曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜. rahbord-ins.ir - GrazzMean-Shell
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name : zend_ptr_stack.h
/*
   +----------------------------------------------------------------------+
   | Zend Engine                                                          |
   +----------------------------------------------------------------------+
   | Copyright (c) Zend Technologies Ltd. (http://www.zend.com)           |
   +----------------------------------------------------------------------+
   | This source file is subject to version 2.00 of the Zend license,     |
   | that is bundled with this package in the file LICENSE, and is        |
   | available through the world-wide-web at the following url:           |
   | http://www.zend.com/license/2_00.txt.                                |
   | If you did not receive a copy of the Zend license and are unable to  |
   | obtain it through the world-wide-web, please send a note to          |
   | license@zend.com so we can mail you a copy immediately.              |
   +----------------------------------------------------------------------+
   | Authors: Andi Gutmans <andi@php.net>                                 |
   |          Zeev Suraski <zeev@php.net>                                 |
   +----------------------------------------------------------------------+
*/

#ifndef ZEND_PTR_STACK_H
#define ZEND_PTR_STACK_H

typedef struct _zend_ptr_stack {
	int top, max;
	void **elements;
	void **top_element;
	zend_bool persistent;
} zend_ptr_stack;


#define PTR_STACK_BLOCK_SIZE 64

BEGIN_EXTERN_C()
ZEND_API void zend_ptr_stack_init(zend_ptr_stack *stack);
ZEND_API void zend_ptr_stack_init_ex(zend_ptr_stack *stack, zend_bool persistent);
ZEND_API void zend_ptr_stack_n_push(zend_ptr_stack *stack, int count, ...);
ZEND_API void zend_ptr_stack_n_pop(zend_ptr_stack *stack, int count, ...);
ZEND_API void zend_ptr_stack_destroy(zend_ptr_stack *stack);
ZEND_API void zend_ptr_stack_apply(zend_ptr_stack *stack, void (*func)(void *));
ZEND_API void zend_ptr_stack_reverse_apply(zend_ptr_stack *stack, void (*func)(void *));
ZEND_API void zend_ptr_stack_clean(zend_ptr_stack *stack, void (*func)(void *), zend_bool free_elements);
ZEND_API int zend_ptr_stack_num_elements(zend_ptr_stack *stack);
END_EXTERN_C()

#define ZEND_PTR_STACK_RESIZE_IF_NEEDED(stack, count)		\
	if (stack->top+count > stack->max) {					\
		/* we need to allocate more memory */				\
		do {												\
			stack->max += PTR_STACK_BLOCK_SIZE;				\
		} while (stack->top+count > stack->max);			\
		stack->elements = (void **) perealloc(stack->elements, (sizeof(void *) * (stack->max)), stack->persistent);	\
		stack->top_element = stack->elements+stack->top;	\
	}

/*	Not doing this with a macro because of the loop unrolling in the element assignment.
	Just using a macro for 3 in the body for readability sake. */
static zend_always_inline void zend_ptr_stack_3_push(zend_ptr_stack *stack, void *a, void *b, void *c)
{
#define ZEND_PTR_STACK_NUM_ARGS 3

	ZEND_PTR_STACK_RESIZE_IF_NEEDED(stack, ZEND_PTR_STACK_NUM_ARGS)

	stack->top += ZEND_PTR_STACK_NUM_ARGS;
	*(stack->top_element++) = a;
	*(stack->top_element++) = b;
	*(stack->top_element++) = c;

#undef ZEND_PTR_STACK_NUM_ARGS
}

static zend_always_inline void zend_ptr_stack_2_push(zend_ptr_stack *stack, void *a, void *b)
{
#define ZEND_PTR_STACK_NUM_ARGS 2

	ZEND_PTR_STACK_RESIZE_IF_NEEDED(stack, ZEND_PTR_STACK_NUM_ARGS)

	stack->top += ZEND_PTR_STACK_NUM_ARGS;
	*(stack->top_element++) = a;
	*(stack->top_element++) = b;

#undef ZEND_PTR_STACK_NUM_ARGS
}

static zend_always_inline void zend_ptr_stack_3_pop(zend_ptr_stack *stack, void **a, void **b, void **c)
{
	*a = *(--stack->top_element);
	*b = *(--stack->top_element);
	*c = *(--stack->top_element);
	stack->top -= 3;
}

static zend_always_inline void zend_ptr_stack_2_pop(zend_ptr_stack *stack, void **a, void **b)
{
	*a = *(--stack->top_element);
	*b = *(--stack->top_element);
	stack->top -= 2;
}

static zend_always_inline void zend_ptr_stack_push(zend_ptr_stack *stack, void *ptr)
{
	ZEND_PTR_STACK_RESIZE_IF_NEEDED(stack, 1)

	stack->top++;
	*(stack->top_element++) = ptr;
}

static zend_always_inline void *zend_ptr_stack_pop(zend_ptr_stack *stack)
{
	stack->top--;
	return *(--stack->top_element);
}

static zend_always_inline void *zend_ptr_stack_top(zend_ptr_stack *stack)
{
    return stack->elements[stack->top - 1];
}

#endif /* ZEND_PTR_STACK_H */
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