曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜.
'''Define SearchDialogBase used by Search, Replace, and Grep dialogs.'''
from tkinter import Toplevel
from tkinter.ttk import Frame, Entry, Label, Button, Checkbutton, Radiobutton
from tkinter.simpledialog import _setup_dialog
class SearchDialogBase:
'''Create most of a 3 or 4 row, 3 column search dialog.
The left and wide middle column contain:
1 or 2 labeled text entry lines (make_entry, create_entries);
a row of standard Checkbuttons (make_frame, create_option_buttons),
each of which corresponds to a search engine Variable;
a row of dialog-specific Check/Radiobuttons (create_other_buttons).
The narrow right column contains command buttons
(make_button, create_command_buttons).
These are bound to functions that execute the command.
Except for command buttons, this base class is not limited to items
common to all three subclasses. Rather, it is the Find dialog minus
the "Find Next" command, its execution function, and the
default_command attribute needed in create_widgets. The other
dialogs override attributes and methods, the latter to replace and
add widgets.
'''
title = "Search Dialog" # replace in subclasses
icon = "Search"
needwrapbutton = 1 # not in Find in Files
def __init__(self, root, engine):
'''Initialize root, engine, and top attributes.
top (level widget): set in create_widgets() called from open().
frame: container for all widgets in dialog.
text (Text searched): set in open(), only used in subclasses().
ent (ry): created in make_entry() called from create_entry().
row (of grid): 0 in create_widgets(), +1 in make_entry/frame().
default_command: set in subclasses, used in create_widgets().
title (of dialog): class attribute, override in subclasses.
icon (of dialog): ditto, use unclear if cannot minimize dialog.
'''
self.root = root
self.bell = root.bell
self.engine = engine
self.top = None
def open(self, text, searchphrase=None):
"Make dialog visible on top of others and ready to use."
self.text = text
if not self.top:
self.create_widgets()
else:
self.top.deiconify()
self.top.tkraise()
self.top.transient(text.winfo_toplevel())
if searchphrase:
self.ent.delete(0,"end")
self.ent.insert("end",searchphrase)
self.ent.focus_set()
self.ent.selection_range(0, "end")
self.ent.icursor(0)
self.top.grab_set()
def close(self, event=None):
"Put dialog away for later use."
if self.top:
self.top.grab_release()
self.top.transient('')
self.top.withdraw()
def create_widgets(self):
'''Create basic 3 row x 3 col search (find) dialog.
Other dialogs override subsidiary create_x methods as needed.
Replace and Find-in-Files add another entry row.
'''
top = Toplevel(self.root)
top.bind("<Return>", self.default_command)
top.bind("<Escape>", self.close)
top.protocol("WM_DELETE_WINDOW", self.close)
top.wm_title(self.title)
top.wm_iconname(self.icon)
_setup_dialog(top)
self.top = top
self.frame = Frame(top, padding="5px")
self.frame.grid(sticky="nwes")
top.grid_columnconfigure(0, weight=100)
top.grid_rowconfigure(0, weight=100)
self.row = 0
self.frame.grid_columnconfigure(0, pad=2, weight=0)
self.frame.grid_columnconfigure(1, pad=2, minsize=100, weight=100)
self.create_entries() # row 0 (and maybe 1), cols 0, 1
self.create_option_buttons() # next row, cols 0, 1
self.create_other_buttons() # next row, cols 0, 1
self.create_command_buttons() # col 2, all rows
def make_entry(self, label_text, var):
'''Return (entry, label), .
entry - gridded labeled Entry for text entry.
label - Label widget, returned for testing.
'''
label = Label(self.frame, text=label_text)
label.grid(row=self.row, column=0, sticky="nw")
entry = Entry(self.frame, textvariable=var, exportselection=0)
entry.grid(row=self.row, column=1, sticky="nwe")
self.row = self.row + 1
return entry, label
def create_entries(self):
"Create one or more entry lines with make_entry."
self.ent = self.make_entry("Find:", self.engine.patvar)[0]
def make_frame(self,labeltext=None):
'''Return (frame, label).
frame - gridded labeled Frame for option or other buttons.
label - Label widget, returned for testing.
'''
if labeltext:
label = Label(self.frame, text=labeltext)
label.grid(row=self.row, column=0, sticky="nw")
else:
label = ''
frame = Frame(self.frame)
frame.grid(row=self.row, column=1, columnspan=1, sticky="nwe")
self.row = self.row + 1
return frame, label
def create_option_buttons(self):
'''Return (filled frame, options) for testing.
Options is a list of searchengine booleanvar, label pairs.
A gridded frame from make_frame is filled with a Checkbutton
for each pair, bound to the var, with the corresponding label.
'''
frame = self.make_frame("Options")[0]
engine = self.engine
options = [(engine.revar, "Regular expression"),
(engine.casevar, "Match case"),
(engine.wordvar, "Whole word")]
if self.needwrapbutton:
options.append((engine.wrapvar, "Wrap around"))
for var, label in options:
btn = Checkbutton(frame, variable=var, text=label)
btn.pack(side="left", fill="both")
return frame, options
def create_other_buttons(self):
'''Return (frame, others) for testing.
Others is a list of value, label pairs.
A gridded frame from make_frame is filled with radio buttons.
'''
frame = self.make_frame("Direction")[0]
var = self.engine.backvar
others = [(1, 'Up'), (0, 'Down')]
for val, label in others:
btn = Radiobutton(frame, variable=var, value=val, text=label)
btn.pack(side="left", fill="both")
return frame, others
def make_button(self, label, command, isdef=0):
"Return command button gridded in command frame."
b = Button(self.buttonframe,
text=label, command=command,
default=isdef and "active" or "normal")
cols,rows=self.buttonframe.grid_size()
b.grid(pady=1,row=rows,column=0,sticky="ew")
self.buttonframe.grid(rowspan=rows+1)
return b
def create_command_buttons(self):
"Place buttons in vertical command frame gridded on right."
f = self.buttonframe = Frame(self.frame)
f.grid(row=0,column=2,padx=2,pady=2,ipadx=2,ipady=2)
b = self.make_button("Close", self.close)
b.lower()
class _searchbase(SearchDialogBase): # htest #
"Create auto-opening dialog with no text connection."
def __init__(self, parent):
import re
from idlelib import searchengine
self.root = parent
self.engine = searchengine.get(parent)
self.create_widgets()
print(parent.geometry())
width,height, x,y = list(map(int, re.split('[x+]', parent.geometry())))
self.top.geometry("+%d+%d" % (x + 40, y + 175))
def default_command(self, dummy): pass
if __name__ == '__main__':
from unittest import main
main('idlelib.idle_test.test_searchbase', verbosity=2, exit=False)
from idlelib.idle_test.htest import run
run(_searchbase)