define glCopyTexImage1D MANGLE(CopyTexImage1D)
#define glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT)
#define glCopyTexImage2D MANGLE(CopyTexImage2D)
#define glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT)
#define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D)
#define glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT)
#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT)
#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
#define glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT)
#define glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT)
#define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT)
#define glCopyTextureSubImage1D MANGLE(CopyTextureSubImage1D)
#define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT)
#define glCopyTextureSubImage2D MANGLE(CopyTextureSubImage2D)
#define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT)
#define glCopyTextureSubImage3D MANGLE(CopyTextureSubImage3D)
#define glCoverFillPathInstancedNV MANGLE(CoverFillPathInstancedNV)
#define glCoverFillPathNV MANGLE(CoverFillPathNV)
#define glCoverStrokePathInstancedNV MANGLE(CoverStrokePathInstancedNV)
#define glCoverStrokePathNV MANGLE(CoverStrokePathNV)
#define glCreateBuffers MANGLE(CreateBuffers)
#define glCreateFramebuffers MANGLE(CreateFramebuffers)
#define glCreatePerfQueryINTEL MANGLE(CreatePerfQueryINTEL)
#define glCreateProgram MANGLE(CreateProgram)
#define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB)
#define glCreateProgramPipelines MANGLE(CreateProgramPipelines)
#define glCreateQueries MANGLE(CreateQueries)
#define glCreateRenderbuffers MANGLE(CreateRenderbuffers)
#define glCreateSamplers MANGLE(CreateSamplers)
#define glCreateShader MANGLE(CreateShader)
#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT)
#define glCreateShaderProgramv MANGLE(CreateShaderProgramv)
#define glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB)
#define glCreateTextures MANGLE(CreateTextures)
#define glCreateTransformFeedbacks MANGLE(CreateTransformFeedbacks)
#define glCreateVertexArrays MANGLE(CreateVertexArrays)
#define glCullFace MANGLE(CullFace)
#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
#define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)
#define glDebugMessageCallbackAMD MANGLE(DebugMessageCallbackAMD)
#define glDebugMessageCallbackARB MANGLE(DebugMessageCallbackARB)
#define glDebugMessageCallback MANGLE(DebugMessageCallback)
#define glDebugMessageControlARB MANGLE(DebugMessageControlARB)
#define glDebugMessageControl MANGLE(DebugMessageControl)
#define glDebugMessageEnableAMD MANGLE(DebugMessageEnableAMD)
#define glDebugMessageInsertAMD MANGLE(DebugMessageInsertAMD)
#define glDebugMessageInsertARB MANGLE(DebugMessageInsertARB)
#define glDebugMessageInsert MANGLE(DebugMessageInsert)
#define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)
#define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)
#define glDeformSGIX MANGLE(DeformSGIX)
#define glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX)
#define glDeleteBuffersARB MANGLE(DeleteBuffersARB)
#define glDeleteBuffers MANGLE(DeleteBuffers)
#define glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE)
#define glDeleteFencesNV MANGLE(DeleteFencesNV)
#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
#define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
#define glDeleteLists MANGLE(DeleteLists)
#define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB)
#define glDeleteNamesAMD MANGLE(DeleteNamesAMD)
#define glDeleteObjectARB MANGLE(DeleteObjectARB)
#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
#define glDeletePathsNV MANGLE(DeletePathsNV)
#define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD)
#define glDeletePerfQueryINTEL MANGLE(DeletePerfQueryINTEL)
#define glDeleteProgram MANGLE(DeleteProgram)
#define glDeleteProgramPipelines MANGLE(DeleteProgramPipelines)
#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
#define glDeleteQueriesARB MANGLE(DeleteQueriesARB)
#define glDeleteQueries MANGLE(DeleteQueries)
#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
#define glDeleteSamplers MANGLE(DeleteSamplers)
#define glDeleteShader MANGLE(DeleteShader)
#define glDeleteSync MANGLE(DeleteSync)
#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
#define glDeleteTextures MANGLE(DeleteTextures)
#define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks)
#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
#define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
#define glDepthBoundsdNV MANGLE(DepthBoundsdNV)
#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
#define glDepthFunc MANGLE(DepthFunc)
#define glDepthMask MANGLE(DepthMask)
#define glDepthRangeArrayv MANGLE(DepthRangeArrayv)
#define glDepthRangedNV MANGLE(DepthRangedNV)
#define glDepthRangef MANGLE(DepthRangef)
#define glDepthRangefOES MANGLE(DepthRangefOES)
#define glDepthRangeIndexed MANGLE(DepthRangeIndexed)
#define glDepthRange MANGLE(DepthRange)
#define glDepthRangexOES MANGLE(DepthRangexOES)
#define glDetachObjectARB MANGLE(DetachObjectARB)
#define glDetachShader MANGLE(DetachShader)
#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
#define glDisableClientStateiEXT MANGLE(DisableClientStateiEXT)
#define glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT)
#define glDisableClientState MANGLE(DisableClientState)
#define glDisablei MANGLE(Disablei)
#define glDisableIndexedEXT MANGLE(DisableIndexedEXT)
#define glDisable MANGLE(Disable)
#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
#define glDisableVertexArrayAttribEXT MANGLE(DisableVertexArrayAttribEXT)
#define glDisableVertexArrayAttrib MANGLE(DisableVertexArrayAttrib)
#define glDisableVertexArrayEXT MANGLE(DisableVertexArrayEXT)
#define glDisableVertexAttribAPPLE MANGLE(DisableVertexAttribAPPLE)
#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
#define glDispatchComputeGroupSizeARB MANGLE(DispatchComputeGroupSizeARB)
#define glDispatchComputeIndirect MANGLE(DispatchComputeIndirect)
#define glDispatchCompute MANGLE(DispatchCompute)
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
#define glDrawArraysIndirect MANGLE(DrawArraysIndirect)
#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
#define glDrawArraysInstancedBaseInstance MANGLE(DrawArraysInstancedBaseInstance)
#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
#define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
#define glDrawArrays MANGLE(DrawArrays)
#define glDrawBuffer MANGLE(DrawBuffer)
#define glDrawBuffersARB MANGLE(DrawBuffersARB)
#define glDrawBuffersATI MANGLE(DrawBuffersATI)
#define glDrawBuffers MANGLE(DrawBuffers)
#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
#define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex)
#define glDrawElementsIndirect MANGLE(DrawElementsIndirect)
#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
#define glDrawElementsInstancedBaseInstance MANGLE(DrawElementsInstancedBaseInstance)
#define glDrawElementsInstancedBaseVertexBaseInstance MANGLE(DrawElementsInstancedBaseVertexBaseInstance)
#define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex)
#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
#define glDrawElementsInstanced MANGLE(DrawElementsInstanced)
#define glDrawElements MANGLE(DrawElements)
#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
#define glDrawPixels MANGLE(DrawPixels)
#define glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE)
#define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI)
#define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex)
#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
#define glDrawRangeElements MANGLE(DrawRangeElements)
#define glDrawTextureNV MANGLE(DrawTextureNV)
#define glDrawTransformFeedbackInstanced MANGLE(DrawTransformFeedbackInstanced)
#define glDrawTransformFeedback MANGLE(DrawTransformFeedback)
#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
#define glDrawTransformFeedbackStreamInstanced MANGLE(DrawTransformFeedbackStreamInstanced)
#define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream)
#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
#define glEdgeFlag MANGLE(EdgeFlag)
#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
#define glEdgeFlagv MANGLE(EdgeFlagv)
#define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES)
#define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES)
#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
#define glElementPointerATI MANGLE(ElementPointerATI)
#define glEnableClientStateiEXT MANGLE(EnableClientStateiEXT)
#define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT)
#define glEnableClientState MANGLE(EnableClientState)
#define glEnablei MANGLE(Enablei)
#define glEnableIndexedEXT MANGLE(EnableIndexedEXT)
#define glEnable MANGLE(Enable)
#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
#define glEnableVertexArrayAttribEXT MANGLE(EnableVertexArrayAttribEXT)
#define glEnableVertexArrayAttrib MANGLE(EnableVertexArrayAttrib)
#define glEnableVertexArrayEXT MANGLE(EnableVertexArrayEXT)
#define glEnableVertexAttribAPPLE MANGLE(EnableVertexAttribAPPLE)
#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
#define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray)
#define glEndConditionalRender MANGLE(EndConditionalRender)
#define glEndConditionalRenderNV MANGLE(EndConditionalRenderNV)
#define glEndConditionalRenderNVX MANGLE(EndConditionalRenderNVX)
#define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI)
#define glEndList MANGLE(EndList)
#define glEnd MANGLE(End)
#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
#define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD)
#define glEndPerfQueryINTEL MANGLE(EndPerfQueryINTEL)
#define glEndQueryARB MANGLE(EndQueryARB)
#define glEndQueryIndexed MANGLE(EndQueryIndexed)
#define glEndQuery MANGLE(EndQuery)
#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
#define glEndTransformFeedback MANGLE(EndTransformFeedback)
#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV)
#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
#define glEndVideoCaptureNV MANGLE(EndVideoCaptureNV)
#define glEvalCoord1d MANGLE(EvalCoord1d)
#define glEvalCoord1dv MANGLE(EvalCoord1dv)
#define glEvalCoord1f MANGLE(EvalCoord1f)
#define glEvalCoord1fv MANGLE(EvalCoord1fv)
#define glEvalCoord1xOES MANGLE(EvalCoord1xOES)
#define glEvalCoord1xvOES MANGLE(EvalCoord1xvOES)
#define glEvalCoord2d MANGLE(EvalCoord2d)
#define glEvalCoord2dv MANGLE(EvalCoord2dv)
#define glEvalCoord2f MANGLE(EvalCoord2f)
#define glEvalCoord2fv MANGLE(EvalCoord2fv)
#define glEvalCoord2xOES MANGLE(EvalCoord2xOES)
#define glEvalCoord2xvOES MANGLE(EvalCoord2xvOES)
#define glEvalMapsNV MANGLE(EvalMapsNV)
#define glEvalMesh1 MANGLE(EvalMesh1)
#define glEvalMesh2 MANGLE(EvalMesh2)
#define glEvalPoint1 MANGLE(EvalPoint1)
#define glEvalPoint2 MANGLE(EvalPoint2)
#define glExecuteProgramNV MANGLE(ExecuteProgramNV)
#define glExtractComponentEXT MANGLE(ExtractComponentEXT)
#define glFeedbackBuffer MANGLE(FeedbackBuffer)
#define glFeedbackBufferxOES MANGLE(FeedbackBufferxOES)
#define glFenceSync MANGLE(FenceSync)
#define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV)
#define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX)
#define glFinishFenceAPPLE MANGLE(FinishFenceAPPLE)
#define glFinishFenceNV MANGLE(FinishFenceNV)
#define glFinish MANGLE(Finish)
#define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE)
#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
#define glFlush MANGLE(Flush)
#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange)
#define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT)
#define glFlushMappedNamedBufferRange MANGLE(FlushMappedNamedBufferRange)
#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
#define glFlushStaticDataIBM MANGLE(FlushStaticDataIBM)
#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
#define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV)
#define glFogCoorddEXT MANGLE(FogCoorddEXT)
#define glFogCoordd MANGLE(FogCoordd)
#define glFogCoorddvEXT MANGLE(FogCoorddvEXT)
#define glFogCoorddv MANGLE(FogCoorddv)
#define glFogCoordfEXT MANGLE(FogCoordfEXT)
#define glFogCoordf MANGLE(FogCoordf)
#define glFogCoordFormatNV MANGLE(FogCoordFormatNV)
#define glFogCoordfvEXT MANGLE(FogCoordfvEXT)
#define glFogCoordfv MANGLE(FogCoordfv)
#define glFogCoordhNV MANGLE(FogCoordhNV)
#define glFogCoordhvNV MANGLE(FogCoordhvNV)
#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT)
#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM)
#define glFogCoordPointer MANGLE(FogCoordPointer)
#define glFogf MANGLE(Fogf)
#define glFogFuncSGIS MANGLE(FogFuncSGIS)
#define glFogfv MANGLE(Fogfv)
#define glFogi MANGLE(Fogi)
#define glFogiv MANGLE(Fogiv)
#define glFogxOES MANGLE(FogxOES)
#define glFogxvOES MANGLE(FogxvOES)
#define glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX)
#define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX)
#define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX)
#define glFragmentLightiSGIX MANGLE(FragmentLightiSGIX)
#define glFragmentLightivSGIX MANGLE(FragmentLightivSGIX)
#define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX)
#define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX)
#define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX)
#define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX)
#define glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX)
#define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX)
#define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)
#define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX)
#define glFramebufferDrawBufferEXT MANGLE(FramebufferDrawBufferEXT)
#define glFramebufferDrawBuffersEXT MANGLE(FramebufferDrawBuffersEXT)
#define glFramebufferParameteri MANGLE(FramebufferParameteri)
#define glFramebufferReadBufferEXT MANGLE(FramebufferReadBufferEXT)
#define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT)
#define glFramebufferRenderbuffer MANGLE(FramebufferRenderbuffer)
#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)
#define glFramebufferTexture1D MANGLE(FramebufferTexture1D)
#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
#define glFramebufferTexture2D MANGLE(FramebufferTexture2D)
#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
#define glFramebufferTexture3D MANGLE(FramebufferTexture3D)
#define glFramebufferTextureARB MANGLE(FramebufferTextureARB)
#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
#define glFramebufferTexture MANGLE(FramebufferTexture)
#define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY)
#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
#define glFrontFace MANGLE(FrontFace)
#define glFrustumfOES MANGLE(FrustumfOES)
#define glFrustum MANGLE(Frustum)
#define glFrustumxOES MANGLE(FrustumxOES)
#define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX)
#define glGenBuffersARB MANGLE(GenBuffersARB)
#define glGenBuffers MANGLE(GenBuffers)
#define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT)
#define glGenerateMipmap MANGLE(GenerateMipmap)
#define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT)
#define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT)
#define glGenerateTextureMipmap MANGLE(GenerateTextureMipmap)
#define glGenFencesAPPLE MANGLE(GenFencesAPPLE)
#define glGenFencesNV MANGLE(GenFencesNV)
#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
#define glGenFramebuffers MANGLE(GenFramebuffers)
#define glGenLists MANGLE(GenLists)
#define glGenNamesAMD MANGLE(GenNamesAMD)
#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
#define glGenPathsNV MANGLE(GenPathsNV)
#define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD)
#define glGenProgramPipelines MANGLE(GenProgramPipelines)
#define glGenProgramsARB MANGLE(GenProgramsARB)
#define glGenProgramsNV MANGLE(GenProgramsNV)
#define glGenQueriesARB MANGLE(GenQueriesARB)
#define glGenQueries MANGLE(GenQueries)
#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
#define glGenRenderbuffers MANGLE(GenRenderbuffers)
#define glGenSamplers MANGLE(GenSamplers)
#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
#define glGenTexturesEXT MANGLE(GenTexturesEXT)
#define glGenTextures MANGLE(GenTextures)
#define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks)
#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
#define glGenVertexArrays MANGLE(GenVertexArrays)
#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
#define glGetActiveAtomicCounterBufferiv MANGLE(GetActiveAtomicCounterBufferiv)
#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
#define glGetActiveAttrib MANGLE(GetActiveAttrib)
#define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName)
#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv)
#define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName)
#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv)
#define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName)
#define glGetActiveUniform MANGLE(GetActiveUniform)
#define glGetActiveUniformName MANGLE(GetActiveUniformName)
#define glGetActiveUniformsiv MANGLE(GetActiveUniformsiv)
#define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV)
#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
#define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB)
#define glGetAttachedShaders MANGLE(GetAttachedShaders)
#define glGetAttribLocationARB MANGLE(GetAttribLocationARB)
#define glGetAttribLocation MANGLE(GetAttribLocation)
#define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT)
#define glGetBooleani_v MANGLE(GetBooleani_v)
#define glGetBooleanv MANGLE(GetBooleanv)
#define glGetBufferParameteri64v MANGLE(GetBufferParameteri64v)
#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
#define glGetBufferParameterui64vNV MANGLE(GetBufferParameterui64vNV)
#define glGetBufferPointervARB MANGLE(GetBufferPointervARB)
#define glGetBufferPointerv MANGLE(GetBufferPointerv)
#define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB)
#define glGetBufferSubData MANGLE(GetBufferSubData)
#define glGetClipPlanefOES MANGLE(GetClipPlanefOES)
#define glGetClipPlane MANGLE(GetClipPlane)
#define glGetClipPlanexOES MANGLE(GetClipPlanexOES)
#define glGetColorTableEXT MANGLE(GetColorTableEXT)
#define glGetColorTable MANGLE(GetColorTable)
#define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT)
#define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv)
#define glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI)
#define glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT)
#define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv)
#define glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI)
#define glGetColorTableSGI MANGLE(GetColorTableSGI)
#define glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV)
#define glGetCombinerInputParameterivNV MANGLE(GetCombinerInputParameterivNV)
#define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV)
#define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV)
#define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV)
#define glGetCompressedMultiTexImageEXT MANGLE(GetCompressedMultiTexImageEXT)
#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB)
#define glGetCompressedTexImage MANGLE(GetCompressedTexImage)
#define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT)
#define glGetCompressedTextureImage MANGLE(GetCompressedTextureImage)
#define glGetCompressedTextureSubImage MANGLE(GetCompressedTextureSubImage)
#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT)
#define glGetConvolutionFilter MANGLE(GetConvolutionFilter)
#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT)
#define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv)
#define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT)
#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
#define glGetConvolutionParameterxvOES MANGLE(GetConvolutionParameterxvOES)
#define glGetDebugMessageLogAMD MANGLE(GetDebugMessageLogAMD)
#define glGetDebugMessageLogARB MANGLE(GetDebugMessageLogARB)
#define glGetDebugMessageLog MANGLE(GetDebugMessageLog)
#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
#define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT)
#define glGetDoublei_vEXT MANGLE(GetDoublei_vEXT)
#define glGetDoublei_v MANGLE(GetDoublei_v)
#define glGetDoublev MANGLE(GetDoublev)
#define glGetError MANGLE(GetError)
#define glGetFenceivNV MANGLE(GetFenceivNV)
#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
#define glGetFirstPerfQueryIdINTEL MANGLE(GetFirstPerfQueryIdINTEL)
#define glGetFixedvOES MANGLE(GetFixedvOES)
#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
#define glGetFloati_vEXT MANGLE(GetFloati_vEXT)
#define glGetFloati_v MANGLE(GetFloati_v)
#define glGetFloatv MANGLE(GetFloatv)
#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
#define glGetFragDataIndex MANGLE(GetFragDataIndex)
#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
#define glGetFragDataLocation MANGLE(GetFragDataLocation)
#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
#define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)
#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
#define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv)
#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT)
#define glGetFramebufferParameteriv MANGLE(GetFramebufferParameteriv)
#define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB)
#define glGetGraphicsResetStatus MANGLE(GetGraphicsResetStatus)
#define glGetHandleARB MANGLE(GetHandleARB)
#define glGetHistogramEXT MANGLE(GetHistogramEXT)
#define glGetHistogram MANGLE(GetHistogram)
#define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT)
#define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv)
#define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT)
#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv)
#define glGetHistogramParameterxvOES MANGLE(GetHistogramParameterxvOES)
#define glGetImageHandleARB MANGLE(GetImageHandleARB)
#define glGetImageHandleNV MANGLE(GetImageHandleNV)
#define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP)
#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
#define glGetInfoLogARB MANGLE(GetInfoLogARB)
#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
#define glGetInteger64i_v MANGLE(GetInteger64i_v)
#define glGetInteger64v MANGLE(GetInteger64v)
#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT)
#define glGetIntegeri_v MANGLE(GetIntegeri_v)
#define glGetIntegerui64i_vNV MANGLE(GetIntegerui64i_vNV)
#define glGetIntegerui64vNV MANGLE(GetIntegerui64vNV)
#define glGetIntegerv MANGLE(GetIntegerv)
#define glGetInternalformati64v MANGLE(GetInternalformati64v)
#define glGetInternalformativ MANGLE(GetInternalformativ)
#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
#define glGetInvariantIntegervEXT MANGLE(GetInvariantIntegervEXT)
#define glGetLightfv MANGLE(GetLightfv)
#define glGetLightiv MANGLE(GetLightiv)
#define glGetLightxOES MANGLE(GetLightxOES)
#define glGetListParameterfvSGIX MANGLE(GetListParameterfvSGIX)
#define glGetListParameterivSGIX MANGLE(GetListParameterivSGIX)
#define glGetLocalConstantBooleanvEXT MANGLE(GetLocalConstantBooleanvEXT)
#define glGetLocalConstantFloatvEXT MANGLE(GetLocalConstantFloatvEXT)
#define glGetLocalConstantIntegervEXT MANGLE(GetLocalConstantIntegervEXT)
#define glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV)
#define glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV)
#define glGetMapControlPointsNV MANGLE(GetMapControlPointsNV)
#define glGetMapdv MANGLE(GetMapdv)
#define glGetMapfv MANGLE(GetMapfv)
#define glGetMapiv MANGLE(GetMapiv)
#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV)
#define glGetMapParameterivNV MANGLE(GetMapParameterivNV)
#define glGetMapxvOES MANGLE(GetMapxvOES)
#define glGetMaterialfv MANGLE(GetMaterialfv)
#define glGetMaterialiv MANGLE(GetMaterialiv)
#define glGetMaterialxOES MANGLE(GetMaterialxOES)
#define glGetMinmaxEXT MANGLE(GetMinmaxEXT)
#define glGetMinmax MANGLE(GetMinmax)
#define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT)
#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT)
#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
#define glGetMultisamplefv MANGLE(GetMultisamplefv)
#define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV)
#define glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT)
#define glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT)
#define glGetMultiTexGendvEXT MANGLE(GetMultiTexGendvEXT)
#define glGetMultiTexGenfvEXT MANGLE(GetMultiTexGenfvEXT)
#define glGetMultiTexGenivEXT MANGLE(GetMultiTexGenivEXT)
#define glGetMultiTexImageEXT MANGLE(GetMultiTexImageEXT)
#define glGetMultiTexLevelParameterfvEXT MANGLE(GetMultiTexLevelParameterfvEXT)
#define glGetMultiTexLevelParameterivEXT MANGLE(GetMultiTexLevelParameterivEXT)
#define glGetMultiTexParameterfvEXT MANGLE(GetMultiTexParameterfvEXT)
#define glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT)
#define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT)
#define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT)
#define glGetNamedBufferParameteri64v MANGLE(GetNamedBufferParameteri64v)
#define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT)
#define glGetNamedBufferParameteriv MANGLE(GetNamedBufferParameteriv)
#define glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV)
#define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT)
#define glGetNamedBufferPointerv MANGLE(GetNamedBufferPointerv)
#define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT)
#define glGetNamedBufferSubData MANGLE(GetNamedBufferSubData)
#define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
#define glGetNamedFramebufferAttachmentParameteriv MANGLE(GetNamedFramebufferAttachmentParameteriv)
#define glGetNamedFramebufferParameterivEXT MANGLE(GetNamedFramebufferParameterivEXT)
#define glGetNamedFramebufferParameteriv MANGLE(GetNamedFramebufferParameteriv)
#define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT)
#define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT)
#define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT)
#define glGetNamedProgramLocalParameterIivEXT MANGLE(GetNamedProgramLocalParameterIivEXT)
#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
#define glGetNamedRenderbufferParameteriv MANGLE(GetNamedRenderbufferParameteriv)
#define glGetNamedStringARB MANGLE(GetNamedStringARB)
#define glGetNamedStringivARB MANGLE(GetNamedStringivARB)
#define glGetnColorTableARB MANGLE(GetnColorTableARB)
#define glGetnColorTable MANGLE(GetnColorTable)
#define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB)
#define glGetnCompressedTexImage MANGLE(GetnCompressedTexImage)
#define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB)
#define glGetnConvolutionFilter MANGLE(GetnConvolutionFilter)
#define glGetNextPerfQueryIdINTEL MANGLE(GetNextPerfQueryIdINTEL)
#define glGetnHistogramARB MANGLE(GetnHistogramARB)
#define glGetnHistogram MANGLE(GetnHistogram)
#define glGetnMapdvARB MANGLE(GetnMapdvARB)
#define glGetnMapdv MANGLE(GetnMapdv)
#define glGetnMapfvARB MANGLE(GetnMapfvARB)
#define glGetnMapfv MANGLE(GetnMapfv)
#define glGetnMapivARB MANGLE(GetnMapivARB)
#define glGetnMapiv MANGLE(GetnMapiv)
#define glGetnMinmaxARB MANGLE(GetnMinmaxARB)
#define glGetnMinmax MANGLE(GetnMinmax)
#define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB)
#define glGetnPixelMapfv MANGLE(GetnPixelMapfv)
#define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB)
#define glGetnPixelMapuiv MANGLE(GetnPixelMapuiv)
#define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB)
#define glGetnPixelMapusv MANGLE(GetnPixelMapusv)
#define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB)
#define glGetnPolygonStipple MANGLE(GetnPolygonStipple)
#define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB)
#define glGetnSeparableFilter MANGLE(GetnSeparableFilter)
#define glGetnTexImageARB MANGLE(GetnTexImageARB)
#define glGetnTexImage MANGLE(GetnTexImage)
#define glGetnUniformdvARB MANGLE(GetnUniformdvARB)
#define glGetnUniformdv MANGLE(GetnUniformdv)
#define glGetnUniformfvARB MANGLE(GetnUniformfvARB)
#define glGetnUniformfv MANGLE(GetnUniformfv)
#define glGetnUniformivARB MANGLE(GetnUniformivARB)
#define glGetnUniformiv MANGLE(GetnUniformiv)
#define glGetnUniformuivARB MANGLE(GetnUniformuivARB)
#define glGetnUniformuiv MANGLE(GetnUniformuiv)
#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
#define glGetObjectLabelEXT MANGLE(GetObjectLabelEXT)
#define glGetObjectLabel MANGLE(GetObjectLabel)
#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
#define glGetObjectParameterivAPPLE MANGLE(GetObjectParameterivAPPLE)
#define glGetObjectParameterivARB MANGLE(GetObjectParameterivARB)
#define glGetObjectPtrLabel MANGLE(GetObjectPtrLabel)
#define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV)
#define glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV)
#define glGetPathColorGenfvNV MANGLE(GetPathColorGenfvNV)
#define glGetPathColorGenivNV MANGLE(GetPathColorGenivNV)
#define glGetPathCommandsNV MANGLE(GetPathCommandsNV)
#define glGetPathCoordsNV MANGLE(GetPathCoordsNV)
#define glGetPathDashArrayNV MANGLE(GetPathDashArrayNV)
#define glGetPathLengthNV MANGLE(GetPathLengthNV)
#define glGetPathMetricRangeNV MANGLE(GetPathMetricRangeNV)
#define glGetPathMetricsNV MANGLE(GetPathMetricsNV)
#define glGetPathParameterfvNV MANGLE(GetPathParameterfvNV)
#define glGetPathParameterivNV MANGLE(GetPathParameterivNV)
#define glGetPathSpacingNV MANGLE(GetPathSpacingNV)
#define glGetPathTexGenfvNV MANGLE(GetPathTexGenfvNV)
#define glGetPathTexGenivNV MANGLE(GetPathTexGenivNV)
#define glGetPerfCounterInfoINTEL MANGLE(GetPerfCounterInfoINTEL)
#define glGetPerfMonitorCounterDataAMD MANGLE(GetPerfMonitorCounterDataAMD)
#define glGetPerfMonitorCounterInfoAMD MANGLE(GetPerfMonitorCounterInfoAMD)
#define glGetPerfMonitorCountersAMD MANGLE(GetPerfMonitorCountersAMD)
#define glGetPerfMonitorCounterStringAMD MANGLE(GetPerfMonitorCounterStringAMD)
#define glGetPerfMonitorGroupsAMD MANGLE(GetPerfMonitorGroupsAMD)
#define glGetPerfMonitorGroupStringAMD MANGLE(GetPerfMonitorGroupStringAMD)
#define glGetPerfQueryDataINTEL MANGLE(GetPerfQueryDataINTEL)
#define glGetPerfQueryIdByNameINTEL MANGLE(GetPerfQueryIdByNameINTEL)
#define glGetPerfQueryInfoINTEL MANGLE(GetPerfQueryInfoINTEL)
#define glGetPixelMapfv MANGLE(GetPixelMapfv)
#define glGetPixelMapuiv MANGLE(GetPixelMapuiv)
#define glGetPixelMapusv MANGLE(GetPixelMapusv)
#define glGetPixelMapxv MANGLE(GetPixelMapxv)
#define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS)
#define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS)
#define glGetPixelTransformParameterfvEXT MANGLE(GetPixelTransformParameterfvEXT)
#define glGetPixelTransformParameterivEXT MANGLE(GetPixelTransformParameterivEXT)
#define glGetPointerIndexedvEXT MANGLE(GetPointerIndexedvEXT)
#define glGetPointeri_vEXT MANGLE(GetPointeri_vEXT)
#define glGetPointervEXT MANGLE(GetPointervEXT)
#define glGetPointerv MANGLE(GetPointerv)
#define glGetPolygonStipple MANGLE(GetPolygonStipple)
#define glGetProgramBinary MANGLE(GetProgramBinary)
#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
#define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV)
#define glGetProgramInfoLog MANGLE(GetProgramInfoLog)
#define glGetProgramInterfaceiv MANGLE(GetProgramInterfaceiv)
#define glGetProgramivARB MANGLE(GetProgramivARB)
#define glGetProgramiv MANGLE(GetProgramiv)
#define glGetProgramivNV MANGLE(GetProgramivNV)
#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB)
#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB)
#define glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV)
#define glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV)
#define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV)
#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
#define glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog)
#define glGetProgramPipelineiv MANGLE(GetProgramPipelineiv)
#define glGetProgramResourcefvNV MANGLE(GetProgramResourcefvNV)
#define glGetProgramResourceIndex MANGLE(GetProgramResourceIndex)
#define glGetProgramResourceiv MANGLE(GetProgramResourceiv)
#define glGetProgramResourceLocationIndex MANGLE(GetProgramResourceLocationIndex)
#define glGetProgramResourceLocation MANGLE(GetProgramResourceLocation)
#define glGetProgramResourceName MANGLE(GetProgramResourceName)
#define glGetProgramStageiv MANGLE(GetProgramStageiv)
#define glGetProgramStringARB MANGLE(GetProgramStringARB)
#define glGetProgramStringNV MANGLE(GetProgramStringNV)
#define glGetProgramSubroutineParameteruivNV MANGLE(GetProgramSubroutineParameteruivNV)
#define glGetQueryIndexediv MANGLE(GetQueryIndexediv)
#define glGetQueryivARB MANGLE(GetQueryivARB)
#define glGetQueryiv MANGLE(GetQueryiv)
#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)
#define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v)
#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)
#define glGetQueryObjectiv MANGLE(GetQueryObjectiv)
#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)
#define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v)
#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv)
#define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv)
#define glGetSamplerParameterIuiv MANGLE(GetSamplerParameterIuiv)
#define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv)
#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
#define glGetSeparableFilter MANGLE(GetSeparableFilter)
#define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
#define glGetShaderiv MANGLE(GetShaderiv)
#define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat)
#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
#define glGetShaderSource MANGLE(GetShaderSource)
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
#define glGetStringi MANGLE(GetStringi)
#define glGetString MANGLE(GetString)
#define glGetSubroutineIndex MANGLE(GetSubroutineIndex)
#define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation)
#define glGetSynciv MANGLE(GetSynciv)
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
#define glGetTexEnvfv MANGLE(GetTexEnvfv)
#define glGetTexEnviv MANGLE(GetTexEnviv)
#define glGetTexEnvxvOES MANGLE(GetTexEnvxvOES)
#define glGetTexFilterFuncSGIS MANGLE(GetTexFilterFuncSGIS)
#define glGetTexGendv MANGLE(GetTexGendv)
#define glGetTexGenfv MANGLE(GetTexGenfv)
#define glGetTexGeniv MANGLE(GetTexGeniv)
#define glGetTexGenxvOES MANGLE(GetTexGenxvOES)
#define glGetTexImage MANGLE(GetTexImage)
#define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv)
#define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)
#define glGetTexLevelParameterxvOES MANGLE(GetTexLevelParameterxvOES)
#define glGetTexParameterfv MANGLE(GetTexParameterfv)
#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT)
#define glGetTexParameterIiv MANGLE(GetTexParameterIiv)
#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT)
#define glGetTexParameterIuiv MANGLE(GetTexParameterIuiv)
#define glGetTexParameteriv MANGLE(GetTexParameteriv)
#define glGetTexParameterPointervAPPLE MANGLE(GetTexParameterPointervAPPLE)
#define glGetTexParameterxvOES MANGLE(GetTexParameterxvOES)
#define glGetTextureHandleARB MANGLE(GetTextureHandleARB)
#define glGetTextureHandleNV MANGLE(GetTextureHandleNV)
#define glGetTextureImageEXT MANGLE(GetTextureImageEXT)
#define glGetTextureImage MANGLE(GetTextureImage)
#define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT)
#define glGetTextureLevelParameterfv MANGLE(GetTextureLevelParameterfv)
#define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT)
#define glGetTextureLevelParameteriv MANGLE(GetTextureLevelParameteriv)
#define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT)
#define glGetTextureParameterfv MANGLE(GetTextureParameterfv)
#define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT)
#define glGetTextureParameterIiv MANGLE(GetTextureParameterIiv)
#define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT)
#define glGetTextureParameterIuiv MANGLE(GetTextureParameterIuiv)
#define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT)
#define glGetTextureParameteriv MANGLE(GetTextureParameteriv)
#define glGetTextureSamplerHandleARB MANGLE(GetTextureSamplerHandleARB)
#define glGetTextureSamplerHandleNV MANGLE(GetTextureSamplerHandleNV)
#define glGetTextureSubImage MANGLE(GetTextureSubImage)
#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
#define glGetTransformFeedbacki64_v MANGLE(GetTransformFeedbacki64_v)
#define glGetTransformFeedbacki_v MANGLE(GetTransformFeedbacki_v)
#define glGetTransformFeedbackiv MANGLE(GetTransformFeedbackiv)
#define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT)
#define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying)
#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
#define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex)
#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
#define glGetUniformdv MANGLE(GetUniformdv)
#define glGetUniformfvARB MANGLE(GetUniformfvARB)
#define glGetUniformfv MANGLE(GetUniformfv)
#define glGetUniformi64vNV MANGLE(GetUniformi64vNV)
#define glGetUniformIndices MANGLE(GetUniformIndices)
#define glGetUniformivARB MANGLE(GetUniformivARB)
#define glGetUniformiv MANGLE(GetUniformiv)
#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
#define glGetUniformLocation MANGLE(GetUniformLocation)
#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
#define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv)
#define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
#define glGetUniformuiv MANGLE(GetUniformuiv)
#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
#define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV)
#define glGetVertexArrayIndexed64iv MANGLE(GetVertexArrayIndexed64iv)
#define glGetVertexArrayIndexediv MANGLE(GetVertexArrayIndexediv)
#define glGetVertexArrayIntegeri_vEXT MANGLE(GetVertexArrayIntegeri_vEXT)
#define glGetVertexArrayIntegervEXT MANGLE(GetVertexArrayIntegervEXT)
#define glGetVertexArrayiv MANGLE(GetVertexArrayiv)
#define glGetVertexArrayPointeri_vEXT MANGLE(GetVertexArrayPointeri_vEXT)
#define glGetVertexArrayPointervEXT MANGLE(GetVertexArrayPointervEXT)
#define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI)
#define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI)
#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)
#define glGetVertexAttribdv MANGLE(GetVertexAttribdv)
#define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV)
#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)
#define glGetVertexAttribfv MANGLE(GetVertexAttribfv)
#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT)
#define glGetVertexAttribIiv MANGLE(GetVertexAttribIiv)
#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT)
#define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv)
#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
#define glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT)
#define glGetVertexAttribLdv MANGLE(GetVertexAttribLdv)
#define glGetVertexAttribLi64vNV MANGLE(GetVertexAttribLi64vNV)
#define glGetVertexAttribLui64vARB MANGLE(GetVertexAttribLui64vARB)
#define glGetVertexAttribLui64vNV MANGLE(GetVertexAttribLui64vNV)
#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
#define glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV)
#define glGetVideoCaptureStreamdvNV MANGLE(GetVideoCaptureStreamdvNV)
#define glGetVideoCaptureStreamfvNV MANGLE(GetVideoCaptureStreamfvNV)
#define glGetVideoCaptureStreamivNV MANGLE(GetVideoCaptureStreamivNV)
#define glGetVideoi64vNV MANGLE(GetVideoi64vNV)
#define glGetVideoivNV MANGLE(GetVideoivNV)
#define glGetVideoui64vNV MANGLE(GetVideoui64vNV)
#define glGetVideouivNV MANGLE(GetVideouivNV)
#define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN)
#define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN)
#define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN)
#define glGlobalAlphaFactoriSUN MANGLE(GlobalAlphaFactoriSUN)
#define glGlobalAlphaFactorsSUN MANGLE(GlobalAlphaFactorsSUN)
#define glGlobalAlphaFactorubSUN MANGLE(GlobalAlphaFactorubSUN)
#define glGlobalAlphaFactoruiSUN MANGLE(GlobalAlphaFactoruiSUN)
#define glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN)
#define glHint MANGLE(Hint)
#define glHintPGI MANGLE(HintPGI)
#define glHistogramEXT MANGLE(HistogramEXT)
#define glHistogram MANGLE(Histogram)
#define glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX)
#define glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP)
#define glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP)
#define glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP)
#define glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP)
#define glImportSyncEXT MANGLE(ImportSyncEXT)
#define glIndexd MANGLE(Indexd)
#define glIndexdv MANGLE(Indexdv)
#define glIndexf MANGLE(Indexf)
#define glIndexFormatNV MANGLE(IndexFormatNV)
#define glIndexFuncEXT MANGLE(IndexFuncEXT)
#define glIndexfv MANGLE(Indexfv)
#define glIndexi MANGLE(Indexi)
#define glIndexiv MANGLE(Indexiv)
#define glIndexMask MANGLE(IndexMask)
#define glIndexMaterialEXT MANGLE(IndexMaterialEXT)
#define glIndexPointerEXT MANGLE(IndexPointerEXT)
#define glIndexPointerListIBM MANGLE(IndexPointerListIBM)
#define glIndexPointer MANGLE(IndexPointer)
#define glIndexs MANGLE(Indexs)
#define glIndexsv MANGLE(Indexsv)
#define glIndexub MANGLE(Indexub)
#define glIndexubv MANGLE(Indexubv)
#define glIndexxOES MANGLE(IndexxOES)
#define glIndexxvOES MANGLE(IndexxvOES)
#define glInitNames MANGLE(InitNames)
#define glInsertComponentEXT MANGLE(InsertComponentEXT)
#define glInsertEventMarkerEXT MANGLE(InsertEventMarkerEXT)
#define glInstrumentsBufferSGIX MANGLE(InstrumentsBufferSGIX)
#define glInterleavedArrays MANGLE(InterleavedArrays)
#define glInterpolatePathsNV MANGLE(InterpolatePathsNV)
#define glInvalidateBufferData MANGLE(InvalidateBufferData)
#define glInvalidateBufferSubData MANGLE(InvalidateBufferSubData)
#define glInvalidateFramebuffer MANGLE(InvalidateFramebuffer)
#define glInvalidateNamedFramebufferData MANGLE(InvalidateNamedFramebufferData)
#define glInvalidateNamedFramebufferSubData MANGLE(InvalidateNamedFramebufferSubData)
#define glInvalidateSubFramebuffer MANGLE(InvalidateSubFramebuffer)
#define glInvalidateTexImage MANGLE(InvalidateTexImage)
#define glInvalidateTexSubImage MANGLE(InvalidateTexSubImage)
#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
#define glIsBufferARB MANGLE(IsBufferARB)
#define glIsBuffer MANGLE(IsBuffer)
#define glIsBufferResidentNV MANGLE(IsBufferResidentNV)
#define glIsEnabledi MANGLE(IsEnabledi)
#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT)
#define glIsEnabled MANGLE(IsEnabled)
#define glIsFenceAPPLE MANGLE(IsFenceAPPLE)
#define glIsFenceNV MANGLE(IsFenceNV)
#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
#define glIsFramebuffer MANGLE(IsFramebuffer)
#define glIsImageHandleResidentARB MANGLE(IsImageHandleResidentARB)
#define glIsImageHandleResidentNV MANGLE(IsImageHandleResidentNV)
#define glIsList MANGLE(IsList)
#define glIsNameAMD MANGLE(IsNameAMD)
#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
#define glIsNamedStringARB MANGLE(IsNamedStringARB)
#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
#define glIsPathNV MANGLE(IsPathNV)
#define glIsPointInFillPathNV MANGLE(IsPointInFillPathNV)
#define glIsPointInStrokePathNV MANGLE(IsPointInStrokePathNV)
#define glIsProgramARB MANGLE(IsProgramARB)
#define glIsProgram MANGLE(IsProgram)
#define glIsProgramNV MANGLE(IsProgramNV)
#define glIsProgramPipeline MANGLE(IsProgramPipeline)
#define glIsQueryARB MANGLE(IsQueryARB)
#define glIsQuery MANGLE(IsQuery)
#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
#define glIsRenderbuffer MANGLE(IsRenderbuffer)
#define glIsSampler MANGLE(IsSampler)
#define glIsShader MANGLE(IsShader)
#define glIsSync MANGLE(IsSync)
#define glIsTextureEXT MANGLE(IsTextureEXT)
#define glIsTextureHandleResidentARB MANGLE(IsTextureHandleResidentARB)
#define glIsTextureHandleResidentNV MANGLE(IsTextureHandleResidentNV)
#define glIsTexture MANGLE(IsTexture)
#define glIsTransformFeedback MANGLE(IsTransformFeedback)
#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
#define glIsVertexArray MANGLE(IsVertexArray)
#define glIsVertexAttribEnabledAPPLE MANGLE(IsVertexAttribEnabledAPPLE)
#define glLabelObjectEXT MANGLE(LabelObjectEXT)
#define glLightEnviSGIX MANGLE(LightEnviSGIX)
#define glLightf MANGLE(Lightf)
#define glLightfv MANGLE(Lightfv)
#define glLighti MANGLE(Lighti)
#define glLightiv MANGLE(Lightiv)
#define glLightModelf MANGLE(LightModelf)
#define glLightModelfv MANGLE(LightModelfv)
#define glLightModeli MANGLE(LightModeli)
#define glLightModeliv MANGLE(LightModeliv)
#define glLightModelxOES MANGLE(LightModelxOES)
#define glLightModelxvOES MANGLE(LightModelxvOES)
#define glLightxOES MANGLE(LightxOES)
#define glLightxvOES MANGLE(LightxvOES)
#define glLineStipple MANGLE(LineStipple)
#define glLineWidth MANGLE(LineWidth)
#define glLineWidthxOES MANGLE(LineWidthxOES)
#define glLinkProgramARB MANGLE(LinkProgramARB)
#define glLinkProgram MANGLE(LinkProgram)
#define glListBase MANGLE(ListBase)
#define glListParameterfSGIX MANGLE(ListParameterfSGIX)
#define glListParameterfvSGIX MANGLE(ListParameterfvSGIX)
#define glListParameteriSGIX MANGLE(ListParameteriSGIX)
#define glListParameterivSGIX MANGLE(ListParameterivSGIX)
#define glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX)
#define glLoadIdentity MANGLE(LoadIdentity)
#define glLoadMatrixd MANGLE(LoadMatrixd)
#define glLoadMatrixf MANGLE(LoadMatrixf)
#define glLoadMatrixxOES MANGLE(LoadMatrixxOES)
#define glLoadName MANGLE(LoadName)
#define glLoadProgramNV MANGLE(LoadProgramNV)
#define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB)
#define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd)
#define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB)
#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)
#define glLoadTransposeMatrixxOES MANGLE(LoadTransposeMatrixxOES)
#define glLockArraysEXT MANGLE(LockArraysEXT)
#define glLogicOp MANGLE(LogicOp)
#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
#define glMakeImageHandleNonResidentARB MANGLE(MakeImageHandleNonResidentARB)
#define glMakeImageHandleNonResidentNV MANGLE(MakeImageHandleNonResidentNV)
#define glMakeImageHandleResidentARB MANGLE(MakeImageHandleResidentARB)
#define glMakeImageHandleResidentNV MANGLE(MakeImageHandleResidentNV)
#define glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV)
#define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV)
#define glMakeTextureHandleNonResidentARB MANGLE(MakeTextureHandleNonResidentARB)
#define glMakeTextureHandleNonResidentNV MANGLE(MakeTextureHandleNonResidentNV)
#define glMakeTextureHandleResidentARB MANGLE(MakeTextureHandleResidentARB)
#define glMakeTextureHandleResidentNV MANGLE(MakeTextureHandleResidentNV)
#define glMap1d MANGLE(Map1d)
#define glMap1f MANGLE(Map1f)
#define glMap1xOES MANGLE(Map1xOES)
#define glMap2d MANGLE(Map2d)
#define glMap2f MANGLE(Map2f)
#define glMap2xOES MANGLE(Map2xOES)
#define glMapBufferARB MANGLE(MapBufferARB)
#define glMapBuffer MANGLE(MapBuffer)
#define glMapBufferRange MANGLE(MapBufferRange)
#define glMapControlPointsNV MANGLE(MapControlPointsNV)
#define glMapGrid1d MANGLE(MapGrid1d)
#define glMapGrid1f MANGLE(MapGrid1f)
#define glMapGrid1xOES MANGLE(MapGrid1xOES)
#define glMapGrid2d MANGLE(MapGrid2d)
#define glMapGrid2f MANGLE(MapGrid2f)
#define glMapGrid2xOES MANGLE(MapGrid2xOES)
#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT)
#define glMapNamedBuffer MANGLE(MapNamedBuffer)
#define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT)
#define glMapNamedBufferRange MANGLE(MapNamedBufferRange)
#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
#define glMapParameterfvNV MANGLE(MapParameterfvNV)
#define glMapParameterivNV MANGLE(MapParameterivNV)
#define glMapTexture2DINTEL MANGLE(MapTexture2DINTEL)
#define glMapVertexAttrib1dAPPLE MANGLE(MapVertexAttrib1dAPPLE)
#define glMapVertexAttrib1fAPPLE MANGLE(MapVertexAttrib1fAPPLE)
#define glMapVertexAttrib2dAPPLE MANGLE(MapVertexAttrib2dAPPLE)
#define glMapVertexAttrib2fAPPLE MANGLE(MapVertexAttrib2fAPPLE)
#define glMaterialf MANGLE(Materialf)
#define glMaterialfv MANGLE(Materialfv)
#define glMateriali MANGLE(Materiali)
#define glMaterialiv MANGLE(Materialiv)
#define glMaterialxOES MANGLE(MaterialxOES)
#define glMaterialxvOES MANGLE(MaterialxvOES)
#define glMatrixFrustumEXT MANGLE(MatrixFrustumEXT)
#define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB)
#define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB)
#define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB)
#define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB)
#define glMatrixLoad3x2fNV MANGLE(MatrixLoad3x2fNV)
#define glMatrixLoad3x3fNV MANGLE(MatrixLoad3x3fNV)
#define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT)
#define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT)
#define glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT)
#define glMatrixLoadTranspose3x3fNV MANGLE(MatrixLoadTranspose3x3fNV)
#define glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT)
#define glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT)
#define glMatrixMode MANGLE(MatrixMode)
#define glMatrixMult3x2fNV MANGLE(MatrixMult3x2fNV)
#define glMatrixMult3x3fNV MANGLE(MatrixMult3x3fNV)
#define glMatrixMultdEXT MANGLE(MatrixMultdEXT)
#define glMatrixMultfEXT MANGLE(MatrixMultfEXT)
#define glMatrixMultTranspose3x3fNV MANGLE(MatrixMultTranspose3x3fNV)
#define glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT)
#define glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT)
#define glMatrixOrthoEXT MANGLE(MatrixOrthoEXT)
#define glMatrixPopEXT MANGLE(MatrixPopEXT)
#define glMatrixPushEXT MANGLE(MatrixPushEXT)
#define glMatrixRotatedEXT MANGLE(MatrixRotatedEXT)
#define glMatrixRotatefEXT MANGLE(MatrixRotatefEXT)
#define glMatrixScaledEXT MANGLE(MatrixScaledEXT)
#define glMatrixScalefEXT MANGLE(MatrixScalefEXT)
#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT)
#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
#define glMemoryBarrierByRegion MANGLE(MemoryBarrierByRegion)
#define glMemoryBarrierEXT MANGLE(MemoryBarrierEXT)
#define glMemoryBarrier MANGLE(MemoryBarrier)
#define glMinmaxEXT MANGLE(MinmaxEXT)
#define glMinmax MANGLE(Minmax)
#define glMinSampleShadingARB MANGLE(MinSampleShadingARB)
#define glMinSampleShading MANGLE(MinSampleShading)
#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
#define glMultiDrawArraysIndirectAMD MANGLE(MultiDrawArraysIndirectAMD)
#define glMultiDrawArraysIndirectBindlessCountNV MANGLE(MultiDrawArraysIndirectBindlessCountNV)
#define glMultiDrawArraysIndirectBindlessNV MANGLE(MultiDrawArraysIndirectBindlessNV)
#define glMultiDrawArraysIndirectCountARB MANGLE(MultiDrawArraysIndirectCountARB)
#define glMultiDrawArraysIndirect MANGLE(MultiDrawArraysIndirect)
#define glMultiDrawArrays MANGLE(MultiDrawArrays)
#define glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE)
#define glMultiDrawElementsBaseVertex MANGLE(MultiDrawElementsBaseVertex)
#define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT)
#define glMultiDrawElementsIndirectAMD MANGLE(MultiDrawElementsIndirectAMD)
#define glMultiDrawElementsIndirectBindlessCountNV MANGLE(MultiDrawElementsIndirectBindlessCountNV)
#define glMultiDrawElementsIndirectBindlessNV MANGLE(MultiDrawElementsIndirectBindlessNV)
#define glMultiDrawElementsIndirectCountARB MANGLE(MultiDrawElementsIndirectCountARB)
#define glMultiDrawElementsIndirect MANGLE(MultiDrawElementsIndirect)
#define glMultiDrawElements MANGLE(MultiDrawElements)
#define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE)
#define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM)
#define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM)
#define glMultiTexBufferEXT MANGLE(MultiTexBufferEXT)
#define glMultiTexCoord1bOES MANGLE(MultiTexCoord1bOES)
#define glMultiTexCoord1bvOES MANGLE(MultiTexCoord1bvOES)
#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB)
#define glMultiTexCoord1d MANGLE(MultiTexCoord1d)
#define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB)
#define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv)
#define glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB)
#define glMultiTexCoord1f MANGLE(MultiTexCoord1f)
#define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB)
#define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv)
#define glMultiTexCoord1hNV MANGLE(MultiTexCoord1hNV)
#define glMultiTexCoord1hvNV MANGLE(MultiTexCoord1hvNV)
#define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB)
#define glMultiTexCoord1i MANGLE(MultiTexCoord1i)
#define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB)
#define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv)
#define glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB)
#define glMultiTexCoord1s MANGLE(MultiTexCoord1s)
#define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB)
#define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv)
#define glMultiTexCoord1xOES MANGLE(MultiTexCoord1xOES)
#define glMultiTexCoord1xvOES MANGLE(MultiTexCoord1xvOES)
#define glMultiTexCoord2bOES MANGLE(MultiTexCoord2bOES)
#define glMultiTexCoord2bvOES MANGLE(MultiTexCoord2bvOES)
#define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB)
#define glMultiTexCoord2d MANGLE(MultiTexCoord2d)
#define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB)
#define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv)
#define glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB)
#define glMultiTexCoord2f MANGLE(MultiTexCoord2f)
#define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB)
#define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv)
#define glMultiTexCoord2hNV MANGLE(MultiTexCoord2hNV)
#define glMultiTexCoord2hvNV MANGLE(MultiTexCoord2hvNV)
#define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB)
#define glMultiTexCoord2i MANGLE(MultiTexCoord2i)
#define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB)
#define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv)
#define glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB)
#define glMultiTexCoord2s MANGLE(MultiTexCoord2s)
#define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB)
#define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv)
#define glMultiTexCoord2xOES MANGLE(MultiTexCoord2xOES)
#define glMultiTexCoord2xvOES MANGLE(MultiTexCoord2xvOES)
#define glMultiTexCoord3bOES MANGLE(MultiTexCoord3bOES)
#define glMultiTexCoord3bvOES MANGLE(MultiTexCoord3bvOES)
#define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB)
#define glMultiTexCoord3d MANGLE(MultiTexCoord3d)
#define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB)
#define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv)
#define glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB)
#define glMultiTexCoord3f MANGLE(MultiTexCoord3f)
#define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB)
#define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv)
#define glMultiTexCoord3hNV MANGLE(MultiTexCoord3hNV)
#define glMultiTexCoord3hvNV MANGLE(MultiTexCoord3hvNV)
#define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB)
#define glMultiTexCoord3i MANGLE(MultiTexCoord3i)
#define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB)
#define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv)
#define glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB)
#define glMultiTexCoord3s MANGLE(MultiTexCoord3s)
#define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB)
#define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv)
#define glMultiTexCoord3xOES MANGLE(MultiTexCoord3xOES)
#define glMultiTexCoord3xvOES MANGLE(MultiTexCoord3xvOES)
#define glMultiTexCoord4bOES MANGLE(MultiTexCoord4bOES)
#define glMultiTexCoord4bvOES MANGLE(MultiTexCoord4bvOES)
#define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB)
#define glMultiTexCoord4d MANGLE(MultiTexCoord4d)
#define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB)
#define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv)
#define glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB)
#define glMultiTexCoord4f MANGLE(MultiTexCoord4f)
#define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB)
#define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv)
#define glMultiTexCoord4hNV MANGLE(MultiTexCoord4hNV)
#define glMultiTexCoord4hvNV MANGLE(MultiTexCoord4hvNV)
#define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB)
#define glMultiTexCoord4i MANGLE(MultiTexCoord4i)
#define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB)
#define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv)
#define glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB)
#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
#define glMultiTexCoord4xOES MANGLE(MultiTexCoord4xOES)
#define glMultiTexCoord4xvOES MANGLE(MultiTexCoord4xvOES)
#define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui)
#define glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv)
#define glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui)
#define glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv)
#define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui)
#define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv)
#define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui)
#define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv)
#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
#define glMultiTexEnviEXT MANGLE(MultiTexEnviEXT)
#define glMultiTexEnvivEXT MANGLE(MultiTexEnvivEXT)
#define glMultiTexGendEXT MANGLE(MultiTexGendEXT)
#define glMultiTexGendvEXT MANGLE(MultiTexGendvEXT)
#define glMultiTexGenfEXT MANGLE(MultiTexGenfEXT)
#define glMultiTexGenfvEXT MANGLE(MultiTexGenfvEXT)
#define glMultiTexGeniEXT MANGLE(MultiTexGeniEXT)
#define glMultiTexGenivEXT MANGLE(MultiTexGenivEXT)
#define glMultiTexImage1DEXT MANGLE(MultiTexImage1DEXT)
#define glMultiTexImage2DEXT MANGLE(MultiTexImage2DEXT)
#define glMultiTexImage3DEXT MANGLE(MultiTexImage3DEXT)
#define glMultiTexParameterfEXT MANGLE(MultiTexParameterfEXT)
#define glMultiTexParameterfvEXT MANGLE(MultiTexParameterfvEXT)
#define glMultiTexParameteriEXT MANGLE(MultiTexParameteriEXT)
#define glMultiTexParameterIivEXT MANGLE(MultiTexParameterIivEXT)
#define glMultiTexParameterIuivEXT MANGLE(MultiTexParameterIuivEXT)
#define glMultiTexParameterivEXT MANGLE(MultiTexParameterivEXT)
#define glMultiTexRenderbufferEXT MANGLE(MultiTexRenderbufferEXT)
#define glMultiTexSubImage1DEXT MANGLE(MultiTexSubImage1DEXT)
#define glMultiTexSubImage2DEXT MANGLE(MultiTexSubImage2DEXT)
#define glMultiTexSubImage3DEXT MANGLE(MultiTexSubImage3DEXT)
#define glMultMatrixd MANGLE(MultMatrixd)
#define glMultMatrixf MANGLE(MultMatrixf)
#define glMultMatrixxOES MANGLE(MultMatrixxOES)
#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)
#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)
#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)
#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
#define glMultTransposeMatrixxOES MANGLE(MultTransposeMatrixxOES)
#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT)
#define glNamedBufferData MANGLE(NamedBufferData)
#define glNamedBufferPageCommitmentARB MANGLE(NamedBufferPageCommitmentARB)
#define glNamedBufferPageCommitmentEXT MANGLE(NamedBufferPageCommitmentEXT)
#define glNamedBufferStorageEXT MANGLE(NamedBufferStorageEXT)
#define glNamedBufferStorage MANGLE(NamedBufferStorage)
#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT)
#define glNamedBufferSubData MANGLE(NamedBufferSubData)
#define glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT)
#define glNamedFramebufferDrawBuffer MANGLE(NamedFramebufferDrawBuffer)
#define glNamedFramebufferDrawBuffers MANGLE(NamedFramebufferDrawBuffers)
#define glNamedFramebufferParameteriEXT MANGLE(NamedFramebufferParameteriEXT)
#define glNamedFramebufferParameteri MANGLE(NamedFramebufferParameteri)
#define glNamedFramebufferReadBuffer MANGLE(NamedFramebufferReadBuffer)
#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT)
#define glNamedFramebufferRenderbuffer MANGLE(NamedFramebufferRenderbuffer)
#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT)
#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT)
#define glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT)
#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
#define glNamedFramebufferTextureLayer MANGLE(NamedFramebufferTextureLayer)
#define glNamedFramebufferTexture MANGLE(NamedFramebufferTexture)
#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
#define glNamedProgramLocalParameter4fvEXT MANGLE(NamedProgramLocalParameter4fvEXT)
#define glNamedProgramLocalParameterI4iEXT MANGLE(NamedProgramLocalParameterI4iEXT)
#define glNamedProgramLocalParameterI4ivEXT MANGLE(NamedProgramLocalParameterI4ivEXT)
#define glNamedProgramLocalParameterI4uiEXT MANGLE(NamedProgramLocalParameterI4uiEXT)
#define glNamedProgramLocalParameterI4uivEXT MANGLE(NamedProgramLocalParameterI4uivEXT)
#define glNamedProgramLocalParameters4fvEXT MANGLE(NamedProgramLocalParameters4fvEXT)
#define glNamedProgramLocalParametersI4ivEXT MANGLE(NamedProgramLocalParametersI4ivEXT)
#define glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT)
#define glNamedProgramStringEXT MANGLE(NamedProgramStringEXT)
#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
#define glNamedRenderbufferStorage MANGLE(NamedRenderbufferStorage)
#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
#define glNamedRenderbufferStorageMultisample MANGLE(NamedRenderbufferStorageMultisample)
#define glNamedStringARB MANGLE(NamedStringARB)
#define glNewList MANGLE(NewList)
#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
#define glNormal3b MANGLE(Normal3b)
#define glNormal3bv MANGLE(Normal3bv)
#define glNormal3d MANGLE(Normal3d)
#define glNormal3dv MANGLE(Normal3dv)
#define glNormal3f MANGLE(Normal3f)
#define glNormal3fVertex3fSUN MANGLE(Normal3fVertex3fSUN)
#define glNormal3fVertex3fvSUN MANGLE(Normal3fVertex3fvSUN)
#define glNormal3fv MANGLE(Normal3fv)
#define glNormal3hNV MANGLE(Normal3hNV)
#define glNormal3hvNV MANGLE(Normal3hvNV)
#define glNormal3i MANGLE(Normal3i)
#define glNormal3iv MANGLE(Normal3iv)
#define glNormal3s MANGLE(Normal3s)
#define glNormal3sv MANGLE(Normal3sv)
#define glNormal3xOES MANGLE(Normal3xOES)
#define glNormal3xvOES MANGLE(Normal3xvOES)
#define glNormalFormatNV MANGLE(NormalFormatNV)
#define glNormalP3ui MANGLE(NormalP3ui)
#define glNormalP3uiv MANGLE(NormalP3uiv)
#define glNormalPointerEXT MANGLE(NormalPointerEXT)
#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
#define glNormalPointer MANGLE(NormalPointer)
#define glNormalPointervINTEL MANGLE(NormalPointervINTEL)
#define glNormalStream3bATI MANGLE(NormalStream3bATI)
#define glNormalStream3bvATI MANGLE(NormalStream3bvATI)
#define glNormalStream3dATI MANGLE(NormalStream3dATI)
#define glNormalStream3dvATI MANGLE(NormalStream3dvATI)
#define glNormalStream3fATI MANGLE(NormalStream3fATI)
#define glNormalStream3fvATI MANGLE(NormalStream3fvATI)
#define glNormalStream3iATI MANGLE(NormalStream3iATI)
#define glNormalStream3ivATI MANGLE(NormalStream3ivATI)
#define glNormalStream3sATI MANGLE(NormalStream3sATI)
#define glNormalStream3svATI MANGLE(NormalStream3svATI)
#define glObjectLabel MANGLE(ObjectLabel)
#define glObjectPtrLabel MANGLE(ObjectPtrLabel)
#define glObjectPurgeableAPPLE MANGLE(ObjectPurgeableAPPLE)
#define glObjectUnpurgeableAPPLE MANGLE(ObjectUnpurgeableAPPLE)
#define glOrthofOES MANGLE(OrthofOES)
#define glOrtho MANGLE(Ortho)
#define glOrthoxOES MANGLE(OrthoxOES)
#define glPassTexCoordATI MANGLE(PassTexCoordATI)
#define glPassThrough MANGLE(PassThrough)
#define glPassThroughxOES MANGLE(PassThroughxOES)
#define glPatchParameterfv MANGLE(PatchParameterfv)
#define glPatchParameteri MANGLE(PatchParameteri)
#define glPathColorGenNV MANGLE(PathColorGenNV)
#define glPathCommandsNV MANGLE(PathCommandsNV)
#define glPathCoordsNV MANGLE(PathCoordsNV)
#define glPathCoverDepthFuncNV MANGLE(PathCoverDepthFuncNV)
#define glPathDashArrayNV MANGLE(PathDashArrayNV)
#define glPathFogGenNV MANGLE(PathFogGenNV)
#define glPathGlyphIndexArrayNV MANGLE(PathGlyphIndexArrayNV)
#define glPathGlyphIndexRangeNV MANGLE(PathGlyphIndexRangeNV)
#define glPathGlyphRangeNV MANGLE(PathGlyphRangeNV)
#define glPathGlyphsNV MANGLE(PathGlyphsNV)
#define glPathMemoryGlyphIndexArrayNV MANGLE(PathMemoryGlyphIndexArrayNV)
#define glPathParameterfNV MANGLE(PathParameterfNV)
#define glPathParameterfvNV MANGLE(PathParameterfvNV)
#define glPathParameteriNV MANGLE(PathParameteriNV)
#define glPathParameterivNV MANGLE(PathParameterivNV)
#define glPathStencilDepthOffsetNV MANGLE(PathStencilDepthOffsetNV)
#define glPathStencilFuncNV MANGLE(PathStencilFuncNV)
#define glPathStringNV MANGLE(PathStringNV)
#define glPathSubCommandsNV MANGLE(PathSubCommandsNV)
#define glPathSubCoordsNV MANGLE(PathSubCoordsNV)
#define glPathTexGenNV MANGLE(PathTexGenNV)
#define glPauseTransformFeedback MANGLE(PauseTransformFeedback)
#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
#define glPixelMapfv MANGLE(PixelMapfv)
#define glPixelMapuiv MANGLE(PixelMapuiv)
#define glPixelMapusv MANGLE(PixelMapusv)
#define glPixelMapx MANGLE(PixelMapx)
#define glPixelStoref MANGLE(PixelStoref)
#define glPixelStorei MANGLE(PixelStorei)
#define glPixelStorex MANGLE(PixelStorex)
#define glPixelTexGenParameterfSGIS MANGLE(PixelTexGenParameterfSGIS)
#define glPixelTexGenParameterfvSGIS MANGLE(PixelTexGenParameterfvSGIS)
#define glPixelTexGenParameteriSGIS MANGLE(PixelTexGenParameteriSGIS)
#define glPixelTexGenParameterivSGIS MANGLE(PixelTexGenParameterivSGIS)
#define glPixelTexGenSGIX MANGLE(PixelTexGenSGIX)
#define glPixelTransferf MANGLE(PixelTransferf)
#define glPixelTransferi MANGLE(PixelTransferi)
#define glPixelTransferxOES MANGLE(PixelTransferxOES)
#define glPixelTransformParameterfEXT MANGLE(PixelTransformParameterfEXT)
#define glPixelTransformParameterfvEXT MANGLE(PixelTransformParameterfvEXT)
#define glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT)
#define glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT)
#define glPixelZoom MANGLE(PixelZoom)
#define glPixelZoomxOES MANGLE(PixelZoomxOES)
#define glPNTrianglesfATI MANGLE(PNTrianglesfATI)
#define glPNTrianglesiATI MANGLE(PNTrianglesiATI)
#define glPointAlongPathNV MANGLE(PointAlongPathNV)
#define glPointParameterfARB MANGLE(PointParameterfARB)
#define glPointParameterfEXT MANGLE(PointParameterfEXT)
#define glPointParameterf MANGLE(PointParameterf)
#define glPointParameterfSGIS MANGLE(PointParameterfSGIS)
#define glPointParameterfvARB MANGLE(PointParameterfvARB)
#define glPointParameterfvEXT MANGLE(PointParameterfvEXT)
#define glPointParameterfv MANGLE(PointParameterfv)
#define glPointParameterfvSGIS MANGLE(PointParameterfvSGIS)
#define glPointParameteri MANGLE(PointParameteri)
#define glPointParameteriNV MANGLE(PointParameteriNV)
#define glPointParameteriv MANGLE(PointParameteriv)
#define glPointParameterivNV MANGLE(PointParameterivNV)
#define glPointParameterxvOES MANGLE(PointParameterxvOES)
#define glPointSize MANGLE(PointSize)
#define glPointSizexOES MANGLE(PointSizexOES)
#define glPollAsyncSGIX MANGLE(PollAsyncSGIX)
#define glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX)
#define glPolygonMode MANGLE(PolygonMode)
#define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT)
#define glPolygonOffset MANGLE(PolygonOffset)
#define glPolygonOffsetxOES MANGLE(PolygonOffsetxOES)
#define glPolygonStipple MANGLE(PolygonStipple)
#define glPopAttrib MANGLE(PopAttrib)
#define glPopClientAttrib MANGLE(PopClientAttrib)
#define glPopDebugGroup MANGLE(PopDebugGroup)
#define glPopGroupMarkerEXT MANGLE(PopGroupMarkerEXT)
#define glPopMatrix MANGLE(PopMatrix)
#define glPopName MANGLE(PopName)
#define glPresentFrameDualFillNV MANGLE(PresentFrameDualFillNV)
#define glPresentFrameKeyedNV MANGLE(PresentFrameKeyedNV)
#define glPrimitiveRestartIndex MANGLE(PrimitiveRestartIndex)
#define glPrimitiveRestartIndexNV MANGLE(PrimitiveRestartIndexNV)
#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
#define glPrioritizeTextures MANGLE(PrioritizeTextures)
#define glPrioritizeTexturesxOES MANGLE(PrioritizeTexturesxOES)
#define glProgramBinary MANGLE(ProgramBinary)
#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
#define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)
#define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB)
#define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB)
#define glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB)
#define glProgramEnvParameterI4iNV MANGLE(ProgramEnvParameterI4iNV)
#define glProgramEnvParameterI4ivNV MANGLE(ProgramEnvParameterI4ivNV)
#define glProgramEnvParameterI4uiNV MANGLE(ProgramEnvParameterI4uiNV)
#define glProgramEnvParameterI4uivNV MANGLE(ProgramEnvParameterI4uivNV)
#define glProgramEnvParameters4fvEXT MANGLE(ProgramEnvParameters4fvEXT)
#define glProgramEnvParametersI4ivNV MANGLE(ProgramEnvParametersI4ivNV)
#define glProgramEnvParametersI4uivNV MANGLE(ProgramEnvParametersI4uivNV)
#define glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB)
#define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB)
#define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB)
#define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB)
#define glProgramLocalParameterI4iNV MANGLE(ProgramLocalParameterI4iNV)
#define glProgramLocalParameterI4ivNV MANGLE(ProgramLocalParameterI4ivNV)
#define glProgramLocalParameterI4uiNV MANGLE(ProgramLocalParameterI4uiNV)
#define glProgramLocalParameterI4uivNV MANGLE(ProgramLocalParameterI4uivNV)
#define glProgramLocalParameters4fvEXT MANGLE(ProgramLocalParameters4fvEXT)
#define glProgramLocalParametersI4ivNV MANGLE(ProgramLocalParametersI4ivNV)
#define glProgramLocalParametersI4uivNV MANGLE(ProgramLocalParametersI4uivNV)
#define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV)
#define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV)
#define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV)
#define glProgramNamedParameter4fvNV MANGLE(ProgramNamedParameter4fvNV)
#define glProgramParameter4dNV MANGLE(ProgramParameter4dNV)
#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
#define glProgramParameteriARB MANGLE(ProgramParameteriARB)
#define glProgramParameteriEXT MANGLE(ProgramParameteriEXT)
#define glProgramParameteri MANGLE(ProgramParameteri)
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
#define glProgramPathFragmentInputGenNV MANGLE(ProgramPathFragmentInputGenNV)
#define glProgramStringARB MANGLE(ProgramStringARB)
#define glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV)
#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT)
#define glProgramUniform1d MANGLE(ProgramUniform1d)
#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT)
#define glProgramUniform1dv MANGLE(ProgramUniform1dv)
#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
#define glProgramUniform1f MANGLE(ProgramUniform1f)
#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
#define glProgramUniform1fv MANGLE(ProgramUniform1fv)
#define glProgramUniform1i64NV MANGLE(ProgramUniform1i64NV)
#define glProgramUniform1i64vNV MANGLE(ProgramUniform1i64vNV)
#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
#define glProgramUniform1i MANGLE(ProgramUniform1i)
#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
#define glProgramUniform1iv MANGLE(ProgramUniform1iv)
#define glProgramUniform1ui64NV MANGLE(ProgramUniform1ui64NV)
#define glProgramUniform1ui64vNV MANGLE(ProgramUniform1ui64vNV)
#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
#define glProgramUniform1ui MANGLE(ProgramUniform1ui)
#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
#define glProgramUniform1uiv MANGLE(ProgramUniform1uiv)
#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT)
#define glProgramUniform2d MANGLE(ProgramUniform2d)
#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT)
#define glProgramUniform2dv MANGLE(ProgramUniform2dv)
#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
#define glProgramUniform2f MANGLE(ProgramUniform2f)
#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
#define glProgramUniform2fv MANGLE(ProgramUniform2fv)
#define glProgramUniform2i64NV MANGLE(ProgramUniform2i64NV)
#define glProgramUniform2i64vNV MANGLE(ProgramUniform2i64vNV)
#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
#define glProgramUniform2i MANGLE(ProgramUniform2i)
#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
#define glProgramUniform2iv MANGLE(ProgramUniform2iv)
#define glProgramUniform2ui64NV MANGLE(ProgramUniform2ui64NV)
#define glProgramUniform2ui64vNV MANGLE(ProgramUniform2ui64vNV)
#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
#define glProgramUniform2ui MANGLE(ProgramUniform2ui)
#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
#define glProgramUniform2uiv MANGLE(ProgramUniform2uiv)
#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT)
#define glProgramUniform3d MANGLE(ProgramUniform3d)
#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT)
#define glProgramUniform3dv MANGLE(ProgramUniform3dv)
#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
#define glProgramUniform3f MANGLE(ProgramUniform3f)
#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
#define glProgramUniform3fv MANGLE(ProgramUniform3fv)
#define glProgramUniform3i64NV MANGLE(ProgramUniform3i64NV)
#define glProgramUniform3i64vNV MANGLE(ProgramUniform3i64vNV)
#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
#define glProgramUniform3i MANGLE(ProgramUniform3i)
#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
#define glProgramUniform3iv MANGLE(ProgramUniform3iv)
#define glProgramUniform3ui64NV MANGLE(ProgramUniform3ui64NV)
#define glProgramUniform3ui64vNV MANGLE(ProgramUniform3ui64vNV)
#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
#define glProgramUniform3ui MANGLE(ProgramUniform3ui)
#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
#define glProgramUniform3uiv MANGLE(ProgramUniform3uiv)
#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT)
#define glProgramUniform4d MANGLE(ProgramUniform4d)
#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT)
#define glProgramUniform4dv MANGLE(ProgramUniform4dv)
#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
#define glProgramUniform4f MANGLE(ProgramUniform4f)
#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
#define glProgramUniform4fv MANGLE(ProgramUniform4fv)
#define glProgramUniform4i64NV MANGLE(ProgramUniform4i64NV)
#define glProgramUniform4i64vNV MANGLE(ProgramUniform4i64vNV)
#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
#define glProgramUniform4i MANGLE(ProgramUniform4i)
#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
#define glProgramUniform4iv MANGLE(ProgramUniform4iv)
#define glProgramUniform4ui64NV MANGLE(ProgramUniform4ui64NV)
#define glProgramUniform4ui64vNV MANGLE(ProgramUniform4ui64vNV)
#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
#define glProgramUniform4ui MANGLE(ProgramUniform4ui)
#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
#define glProgramUniform4uiv MANGLE(ProgramUniform4uiv)
#define glProgramUniformHandleui64ARB MANGLE(ProgramUniformHandleui64ARB)
#define glProgramUniformHandleui64NV MANGLE(ProgramUniformHandleui64NV)
#define glProgramUniformHandleui64vARB MANGLE(ProgramUniformHandleui64vARB)
#define glProgramUniformHandleui64vNV MANGLE(ProgramUniformHandleui64vNV)
#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT)
#define glProgramUniformMatrix2dv MANGLE(ProgramUniformMatrix2dv)
#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
#define glProgramUniformMatrix2fv MANGLE(ProgramUniformMatrix2fv)
#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT)
#define glProgramUniformMatrix2x3dv MANGLE(ProgramUniformMatrix2x3dv)
#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
#define glProgramUniformMatrix2x3fv MANGLE(ProgramUniformMatrix2x3fv)
#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT)
#define glProgramUniformMatrix2x4dv MANGLE(ProgramUniformMatrix2x4dv)
#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
#define glProgramUniformMatrix2x4fv MANGLE(ProgramUniformMatrix2x4fv)
#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT)
#define glProgramUniformMatrix3dv MANGLE(ProgramUniformMatrix3dv)
#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
#define glProgramUniformMatrix3fv MANGLE(ProgramUniformMatrix3fv)
#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT)
#define glProgramUniformMatrix3x2dv MANGLE(ProgramUniformMatrix3x2dv)
#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
#define glProgramUniformMatrix3x2fv MANGLE(ProgramUniformMatrix3x2fv)
#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT)
#define glProgramUniformMatrix3x4dv MANGLE(ProgramUniformMatrix3x4dv)
#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
#define glProgramUniformMatrix3x4fv MANGLE(ProgramUniformMatrix3x4fv)
#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT)
#define glProgramUniformMatrix4dv MANGLE(ProgramUniformMatrix4dv)
#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
#define glProgramUniformMatrix4fv MANGLE(ProgramUniformMatrix4fv)
#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT)
#define glProgramUniformMatrix4x2dv MANGLE(ProgramUniformMatrix4x2dv)
#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
#define glProgramUniformMatrix4x2fv MANGLE(ProgramUniformMatrix4x2fv)
#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT)
#define glProgramUniformMatrix4x3dv MANGLE(ProgramUniformMatrix4x3dv)
#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
#define glProgramUniformMatrix4x3fv MANGLE(ProgramUniformMatrix4x3fv)
#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
#define glProvokingVertexEXT MANGLE(ProvokingVertexEXT)
#define glProvokingVertex MANGLE(ProvokingVertex)
#define glPushAttrib MANGLE(PushAttrib)
#define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT)
#define glPushClientAttrib MANGLE(PushClientAttrib)
#define glPushDebugGroup MANGLE(PushDebugGroup)
#define glPushGroupMarkerEXT MANGLE(PushGroupMarkerEXT)
#define glPushMatrix MANGLE(PushMatrix)
#define glPushName MANGLE(PushName)
#define glQueryCounter MANGLE(QueryCounter)
#define glQueryMatrixxOES MANGLE(QueryMatrixxOES)
#define glQueryObjectParameteruiAMD MANGLE(QueryObjectParameteruiAMD)
#define glRasterPos2d MANGLE(RasterPos2d)
#define glRasterPos2dv MANGLE(RasterPos2dv)
#define glRasterPos2f MANGLE(RasterPos2f)
#define glRasterPos2fv MANGLE(RasterPos2fv)
#define glRasterPos2i MANGLE(RasterPos2i)
#define glRasterPos2iv MANGLE(RasterPos2iv)
#define glRasterPos2s MANGLE(RasterPos2s)
#define glRasterPos2sv MANGLE(RasterPos2sv)
#define glRasterPos2xOES MANGLE(RasterPos2xOES)
#define glRasterPos2xvOES MANGLE(RasterPos2xvOES)
#define glRasterPos3d MANGLE(RasterPos3d)
#define glRasterPos3dv MANGLE(RasterPos3dv)
#define glRasterPos3f MANGLE(RasterPos3f)
#define glRasterPos3fv MANGLE(RasterPos3fv)
#define glRasterPos3i MANGLE(RasterPos3i)
#define glRasterPos3iv MANGLE(RasterPos3iv)
#define glRasterPos3s MANGLE(RasterPos3s)
#define glRasterPos3sv MANGLE(RasterPos3sv)
#define glRasterPos3xOES MANGLE(RasterPos3xOES)
#define glRasterPos3xvOES MANGLE(RasterPos3xvOES)
#define glRasterPos4d MANGLE(RasterPos4d)
#define glRasterPos4dv MANGLE(RasterPos4dv)
#define glRasterPos4f MANGLE(RasterPos4f)
#define glRasterPos4fv MANGLE(RasterPos4fv)
#define glRasterPos4i MANGLE(RasterPos4i)
#define glRasterPos4iv MANGLE(RasterPos4iv)
#define glRasterPos4s MANGLE(RasterPos4s)
#define glRasterPos4sv MANGLE(RasterPos4sv)
#define glRasterPos4xOES MANGLE(RasterPos4xOES)
#define glRasterPos4xvOES MANGLE(RasterPos4xvOES)
#define glReadBuffer MANGLE(ReadBuffer)
#define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX)
#define glReadnPixelsARB MANGLE(ReadnPixelsARB)
#define glReadnPixels MANGLE(ReadnPixels)
#define glReadPixels MANGLE(ReadPixels)
#define glRectd MANGLE(Rectd)
#define glRectdv MANGLE(Rectdv)
#define glRectf MANGLE(Rectf)
#define glRectfv MANGLE(Rectfv)
#define glRecti MANGLE(Recti)
#define glRectiv MANGLE(Rectiv)
#define glRects MANGLE(Rects)
#define glRectsv MANGLE(Rectsv)
#define glRectxOES MANGLE(RectxOES)
#define glRectxvOES MANGLE(RectxvOES)
#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
#define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler)
#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
#define glRenderbufferStorage MANGLE(RenderbufferStorage)
#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT)
#define glRenderbufferStorageMultisample MANGLE(RenderbufferStorageMultisample)
#define glRenderMode MANGLE(RenderMode)
#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
#define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN)
#define glReplacementCodeubvSUN MANGLE(ReplacementCodeubvSUN)
#define glReplacementCodeuiColor3fVertex3fSUN MANGLE(ReplacementCodeuiColor3fVertex3fSUN)
#define glReplacementCodeuiColor3fVertex3fvSUN MANGLE(ReplacementCodeuiColor3fVertex3fvSUN)
#define glReplacementCodeuiColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fSUN)
#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fvSUN)
#define glReplacementCodeuiColor4ubVertex3fSUN MANGLE(ReplacementCodeuiColor4ubVertex3fSUN)
#define glReplacementCodeuiColor4ubVertex3fvSUN MANGLE(ReplacementCodeuiColor4ubVertex3fvSUN)
#define glReplacementCodeuiNormal3fVertex3fSUN MANGLE(ReplacementCodeuiNormal3fVertex3fSUN)
#define glReplacementCodeuiNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiNormal3fVertex3fvSUN)
#define glReplacementCodeuiSUN MANGLE(ReplacementCodeuiSUN)
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
#define glReplacementCodeuiTexCoord2fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fSUN)
#define glReplacementCodeuiTexCoord2fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fvSUN)
#define glReplacementCodeuiVertex3fSUN MANGLE(ReplacementCodeuiVertex3fSUN)
#define glReplacementCodeuiVertex3fvSUN MANGLE(ReplacementCodeuiVertex3fvSUN)
#define glReplacementCodeuivSUN MANGLE(ReplacementCodeuivSUN)
#define glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN)
#define glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN)
#define glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV)
#define glResetHistogramEXT MANGLE(ResetHistogramEXT)
#define glResetHistogram MANGLE(ResetHistogram)
#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
#define glResetMinmax MANGLE(ResetMinmax)
#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
#define glResumeTransformFeedback MANGLE(ResumeTransformFeedback)
#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
#define glRotated MANGLE(Rotated)
#define glRotatef MANGLE(Rotatef)
#define glRotatexOES MANGLE(RotatexOES)
#define glSampleCoverageARB MANGLE(SampleCoverageARB)
#define glSampleCoverage MANGLE(SampleCoverage)
#define glSampleCoverageOES MANGLE(SampleCoverageOES)
#define glSampleMapATI MANGLE(SampleMapATI)
#define glSampleMaskEXT MANGLE(SampleMaskEXT)
#define glSampleMaski MANGLE(SampleMaski)
#define glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV)
#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
#define glSamplePatternEXT MANGLE(SamplePatternEXT)
#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
#define glSamplerParameterf MANGLE(SamplerParameterf)
#define glSamplerParameterfv MANGLE(SamplerParameterfv)
#define glSamplerParameterIiv MANGLE(SamplerParameterIiv)
#define glSamplerParameteri MANGLE(SamplerParameteri)
#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv)
#define glSamplerParameteriv MANGLE(SamplerParameteriv)
#define glScaled MANGLE(Scaled)
#define glScalef MANGLE(Scalef)
#define glScalexOES MANGLE(ScalexOES)
#define glScissorArrayv MANGLE(ScissorArrayv)
#define glScissorIndexed MANGLE(ScissorIndexed)
#define glScissorIndexedv MANGLE(ScissorIndexedv)
#define glScissor MANGLE(Scissor)
#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)
#define glSecondaryColor3b MANGLE(SecondaryColor3b)
#define glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT)
#define glSecondaryColor3bv MANGLE(SecondaryColor3bv)
#define glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT)
#define glSecondaryColor3d MANGLE(SecondaryColor3d)
#define glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT)
#define glSecondaryColor3dv MANGLE(SecondaryColor3dv)
#define glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT)
#define glSecondaryColor3f MANGLE(SecondaryColor3f)
#define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT)
#define glSecondaryColor3fv MANGLE(SecondaryColor3fv)
#define glSecondaryColor3hNV MANGLE(SecondaryColor3hNV)
#define glSecondaryColor3hvNV MANGLE(SecondaryColor3hvNV)
#define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT)
#define glSecondaryColor3i MANGLE(SecondaryColor3i)
#define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT)
#define glSecondaryColor3iv MANGLE(SecondaryColor3iv)
#define glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT)
#define glSecondaryColor3s MANGLE(SecondaryColor3s)
#define glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT)
#define glSecondaryColor3sv MANGLE(SecondaryColor3sv)
#define glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT)
#define glSecondaryColor3ub MANGLE(SecondaryColor3ub)
#define glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT)
#define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv)
#define glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT)
#define glSecondaryColor3ui MANGLE(SecondaryColor3ui)
#define glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT)
#define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv)
#define glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT)
#define glSecondaryColor3us MANGLE(SecondaryColor3us)
#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
#define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui)
#define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv)
#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
#define glSelectBuffer MANGLE(SelectBuffer)
#define glSelectPerfMonitorCountersAMD MANGLE(SelectPerfMonitorCountersAMD)
#define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT)
#define glSeparableFilter2D MANGLE(SeparableFilter2D)
#define glSetFenceAPPLE MANGLE(SetFenceAPPLE)
#define glSetFenceNV MANGLE(SetFenceNV)
#define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI)
#define glSetInvariantEXT MANGLE(SetInvariantEXT)
#define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT)
#define glSetMultisamplefvAMD MANGLE(SetMultisamplefvAMD)
#define glShadeModel MANGLE(ShadeModel)
#define glShaderBinary MANGLE(ShaderBinary)
#define glShaderOp1EXT MANGLE(ShaderOp1EXT)
#define glShaderOp2EXT MANGLE(ShaderOp2EXT)
#define glShaderOp3EXT MANGLE(ShaderOp3EXT)
#define glShaderSourceARB MANGLE(ShaderSourceARB)
#define glShaderSource MANGLE(ShaderSource)
#define glShaderStorageBlockBinding MANGLE(ShaderStorageBlockBinding)
#define glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS)
#define glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX)
#define glSpriteParameterfvSGIX MANGLE(SpriteParameterfvSGIX)
#define glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX)
#define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX)
#define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX)
#define glStencilClearTagEXT MANGLE(StencilClearTagEXT)
#define glStencilFillPathInstancedNV MANGLE(StencilFillPathInstancedNV)
#define glStencilFillPathNV MANGLE(StencilFillPathNV)
#define glStencilFunc MANGLE(StencilFunc)
#define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI)
#define glStencilFuncSeparate MANGLE(StencilFuncSeparate)
#define glStencilMask MANGLE(StencilMask)
#define glStencilMaskSeparate MANGLE(StencilMaskSeparate)
#define glStencilOp MANGLE(StencilOp)
#define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI)
#define glStencilOpSeparate MANGLE(StencilOpSeparate)
#define glStencilOpValueAMD MANGLE(StencilOpValueAMD)
#define glStencilStrokePathInstancedNV MANGLE(StencilStrokePathInstancedNV)
#define glStencilStrokePathNV MANGLE(StencilStrokePathNV)
#define glStencilThenCoverFillPathInstancedNV MANGLE(StencilThenCoverFillPathInstancedNV)
#define glStencilThenCoverFillPathNV MANGLE(StencilThenCoverFillPathNV)
#define glStencilThenCoverStrokePathInstancedNV MANGLE(StencilThenCoverStrokePathInstancedNV)
#define glStencilThenCoverStrokePathNV MANGLE(StencilThenCoverStrokePathNV)
#define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX)
#define glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY)
#define glSwizzleEXT MANGLE(SwizzleEXT)
#define glSyncTextureINTEL MANGLE(SyncTextureINTEL)
#define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX)
#define glTangent3bEXT MANGLE(Tangent3bEXT)
#define glTangent3bvEXT MANGLE(Tangent3bvEXT)
#define glTangent3dEXT MANGLE(Tangent3dEXT)
#define glTangent3dvEXT MANGLE(Tangent3dvEXT)
#define glTangent3fEXT MANGLE(Tangent3fEXT)
#define glTangent3fvEXT MANGLE(Tangent3fvEXT)
#define glTangent3iEXT MANGLE(Tangent3iEXT)
#define glTangent3ivEXT MANGLE(Tangent3ivEXT)
#define glTangent3sEXT MANGLE(Tangent3sEXT)
#define glTangent3svEXT MANGLE(Tangent3svEXT)
#define glTangentPointerEXT MANGLE(TangentPointerEXT)
#define glTbufferMask3DFX MANGLE(TbufferMask3DFX)
#define glTessellationFactorAMD MANGLE(TessellationFactorAMD)
#define glTessellationModeAMD MANGLE(TessellationModeAMD)
#define glTestFenceAPPLE MANGLE(TestFenceAPPLE)
#define glTestFenceNV MANGLE(TestFenceNV)
#define glTestObjectAPPLE MANGLE(TestObjectAPPLE)
#define glTexBufferARB MANGLE(TexBufferARB)
#define glTexBufferEXT MANGLE(TexBufferEXT)
#define glTexBuffer MANGLE(TexBuffer)
#define glTexBufferRange MANGLE(TexBufferRange)
#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
#define glTexCoord1bOES MANGLE(TexCoord1bOES)
#define glTexCoord1bvOES MANGLE(TexCoord1bvOES)
#define glTexCoord1d MANGLE(TexCoord1d)
#define glTexCoord1dv MANGLE(TexCoord1dv)
#define glTexCoord1f MANGLE(TexCoord1f)
#define glTexCoord1fv MANGLE(TexCoord1fv)
#define glTexCoord1hNV MANGLE(TexCoord1hNV)
#define glTexCoord1hvNV MANGLE(TexCoord1hvNV)
#define glTexCoord1i MANGLE(TexCoord1i)
#define glTexCoord1iv MANGLE(TexCoord1iv)
#define glTexCoord1s MANGLE(TexCoord1s)
#define glTexCoord1sv MANGLE(TexCoord1sv)
#define glTexCoord1xOES MANGLE(TexCoord1xOES)
#define glTexCoord1xvOES MANGLE(TexCoord1xvOES)
#define glTexCoord2bOES MANGLE(TexCoord2bOES)
#define glTexCoord2bvOES MANGLE(TexCoord2bvOES)
#define glTexCoord2d MANGLE(TexCoord2d)
#define glTexCoord2dv MANGLE(TexCoord2dv)
#define glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN)
#define glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN)
#define glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN)
#define glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN)
#define glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN)
#define glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN)
#define glTexCoord2f MANGLE(TexCoord2f)
#define glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN)
#define glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN)
#define glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN)
#define glTexCoord2fVertex3fvSUN MANGLE(TexCoord2fVertex3fvSUN)
#define glTexCoord2fv MANGLE(TexCoord2fv)
#define glTexCoord2hNV MANGLE(TexCoord2hNV)
#define glTexCoord2hvNV MANGLE(TexCoord2hvNV)
#define glTexCoord2i MANGLE(TexCoord2i)
#define glTexCoord2iv MANGLE(TexCoord2iv)
#define glTexCoord2s MANGLE(TexCoord2s)
#define glTexCoord2sv MANGLE(TexCoord2sv)
#define glTexCoord2xOES MANGLE(TexCoord2xOES)
#define glTexCoord2xvOES MANGLE(TexCoord2xvOES)
#define glTexCoord3bOES MANGLE(TexCoord3bOES)
#define glTexCoord3bvOES MANGLE(TexCoord3bvOES)
#define glTexCoord3d MANGLE(TexCoord3d)
#define glTexCoord3dv MANGLE(TexCoord3dv)
#define glTexCoord3f MANGLE(TexCoord3f)
#define glTexCoord3fv MANGLE(TexCoord3fv)
#define glTexCoord3hNV MANGLE(TexCoord3hNV)
#define glTexCoord3hvNV MANGLE(TexCoord3hvNV)
#define glTexCoord3i MANGLE(TexCoord3i)
#define glTexCoord3iv MANGLE(TexCoord3iv)
#define glTexCoord3s MANGLE(TexCoord3s)
#define glTexCoord3sv MANGLE(TexCoord3sv)
#define glTexCoord3xOES MANGLE(TexCoord3xOES)
#define glTexCoord3xvOES MANGLE(TexCoord3xvOES)
#define glTexCoord4bOES MANGLE(TexCoord4bOES)
#define glTexCoord4bvOES MANGLE(TexCoord4bvOES)
#define glTexCoord4d MANGLE(TexCoord4d)
#define glTexCoord4dv MANGLE(TexCoord4dv)
#define glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN)
#define glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN)
#define glTexCoord4f MANGLE(TexCoord4f)
#define glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN)
#define glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN)
#define glTexCoord4fv MANGLE(TexCoord4fv)
#define glTexCoord4hNV MANGLE(TexCoord4hNV)
#define glTexCoord4hvNV MANGLE(TexCoord4hvNV)
#define glTexCoord4i MANGLE(TexCoord4i)
#define glTexCoord4iv MANGLE(TexCoord4iv)
#define glTexCoord4s MANGLE(TexCoord4s)
#define glTexCoord4sv MANGLE(TexCoord4sv)
#define glTexCoord4xOES MANGLE(TexCoord4xOES)
#define glTexCoord4xvOES MANGLE(TexCoord4xvOES)
#define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
#define glTexCoordP1ui MANGLE(TexCoordP1ui)
#define glTexCoordP1uiv MANGLE(TexCoordP1uiv)
#define glTexCoordP2ui MANGLE(TexCoordP2ui)
#define glTexCoordP2uiv MANGLE(TexCoordP2uiv)
#define glTexCoordP3ui MANGLE(TexCoordP3ui)
#define glTexCoordP3uiv MANGLE(TexCoordP3uiv)
#define glTexCoordP4ui MANGLE(TexCoordP4ui)
#define glTexCoordP4uiv MANGLE(TexCoordP4uiv)
#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
#define glTexCoordPointer MANGLE(TexCoordPointer)
#define glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL)
#define glTexEnvf MANGLE(TexEnvf)
#define glTexEnvfv MANGLE(TexEnvfv)
#define glTexEnvi MANGLE(TexEnvi)
#define glTexEnviv MANGLE(TexEnviv)
#define glTexEnvxOES MANGLE(TexEnvxOES)
#define glTexEnvxvOES MANGLE(TexEnvxvOES)
#define glTexFilterFuncSGIS MANGLE(TexFilterFuncSGIS)
#define glTexGend MANGLE(TexGend)
#define glTexGendv MANGLE(TexGendv)
#define glTexGenf MANGLE(TexGenf)
#define glTexGenfv MANGLE(TexGenfv)
#define glTexGeni MANGLE(TexGeni)
#define glTexGeniv MANGLE(TexGeniv)
#define glTexGenxOES MANGLE(TexGenxOES)
#define glTexGenxvOES MANGLE(TexGenxvOES)
#define glTexImage1D MANGLE(TexImage1D)
#define glTexImage2D MANGLE(TexImage2D)
#define glTexImage2DMultisampleCoverageNV MANGLE(TexImage2DMultisampleCoverageNV)
#define glTexImage2DMultisample MANGLE(TexImage2DMultisample)
#define glTexImage3DEXT MANGLE(TexImage3DEXT)
#define glTexImage3D MANGLE(TexImage3D)
#define glTexImage3DMultisampleCoverageNV MANGLE(TexImage3DMultisampleCoverageNV)
#define glTexImage3DMultisample MANGLE(TexImage3DMultisample)
#define glTexImage4DSGIS MANGLE(TexImage4DSGIS)
#define glTexPageCommitmentARB MANGLE(TexPageCommitmentARB)
#define glTexParameterf MANGLE(TexParameterf)
#define glTexParameterfv MANGLE(TexParameterfv)
#define glTexParameterIivEXT MANGLE(TexParameterIivEXT)
#define glTexParameterIiv MANGLE(TexParameterIiv)
#define glTexParameteri MANGLE(TexParameteri)
#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT)
#define glTexParameterIuiv MANGLE(TexParameterIuiv)
#define glTexParameteriv MANGLE(TexParameteriv)
#define glTexParameterxOES MANGLE(TexParameterxOES)
#define glTexParameterxvOES MANGLE(TexParameterxvOES)
#define glTexRenderbufferNV MANGLE(TexRenderbufferNV)
#define glTexStorage1D MANGLE(TexStorage1D)
#define glTexStorage2D MANGLE(TexStorage2D)
#define glTexStorage2DMultisample MANGLE(TexStorage2DMultisample)
#define glTexStorage3D MANGLE(TexStorage3D)
#define glTexStorage3DMultisample MANGLE(TexStorage3DMultisample)
#define glTexStorageSparseAMD MANGLE(TexStorageSparseAMD)
#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
#define glTexSubImage1D MANGLE(TexSubImage1D)
#define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT)
#define glTexSubImage2D MANGLE(TexSubImage2D)
#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
#define glTexSubImage3D MANGLE(TexSubImage3D)
#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
#define glTextureBarrier MANGLE(TextureBarrier)
#define glTextureBarrierNV MANGLE(TextureBarrierNV)
#define glTextureBufferEXT MANGLE(TextureBufferEXT)
#define glTextureBuffer MANGLE(TextureBuffer)
#define glTextureBufferRangeEXT MANGLE(TextureBufferRangeEXT)
#define glTextureBufferRange MANGLE(TextureBufferRange)
#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
#define glTextureImage1DEXT MANGLE(TextureImage1DEXT)
#define glTextureImage2DEXT MANGLE(TextureImage2DEXT)
#define glTextureImage2DMultisampleCoverageNV MANGLE(TextureImage2DMultisampleCoverageNV)
#define glTextureImage2DMultisampleNV MANGLE(TextureImage2DMultisampleNV)
#define glTextureImage3DEXT MANGLE(TextureImage3DEXT)
#define glTextureImage3DMultisampleCoverageNV MANGLE(TextureImage3DMultisampleCoverageNV)
#define glTextureImage3DMultisampleNV MANGLE(TextureImage3DMultisampleNV)
#define glTextureLightEXT MANGLE(TextureLightEXT)
#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
#define glTextureNormalEXT MANGLE(TextureNormalEXT)
#define glTexturePageCommitmentEXT MANGLE(TexturePageCommitmentEXT)
#define glTextureParameterfEXT MANGLE(TextureParameterfEXT)
#define glTextureParameterf MANGLE(TextureParameterf)
#define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT)
#define glTextureParameterfv MANGLE(TextureParameterfv)
#define glTextureParameteriEXT MANGLE(TextureParameteriEXT)
#define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT)
#define glTextureParameterIiv MANGLE(TextureParameterIiv)
#define glTextureParameteri MANGLE(TextureParameteri)
#define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT)
#define glTextureParameterIuiv MANGLE(TextureParameterIuiv)
#define glTextureParameterivEXT MANGLE(TextureParameterivEXT)
#define glTextureParameteriv MANGLE(TextureParameteriv)
#define glTextureRangeAPPLE MANGLE(TextureRangeAPPLE)
#define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT)
#define glTextureStorage1DEXT MANGLE(TextureStorage1DEXT)
#define glTextureStorage1D MANGLE(TextureStorage1D)
#define glTextureStorage2DEXT MANGLE(TextureStorage2DEXT)
#define glTextureStorage2D MANGLE(TextureStorage2D)
#define glTextureStorage2DMultisampleEXT MANGLE(TextureStorage2DMultisampleEXT)
#define glTextureStorage2DMultisample MANGLE(TextureStorage2DMultisample)
#define glTextureStorage3DEXT MANGLE(TextureStorage3DEXT)
#define glTextureStorage3D MANGLE(TextureStorage3D)
#define glTextureStorage3DMultisampleEXT MANGLE(TextureStorage3DMultisampleEXT)
#define glTextureStorage3DMultisample MANGLE(TextureStorage3DMultisample)
#define glTextureStorageSparseAMD MANGLE(TextureStorageSparseAMD)
#define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT)
#define glTextureSubImage1D MANGLE(TextureSubImage1D)
#define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT)
#define glTextureSubImage2D MANGLE(TextureSubImage2D)
#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT)
#define glTextureSubImage3D MANGLE(TextureSubImage3D)
#define glTextureView MANGLE(TextureView)
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
#define glTransformFeedbackBufferBase MANGLE(TransformFeedbackBufferBase)
#define glTransformFeedbackBufferRange MANGLE(TransformFeedbackBufferRange)
#define glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV)
#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT)
#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings)
#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
#define glTransformPathNV MANGLE(TransformPathNV)
#define glTranslated MANGLE(Translated)
#define glTranslatef MANGLE(Translatef)
#define glTranslatexOES MANGLE(TranslatexOES)
#define glUniform1d MANGLE(Uniform1d)
#define glUniform1dv MANGLE(Uniform1dv)
#define glUniform1fARB MANGLE(Uniform1fARB)
#define glUniform1f MANGLE(Uniform1f)
#define glUniform1fvARB MANGLE(Uniform1fvARB)
#define glUniform1fv MANGLE(Uniform1fv)
#define glUniform1i64NV MANGLE(Uniform1i64NV)
#define glUniform1i64vNV MANGLE(Uniform1i64vNV)
#define glUniform1iARB MANGLE(Uniform1iARB)
#define glUniform1i MANGLE(Uniform1i)
#define glUniform1ivARB MANGLE(Uniform1ivARB)
#define glUniform1iv MANGLE(Uniform1iv)
#define glUniform1ui64NV MANGLE(Uniform1ui64NV)
#define glUniform1ui64vNV MANGLE(Uniform1ui64vNV)
#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
#define glUniform1ui MANGLE(Uniform1ui)
#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
#define glUniform1uiv MANGLE(Uniform1uiv)
#define glUniform2d MANGLE(Uniform2d)
#define glUniform2dv MANGLE(Uniform2dv)
#define glUniform2fARB MANGLE(Uniform2fARB)
#define glUniform2f MANGLE(Uniform2f)
#define glUniform2fvARB MANGLE(Uniform2fvARB)
#define glUniform2fv MANGLE(Uniform2fv)
#define glUniform2i64NV MANGLE(Uniform2i64NV)
#define glUniform2i64vNV MANGLE(Uniform2i64vNV)
#define glUniform2iARB MANGLE(Uniform2iARB)
#define glUniform2i MANGLE(Uniform2i)
#define glUniform2ivARB MANGLE(Uniform2ivARB)
#define glUniform2iv MANGLE(Uniform2iv)
#define glUniform2ui64NV MANGLE(Uniform2ui64NV)
#define glUniform2ui64vNV MANGLE(Uniform2ui64vNV)
#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
#define glUniform2ui MANGLE(Uniform2ui)
#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
#define glUniform2uiv MANGLE(Uniform2uiv)
#define glUniform3d MANGLE(Uniform3d)
#define glUniform3dv MANGLE(Uniform3dv)
#define glUniform3fARB MANGLE(Uniform3fARB)
#define glUniform3f MANGLE(Uniform3f)
#define glUniform3fvARB MANGLE(Uniform3fvARB)
#define glUniform3fv MANGLE(Uniform3fv)
#define glUniform3i64NV MANGLE(Uniform3i64NV)
#define glUniform3i64vNV MANGLE(Uniform3i64vNV)
#define glUniform3iARB MANGLE(Uniform3iARB)
#define glUniform3i MANGLE(Uniform3i)
#define glUniform3ivARB MANGLE(Uniform3ivARB)
#define glUniform3iv MANGLE(Uniform3iv)
#define glUniform3ui64NV MANGLE(Uniform3ui64NV)
#define glUniform3ui64vNV MANGLE(Uniform3ui64vNV)
#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
#define glUniform3ui MANGLE(Uniform3ui)
#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
#define glUniform3uiv MANGLE(Uniform3uiv)
#define glUniform4d MANGLE(Uniform4d)
#define glUniform4dv MANGLE(Uniform4dv)
#define glUniform4fARB MANGLE(Uniform4fARB)
#define glUniform4f MANGLE(Uniform4f)
#define glUniform4fvARB MANGLE(Uniform4fvARB)
#define glUniform4fv MANGLE(Uniform4fv)
#define glUniform4i64NV MANGLE(Uniform4i64NV)
#define glUniform4i64vNV MANGLE(Uniform4i64vNV)
#define glUniform4iARB MANGLE(Uniform4iARB)
#define glUniform4i MANGLE(Uniform4i)
#define glUniform4ivARB MANGLE(Uniform4ivARB)
#define glUniform4iv MANGLE(Uniform4iv)
#define glUniform4ui64NV MANGLE(Uniform4ui64NV)
#define glUniform4ui64vNV MANGLE(Uniform4ui64vNV)
#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
#define glUniform4ui MANGLE(Uniform4ui)
#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
#define glUniform4uiv MANGLE(Uniform4uiv)
#define glUniformBlockBinding MANGLE(UniformBlockBinding)
#define glUniformBufferEXT MANGLE(UniformBufferEXT)
#define glUniformHandleui64ARB MANGLE(UniformHandleui64ARB)
#define glUniformHandleui64NV MANGLE(UniformHandleui64NV)
#define glUniformHandleui64vARB MANGLE(UniformHandleui64vARB)
#define glUniformHandleui64vNV MANGLE(UniformHandleui64vNV)
#define glUniformMatrix2dv MANGLE(UniformMatrix2dv)
#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
#define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv)
#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
#define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv)
#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
#define glUniformMatrix3dv MANGLE(UniformMatrix3dv)
#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
#define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
#define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv)
#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
#define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv)
#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
#define glUniformMatrix4dv MANGLE(UniformMatrix4dv)
#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
#define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv)
#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
#define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv)
#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
#define glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv)
#define glUniformui64NV MANGLE(Uniformui64NV)
#define glUniformui64vNV MANGLE(Uniformui64vNV)
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
#define glUnmapBufferARB MANGLE(UnmapBufferARB)
#define glUnmapBuffer MANGLE(UnmapBuffer)
#define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT)
#define glUnmapNamedBuffer MANGLE(UnmapNamedBuffer)
#define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI)
#define glUnmapTexture2DINTEL MANGLE(UnmapTexture2DINTEL)
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
#define glUseProgram MANGLE(UseProgram)
#define glUseProgramObjectARB MANGLE(UseProgramObjectARB)
#define glUseProgramStages MANGLE(UseProgramStages)
#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT)
#define glValidateProgramARB MANGLE(ValidateProgramARB)
#define glValidateProgram MANGLE(ValidateProgram)
#define glValidateProgramPipeline MANGLE(ValidateProgramPipeline)
#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
#define glVariantbvEXT MANGLE(VariantbvEXT)
#define glVariantdvEXT MANGLE(VariantdvEXT)
#define glVariantfvEXT MANGLE(VariantfvEXT)
#define glVariantivEXT MANGLE(VariantivEXT)
#define glVariantPointerEXT MANGLE(VariantPointerEXT)
#define glVariantsvEXT MANGLE(VariantsvEXT)
#define glVariantubvEXT MANGLE(VariantubvEXT)
#define glVariantuivEXT MANGLE(VariantuivEXT)
#define glVariantusvEXT MANGLE(VariantusvEXT)
#define glVDPAUFiniNV MANGLE(VDPAUFiniNV)
#define glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV)
#define glVDPAUInitNV MANGLE(VDPAUInitNV)
#define glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV)
#define glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV)
#define glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV)
#define glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV)
#define glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV)
#define glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV)
#define glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV)
#define glVertex2bOES MANGLE(Vertex2bOES)
#define glVertex2bvOES MANGLE(Vertex2bvOES)
#define glVertex2d MANGLE(Vertex2d)
#define glVertex2dv MANGLE(Vertex2dv)
#define glVertex2f MANGLE(Vertex2f)
#define glVertex2fv MANGLE(Vertex2fv)
#define glVertex2hNV MANGLE(Vertex2hNV)
#define glVertex2hvNV MANGLE(Vertex2hvNV)
#define glVertex2i MANGLE(Vertex2i)
#define glVertex2iv MANGLE(Vertex2iv)
#define glVertex2s MANGLE(Vertex2s)
#define glVertex2sv MANGLE(Vertex2sv)
#define glVertex2xOES MANGLE(Vertex2xOES)
#define glVertex2xvOES MANGLE(Vertex2xvOES)
#define glVertex3bOES MANGLE(Vertex3bOES)
#define glVertex3bvOES MANGLE(Vertex3bvOES)
#define glVertex3d MANGLE(Vertex3d)
#define glVertex3dv MANGLE(Vertex3dv)
#define glVertex3f MANGLE(Vertex3f)
#define glVertex3fv MANGLE(Vertex3fv)
#define glVertex3hNV MANGLE(Vertex3hNV)
#define glVertex3hvNV MANGLE(Vertex3hvNV)
#define glVertex3i MANGLE(Vertex3i)
#define glVertex3iv MANGLE(Vertex3iv)
#define glVertex3s MANGLE(Vertex3s)
#define glVertex3sv MANGLE(Vertex3sv)
#define glVertex3xOES MANGLE(Vertex3xOES)
#define glVertex3xvOES MANGLE(Vertex3xvOES)
#define glVertex4bOES MANGLE(Vertex4bOES)
#define glVertex4bvOES MANGLE(Vertex4bvOES)
#define glVertex4d MANGLE(Vertex4d)
#define glVertex4dv MANGLE(Vertex4dv)
#define glVertex4f MANGLE(Vertex4f)
#define glVertex4fv MANGLE(Vertex4fv)
#define glVertex4hNV MANGLE(Vertex4hNV)
#define glVertex4hvNV MANGLE(Vertex4hvNV)
#define glVertex4i MANGLE(Vertex4i)
#define glVertex4iv MANGLE(Vertex4iv)
#define glVertex4s MANGLE(Vertex4s)
#define glVertex4sv MANGLE(Vertex4sv)
#define glVertex4xOES MANGLE(Vertex4xOES)
#define glVertex4xvOES MANGLE(Vertex4xvOES)
#define glVertexArrayAttribBinding MANGLE(VertexArrayAttribBinding)
#define glVertexArrayAttribFormat MANGLE(VertexArrayAttribFormat)
#define glVertexArrayAttribIFormat MANGLE(VertexArrayAttribIFormat)
#define glVertexArrayAttribLFormat MANGLE(VertexArrayAttribLFormat)
#define glVertexArrayBindingDivisor MANGLE(VertexArrayBindingDivisor)
#define glVertexArrayBindVertexBufferEXT MANGLE(VertexArrayBindVertexBufferEXT)
#define glVertexArrayColorOffsetEXT MANGLE(VertexArrayColorOffsetEXT)
#define glVertexArrayEdgeFlagOffsetEXT MANGLE(VertexArrayEdgeFlagOffsetEXT)
#define glVertexArrayElementBuffer MANGLE(VertexArrayElementBuffer)
#define glVertexArrayFogCoordOffsetEXT MANGLE(VertexArrayFogCoordOffsetEXT)
#define glVertexArrayIndexOffsetEXT MANGLE(VertexArrayIndexOffsetEXT)
#define glVertexArrayMultiTexCoordOffsetEXT MANGLE(VertexArrayMultiTexCoordOffsetEXT)
#define glVertexArrayNormalOffsetEXT MANGLE(VertexArrayNormalOffsetEXT)
#define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE)
#define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE)
#define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)
#define glVertexArraySecondaryColorOffsetEXT MANGLE(VertexArraySecondaryColorOffsetEXT)
#define glVertexArrayTexCoordOffsetEXT MANGLE(VertexArrayTexCoordOffsetEXT)
#define glVertexArrayVertexAttribBindingEXT MANGLE(VertexArrayVertexAttribBindingEXT)
#define glVertexArrayVertexAttribDivisorEXT MANGLE(VertexArrayVertexAttribDivisorEXT)
#define glVertexArrayVertexAttribFormatEXT MANGLE(VertexArrayVertexAttribFormatEXT)
#define glVertexArrayVertexAttribIFormatEXT MANGLE(VertexArrayVertexAttribIFormatEXT)
#define glVertexArrayVertexAttribIOffsetEXT MANGLE(VertexArrayVertexAttribIOffsetEXT)
#define glVertexArrayVertexAttribLFormatEXT MANGLE(VertexArrayVertexAttribLFormatEXT)
#define glVertexArrayVertexAttribLOffsetEXT MANGLE(VertexArrayVertexAttribLOffsetEXT)
#define glVertexArrayVertexAttribOffsetEXT MANGLE(VertexArrayVertexAttribOffsetEXT)
#define glVertexArrayVertexBindingDivisorEXT MANGLE(VertexArrayVertexBindingDivisorEXT)
#define glVertexArrayVertexBuffer MANGLE(VertexArrayVertexBuffer)
#define glVertexArrayVertexBuffers MANGLE(VertexArrayVertexBuffers)
#define glVertexArrayVertexOffsetEXT MANGLE(VertexArrayVertexOffsetEXT)
#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)
#define glVertexAttrib1d MANGLE(VertexAttrib1d)
#define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)
#define glVertexAttrib1dvARB MANGLE(VertexAttrib1dvARB)
#define glVertexAttrib1dv MANGLE(VertexAttrib1dv)
#define glVertexAttrib1dvNV MANGLE(VertexAttrib1dvNV)
#define glVertexAttrib1fARB MANGLE(VertexAttrib1fARB)
#define glVertexAttrib1f MANGLE(VertexAttrib1f)
#define glVertexAttrib1fNV MANGLE(VertexAttrib1fNV)
#define glVertexAttrib1fvARB MANGLE(VertexAttrib1fvARB)
#define glVertexAttrib1fv MANGLE(VertexAttrib1fv)
#define glVertexAttrib1fvNV MANGLE(VertexAttrib1fvNV)
#define glVertexAttrib1hNV MANGLE(VertexAttrib1hNV)
#define glVertexAttrib1hvNV MANGLE(VertexAttrib1hvNV)
#define glVertexAttrib1sARB MANGLE(VertexAttrib1sARB)
#define glVertexAttrib1s MANGLE(VertexAttrib1s)
#define glVertexAttrib1sNV MANGLE(VertexAttrib1sNV)
#define glVertexAttrib1svARB MANGLE(VertexAttrib1svARB)
#define glVertexAttrib1sv MANGLE(VertexAttrib1sv)
#define glVertexAttrib1svNV MANGLE(VertexAttrib1svNV)
#define glVertexAttrib2dARB MANGLE(VertexAttrib2dARB)
#define glVertexAttrib2d MANGLE(VertexAttrib2d)
#define glVertexAttrib2dNV MANGLE(VertexAttrib2dNV)
#define glVertexAttrib2dvARB MANGLE(VertexAttrib2dvARB)
#define glVertexAttrib2dv MANGLE(VertexAttrib2dv)
#define glVertexAttrib2dvNV MANGLE(VertexAttrib2dvNV)
#define glVertexAttrib2fARB MANGLE(VertexAttrib2fARB)
#define glVertexAttrib2f MANGLE(VertexAttrib2f)
#define glVertexAttrib2fNV MANGLE(VertexAttrib2fNV)
#define glVertexAttrib2fvARB MANGLE(VertexAttrib2fvARB)
#define glVertexAttrib2fv MANGLE(VertexAttrib2fv)
#define glVertexAttrib2fvNV MANGLE(VertexAttrib2fvNV)
#define glVertexAttrib2hNV MANGLE(VertexAttrib2hNV)
#define glVertexAttrib2hvNV MANGLE(VertexAttrib2hvNV)
#define glVertexAttrib2sARB MANGLE(VertexAttrib2sARB)
#define glVertexAttrib2s MANGLE(VertexAttrib2s)
#define glVertexAttrib2sNV MANGLE(VertexAttrib2sNV)
#define glVertexAttrib2svARB MANGLE(VertexAttrib2svARB)
#define glVertexAttrib2sv MANGLE(VertexAttrib2sv)
#define glVertexAttrib2svNV MANGLE(VertexAttrib2svNV)
#define glVertexAttrib3dARB MANGLE(VertexAttrib3dARB)
#define glVertexAttrib3d MANGLE(VertexAttrib3d)
#define glVertexAttrib3dNV MANGLE(VertexAttrib3dNV)
#define glVertexAttrib3dvARB MANGLE(VertexAttrib3dvARB)
#define glVertexAttrib3dv MANGLE(VertexAttrib3dv)
#define glVertexAttrib3dvNV MANGLE(VertexAttrib3dvNV)
#define glVertexAttrib3fARB MANGLE(VertexAttrib3fARB)
#define glVertexAttrib3f MANGLE(VertexAttrib3f)
#define glVertexAttrib3fNV MANGLE(VertexAttrib3fNV)
#define glVertexAttrib3fvARB MANGLE(VertexAttrib3fvARB)
#define glVertexAttrib3fv MANGLE(VertexAttrib3fv)
#define glVertexAttrib3fvNV MANGLE(VertexAttrib3fvNV)
#define glVertexAttrib3hNV MANGLE(VertexAttrib3hNV)
#define glVertexAttrib3hvNV MANGLE(VertexAttrib3hvNV)
#define glVertexAttrib3sARB MANGLE(VertexAttrib3sARB)
#define glVertexAttrib3s MANGLE(VertexAttrib3s)
#define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV)
#define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB)
#define glVertexAttrib3sv MANGLE(VertexAttrib3sv)
#define glVertexAttrib3svNV MANGLE(VertexAttrib3svNV)
#define glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB)
#define glVertexAttrib4bv MANGLE(VertexAttrib4bv)
#define glVertexAttrib4dARB MANGLE(VertexAttrib4dARB)
#define glVertexAttrib4d MANGLE(VertexAttrib4d)
#define glVertexAttrib4dNV MANGLE(VertexAttrib4dNV)
#define glVertexAttrib4dvARB MANGLE(VertexAttrib4dvARB)
#define glVertexAttrib4dv MANGLE(VertexAttrib4dv)
#define glVertexAttrib4dvNV MANGLE(VertexAttrib4dvNV)
#define glVertexAttrib4fARB MANGLE(VertexAttrib4fARB)
#define glVertexAttrib4f MANGLE(VertexAttrib4f)
#define glVertexAttrib4fNV MANGLE(VertexAttrib4fNV)
#define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB)
#define glVertexAttrib4fv MANGLE(VertexAttrib4fv)
#define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV)
#define glVertexAttrib4hNV MANGLE(VertexAttrib4hNV)
#define glVertexAttrib4hvNV MANGLE(VertexAttrib4hvNV)
#define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB)
#define glVertexAttrib4iv MANGLE(VertexAttrib4iv)
#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB)
#define glVertexAttrib4Nbv MANGLE(VertexAttrib4Nbv)
#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB)
#define glVertexAttrib4Niv MANGLE(VertexAttrib4Niv)
#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB)
#define glVertexAttrib4Nsv MANGLE(VertexAttrib4Nsv)
#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB)
#define glVertexAttrib4Nub MANGLE(VertexAttrib4Nub)
#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB)
#define glVertexAttrib4Nubv MANGLE(VertexAttrib4Nubv)
#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB)
#define glVertexAttrib4Nuiv MANGLE(VertexAttrib4Nuiv)
#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB)
#define glVertexAttrib4Nusv MANGLE(VertexAttrib4Nusv)
#define glVertexAttrib4sARB MANGLE(VertexAttrib4sARB)
#define glVertexAttrib4s MANGLE(VertexAttrib4s)
#define glVertexAttrib4sNV MANGLE(VertexAttrib4sNV)
#define glVertexAttrib4svARB MANGLE(VertexAttrib4svARB)
#define glVertexAttrib4sv MANGLE(VertexAttrib4sv)
#define glVertexAttrib4svNV MANGLE(VertexAttrib4svNV)
#define glVertexAttrib4ubNV MANGLE(VertexAttrib4ubNV)
#define glVertexAttrib4ubvARB MANGLE(VertexAttrib4ubvARB)
#define glVertexAttrib4ubv MANGLE(VertexAttrib4ubv)
#define glVertexAttrib4ubvNV MANGLE(VertexAttrib4ubvNV)
#define glVertexAttrib4uivARB MANGLE(VertexAttrib4uivARB)
#define glVertexAttrib4uiv MANGLE(VertexAttrib4uiv)
#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
#define glVertexAttribBinding MANGLE(VertexAttribBinding)
#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB)
#define glVertexAttribDivisor MANGLE(VertexAttribDivisor)
#define glVertexAttribFormat MANGLE(VertexAttribFormat)
#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV)
#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
#define glVertexAttribI1i MANGLE(VertexAttribI1i)
#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
#define glVertexAttribI1iv MANGLE(VertexAttribI1iv)
#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT)
#define glVertexAttribI1ui MANGLE(VertexAttribI1ui)
#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT)
#define glVertexAttribI1uiv MANGLE(VertexAttribI1uiv)
#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT)
#define glVertexAttribI2i MANGLE(VertexAttribI2i)
#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT)
#define glVertexAttribI2iv MANGLE(VertexAttribI2iv)
#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT)
#define glVertexAttribI2ui MANGLE(VertexAttribI2ui)
#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT)
#define glVertexAttribI2uiv MANGLE(VertexAttribI2uiv)
#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT)
#define glVertexAttribI3i MANGLE(VertexAttribI3i)
#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT)
#define glVertexAttribI3iv MANGLE(VertexAttribI3iv)
#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT)
#define glVertexAttribI3ui MANGLE(VertexAttribI3ui)
#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT)
#define glVertexAttribI3uiv MANGLE(VertexAttribI3uiv)
#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT)
#define glVertexAttribI4bv MANGLE(VertexAttribI4bv)
#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT)
#define glVertexAttribI4i MANGLE(VertexAttribI4i)
#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT)
#define glVertexAttribI4iv MANGLE(VertexAttribI4iv)
#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT)
#define glVertexAttribI4sv MANGLE(VertexAttribI4sv)
#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT)
#define glVertexAttribI4ubv MANGLE(VertexAttribI4ubv)
#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT)
#define glVertexAttribI4ui MANGLE(VertexAttribI4ui)
#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT)
#define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv)
#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT)
#define glVertexAttribI4usv MANGLE(VertexAttribI4usv)
#define glVertexAttribIFormat MANGLE(VertexAttribIFormat)
#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
#define glVertexAttribL1dEXT MANGLE(VertexAttribL1dEXT)
#define glVertexAttribL1d MANGLE(VertexAttribL1d)
#define glVertexAttribL1dvEXT MANGLE(VertexAttribL1dvEXT)
#define glVertexAttribL1dv MANGLE(VertexAttribL1dv)
#define glVertexAttribL1i64NV MANGLE(VertexAttribL1i64NV)
#define glVertexAttribL1i64vNV MANGLE(VertexAttribL1i64vNV)
#define glVertexAttribL1ui64ARB MANGLE(VertexAttribL1ui64ARB)
#define glVertexAttribL1ui64NV MANGLE(VertexAttribL1ui64NV)
#define glVertexAttribL1ui64vARB MANGLE(VertexAttribL1ui64vARB)
#define glVertexAttribL1ui64vNV MANGLE(VertexAttribL1ui64vNV)
#define glVertexAttribL2dEXT MANGLE(VertexAttribL2dEXT)
#define glVertexAttribL2d MANGLE(VertexAttribL2d)
#define glVertexAttribL2dvEXT MANGLE(VertexAttribL2dvEXT)
#define glVertexAttribL2dv MANGLE(VertexAttribL2dv)
#define glVertexAttribL2i64NV MANGLE(VertexAttribL2i64NV)
#define glVertexAttribL2i64vNV MANGLE(VertexAttribL2i64vNV)
#define glVertexAttribL2ui64NV MANGLE(VertexAttribL2ui64NV)
#define glVertexAttribL2ui64vNV MANGLE(VertexAttribL2ui64vNV)
#define glVertexAttribL3dEXT MANGLE(VertexAttribL3dEXT)
#define glVertexAttribL3d MANGLE(VertexAttribL3d)
#define glVertexAttribL3dvEXT MANGLE(VertexAttribL3dvEXT)
#define glVertexAttribL3dv MANGLE(VertexAttribL3dv)
#define glVertexAttribL3i64NV MANGLE(VertexAttribL3i64NV)
#define glVertexAttribL3i64vNV MANGLE(VertexAttribL3i64vNV)
#define glVertexAttribL3ui64NV MANGLE(VertexAttribL3ui64NV)
#define glVertexAttribL3ui64vNV MANGLE(VertexAttribL3ui64vNV)
#define glVertexAttribL4dEXT MANGLE(VertexAttribL4dEXT)
#define glVertexAttribL4d MANGLE(VertexAttribL4d)
#define glVertexAttribL4dvEXT MANGLE(VertexAttribL4dvEXT)
#define glVertexAttribL4dv MANGLE(VertexAttribL4dv)
#define glVertexAttribL4i64NV MANGLE(VertexAttribL4i64NV)
#define glVertexAttribL4i64vNV MANGLE(VertexAttribL4i64vNV)
#define glVertexAttribL4ui64NV MANGLE(VertexAttribL4ui64NV)
#define glVertexAttribL4ui64vNV MANGLE(VertexAttribL4ui64vNV)
#define glVertexAttribLFormat MANGLE(VertexAttribLFormat)
#define glVertexAttribLFormatNV MANGLE(VertexAttribLFormatNV)
#define glVertexAttribLPointerEXT MANGLE(VertexAttribLPointerEXT)
#define glVertexAttribLPointer MANGLE(VertexAttribLPointer)
#define glVertexAttribP1ui MANGLE(VertexAttribP1ui)
#define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv)
#define glVertexAttribP2ui MANGLE(VertexAttribP2ui)
#define glVertexAttribP2uiv MANGLE(VertexAttribP2uiv)
#define glVertexAttribP3ui MANGLE(VertexAttribP3ui)
#define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv)
#define glVertexAttribP4ui MANGLE(VertexAttribP4ui)
#define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv)
#define glVertexAttribParameteriAMD MANGLE(VertexAttribParameteriAMD)
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
#define glVertexAttribPointer MANGLE(VertexAttribPointer)
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
#define glVertexAttribs1dvNV MANGLE(VertexAttribs1dvNV)
#define glVertexAttribs1fvNV MANGLE(VertexAttribs1fvNV)
#define glVertexAttribs1hvNV MANGLE(VertexAttribs1hvNV)
#define glVertexAttribs1svNV MANGLE(VertexAttribs1svNV)
#define glVertexAttribs2dvNV MANGLE(VertexAttribs2dvNV)
#define glVertexAttribs2fvNV MANGLE(VertexAttribs2fvNV)
#define glVertexAttribs2hvNV MANGLE(VertexAttribs2hvNV)
#define glVertexAttribs2svNV MANGLE(VertexAttribs2svNV)
#define glVertexAttribs3dvNV MANGLE(VertexAttribs3dvNV)
#define glVertexAttribs3fvNV MANGLE(VertexAttribs3fvNV)
#define glVertexAttribs3hvNV MANGLE(VertexAttribs3hvNV)
#define glVertexAttribs3svNV MANGLE(VertexAttribs3svNV)
#define glVertexAttribs4dvNV MANGLE(VertexAttribs4dvNV)
#define glVertexAttribs4fvNV MANGLE(VertexAttribs4fvNV)
#define glVertexAttribs4hvNV MANGLE(VertexAttribs4hvNV)
#define glVertexAttribs4svNV MANGLE(VertexAttribs4svNV)
#define glVertexAttribs4ubvNV MANGLE(VertexAttribs4ubvNV)
#define glVertexBindingDivisor MANGLE(VertexBindingDivisor)
#define glVertexBlendARB MANGLE(VertexBlendARB)
#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
#define glVertexFormatNV MANGLE(VertexFormatNV)
#define glVertexP2ui MANGLE(VertexP2ui)
#define glVertexP2uiv MANGLE(VertexP2uiv)
#define glVertexP3ui MANGLE(VertexP3ui)
#define glVertexP3uiv MANGLE(VertexP3uiv)
#define glVertexP4ui MANGLE(VertexP4ui)
#define glVertexP4uiv MANGLE(VertexP4uiv)
#define glVertexPointerEXT MANGLE(VertexPointerEXT)
#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
#define glVertexPointer MANGLE(VertexPointer)
#define glVertexPointervINTEL MANGLE(VertexPointervINTEL)
#define glVertexStream1dATI MANGLE(VertexStream1dATI)
#define glVertexStream1dvATI MANGLE(VertexStream1dvATI)
#define glVertexStream1fATI MANGLE(VertexStream1fATI)
#define glVertexStream1fvATI MANGLE(VertexStream1fvATI)
#define glVertexStream1iATI MANGLE(VertexStream1iATI)
#define glVertexStream1ivATI MANGLE(VertexStream1ivATI)
#define glVertexStream1sATI MANGLE(VertexStream1sATI)
#define glVertexStream1svATI MANGLE(VertexStream1svATI)
#define glVertexStream2dATI MANGLE(VertexStream2dATI)
#define glVertexStream2dvATI MANGLE(VertexStream2dvATI)
#define glVertexStream2fATI MANGLE(VertexStream2fATI)
#define glVertexStream2fvATI MANGLE(VertexStream2fvATI)
#define glVertexStream2iATI MANGLE(VertexStream2iATI)
#define glVertexStream2ivATI MANGLE(VertexStream2ivATI)
#define glVertexStream2sATI MANGLE(VertexStream2sATI)
#define glVertexStream2svATI MANGLE(VertexStream2svATI)
#define glVertexStream3dATI MANGLE(VertexStream3dATI)
#define glVertexStream3dvATI MANGLE(VertexStream3dvATI)
#define glVertexStream3fATI MANGLE(VertexStream3fATI)
#define glVertexStream3fvATI MANGLE(VertexStream3fvATI)
#define glVertexStream3iATI MANGLE(VertexStream3iATI)
#define glVertexStream3ivATI MANGLE(VertexStream3ivATI)
#define glVertexStream3sATI MANGLE(VertexStream3sATI)
#define glVertexStream3svATI MANGLE(VertexStream3svATI)
#define glVertexStream4dATI MANGLE(VertexStream4dATI)
#define glVertexStream4dvATI MANGLE(VertexStream4dvATI)
#define glVertexStream4fATI MANGLE(VertexStream4fATI)
#define glVertexStream4fvATI MANGLE(VertexStream4fvATI)
#define glVertexStream4iATI MANGLE(VertexStream4iATI)
#define glVertexStream4ivATI MANGLE(VertexStream4ivATI)
#define glVertexStream4sATI MANGLE(VertexStream4sATI)
#define glVertexStream4svATI MANGLE(VertexStream4svATI)
#define glVertexWeightfEXT MANGLE(VertexWeightfEXT)
#define glVertexWeightfvEXT MANGLE(VertexWeightfvEXT)
#define glVertexWeighthNV MANGLE(VertexWeighthNV)
#define glVertexWeighthvNV MANGLE(VertexWeighthvNV)
#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
#define glVideoCaptureNV MANGLE(VideoCaptureNV)
#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV)
#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV)
#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV)
#define glViewportArrayv MANGLE(ViewportArrayv)
#define glViewportIndexedf MANGLE(ViewportIndexedf)
#define glViewportIndexedfv MANGLE(ViewportIndexedfv)
#define glViewport MANGLE(Viewport)
#define glWaitSync MANGLE(WaitSync)
#define glWeightbvARB MANGLE(WeightbvARB)
#define glWeightdvARB MANGLE(WeightdvARB)
#define glWeightfvARB MANGLE(WeightfvARB)
#define glWeightivARB MANGLE(WeightivARB)
#define glWeightPathsNV MANGLE(WeightPathsNV)
#define glWeightPointerARB MANGLE(WeightPointerARB)
#define glWeightsvARB MANGLE(WeightsvARB)
#define glWeightubvARB MANGLE(WeightubvARB)
#define glWeightuivARB MANGLE(WeightuivARB)
#define glWeightusvARB MANGLE(WeightusvARB)
#define glWindowPos2dARB MANGLE(WindowPos2dARB)
#define glWindowPos2d MANGLE(WindowPos2d)
#define glWindowPos2dMESA MANGLE(WindowPos2dMESA)
#define glWindowPos2dvARB MANGLE(WindowPos2dvARB)
#define glWindowPos2dv MANGLE(WindowPos2dv)
#define glWindowPos2dvMESA MANGLE(WindowPos2dvMESA)
#define glWindowPos2fARB MANGLE(WindowPos2fARB)
#define glWindowPos2f MANGLE(WindowPos2f)
#define glWindowPos2fMESA MANGLE(WindowPos2fMESA)
#define glWindowPos2fvARB MANGLE(WindowPos2fvARB)
#define glWindowPos2fv MANGLE(WindowPos2fv)
#define glWindowPos2fvMESA MANGLE(WindowPos2fvMESA)
#define glWindowPos2iARB MANGLE(WindowPos2iARB)
#define glWindowPos2i MANGLE(WindowPos2i)
#define glWindowPos2iMESA MANGLE(WindowPos2iMESA)
#define glWindowPos2ivARB MANGLE(WindowPos2ivARB)
#define glWindowPos2iv MANGLE(WindowPos2iv)
#define glWindowPos2ivMESA MANGLE(WindowPos2ivMESA)
#define glWindowPos2sARB MANGLE(WindowPos2sARB)
#define glWindowPos2s MANGLE(WindowPos2s)
#define glWindowPos2sMESA MANGLE(WindowPos2sMESA)
#define glWindowPos2svARB MANGLE(WindowPos2svARB)
#define glWindowPos2sv MANGLE(WindowPos2sv)
#define glWindowPos2svMESA MANGLE(WindowPos2svMESA)
#define glWindowPos3dARB MANGLE(WindowPos3dARB)
#define glWindowPos3d MANGLE(WindowPos3d)
#define glWindowPos3dMESA MANGLE(WindowPos3dMESA)
#define glWindowPos3dvARB MANGLE(WindowPos3dvARB)
#define glWindowPos3dv MANGLE(WindowPos3dv)
#define glWindowPos3dvMESA MANGLE(WindowPos3dvMESA)
#define glWindowPos3fARB MANGLE(WindowPos3fARB)
#define glWindowPos3f MANGLE(WindowPos3f)
#define glWindowPos3fMESA MANGLE(WindowPos3fMESA)
#define glWindowPos3fvARB MANGLE(WindowPos3fvARB)
#define glWindowPos3fv MANGLE(WindowPos3fv)
#define glWindowPos3fvMESA MANGLE(WindowPos3fvMESA)
#define glWindowPos3iARB MANGLE(WindowPos3iARB)
#define glWindowPos3i MANGLE(WindowPos3i)
#define glWindowPos3iMESA MANGLE(WindowPos3iMESA)
#define glWindowPos3ivARB MANGLE(WindowPos3ivARB)
#define glWindowPos3iv MANGLE(WindowPos3iv)
#define glWindowPos3ivMESA MANGLE(WindowPos3ivMESA)
#define glWindowPos3sARB MANGLE(WindowPos3sARB)
#define glWindowPos3s MANGLE(WindowPos3s)
#define glWindowPos3sMESA MANGLE(WindowPos3sMESA)
#define glWindowPos3svARB MANGLE(WindowPos3svARB)
#define glWindowPos3sv MANGLE(WindowPos3sv)
#define glWindowPos3svMESA MANGLE(WindowPos3svMESA)
#define glWindowPos4dMESA MANGLE(WindowPos4dMESA)
#define glWindowPos4dvMESA MANGLE(WindowPos4dvMESA)
#define glWindowPos4fMESA MANGLE(WindowPos4fMESA)
#define glWindowPos4fvMESA MANGLE(WindowPos4fvMESA)
#define glWindowPos4iMESA MANGLE(WindowPos4iMESA)
#define glWindowPos4ivMESA MANGLE(WindowPos4ivMESA)
#define glWindowPos4sMESA MANGLE(WindowPos4sMESA)
#define glWindowPos4svMESA MANGLE(WindowPos4svMESA)
#define glWriteMaskEXT MANGLE(WriteMaskEXT)
#endif /* GL_MANGLE_H */