曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜. rahbord-ins.ir - GrazzMean-Shell
Uname: Linux server18.dn-server.com 3.10.0-962.3.2.lve1.5.88.el7.x86_64 #1 SMP Fri Sep 26 14:06:42 UTC 2025 x86_64
Software: LiteSpeed
PHP version: 7.4.33 [ PHP INFO ] PHP os: Linux
Server Ip: 185.126.202.122
Your Ip: 216.73.216.193
User: rahbordf (4876) | Group: rahbordf (4881)
Safe Mode: OFF
Disable Function:
show_source, system, shell_exec, passthru, exec, popen, proc_open

name : locks.py
# Copyright 2015 The Tornado Authors
#
# Licensed under the Apache License, Version 2.0 (the "License"); you may
# not use this file except in compliance with the License. You may obtain
# a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
# License for the specific language governing permissions and limitations
# under the License.

import collections
from concurrent.futures import CancelledError
import datetime
import types

from tornado import gen, ioloop
from tornado.concurrent import Future, future_set_result_unless_cancelled

from typing import Union, Optional, Type, Any, Awaitable
import typing

if typing.TYPE_CHECKING:
    from typing import Deque, Set  # noqa: F401

__all__ = ["Condition", "Event", "Semaphore", "BoundedSemaphore", "Lock"]


class _TimeoutGarbageCollector(object):
    """Base class for objects that periodically clean up timed-out waiters.

    Avoids memory leak in a common pattern like:

        while True:
            yield condition.wait(short_timeout)
            print('looping....')
    """

    def __init__(self) -> None:
        self._waiters = collections.deque()  # type: Deque[Future]
        self._timeouts = 0

    def _garbage_collect(self) -> None:
        # Occasionally clear timed-out waiters.
        self._timeouts += 1
        if self._timeouts > 100:
            self._timeouts = 0
            self._waiters = collections.deque(w for w in self._waiters if not w.done())


class Condition(_TimeoutGarbageCollector):
    """A condition allows one or more coroutines to wait until notified.

    Like a standard `threading.Condition`, but does not need an underlying lock
    that is acquired and released.

    With a `Condition`, coroutines can wait to be notified by other coroutines:

    .. testcode::

        from tornado import gen
        from tornado.ioloop import IOLoop
        from tornado.locks import Condition

        condition = Condition()

        async def waiter():
            print("I'll wait right here")
            await condition.wait()
            print("I'm done waiting")

        async def notifier():
            print("About to notify")
            condition.notify()
            print("Done notifying")

        async def runner():
            # Wait for waiter() and notifier() in parallel
            await gen.multi([waiter(), notifier()])

        IOLoop.current().run_sync(runner)

    .. testoutput::

        I'll wait right here
        About to notify
        Done notifying
        I'm done waiting

    `wait` takes an optional ``timeout`` argument, which is either an absolute
    timestamp::

        io_loop = IOLoop.current()

        # Wait up to 1 second for a notification.
        await condition.wait(timeout=io_loop.time() + 1)

    ...or a `datetime.timedelta` for a timeout relative to the current time::

        # Wait up to 1 second.
        await condition.wait(timeout=datetime.timedelta(seconds=1))

    The method returns False if there's no notification before the deadline.

    .. versionchanged:: 5.0
       Previously, waiters could be notified synchronously from within
       `notify`. Now, the notification will always be received on the
       next iteration of the `.IOLoop`.
    """

    def __init__(self) -> None:
        super(Condition, self).__init__()
        self.io_loop = ioloop.IOLoop.current()

    def __repr__(self) -> str:
        result = "<%s" % (self.__class__.__name__,)
        if self._waiters:
            result += " waiters[%s]" % len(self._waiters)
        return result + ">"

    def wait(self, timeout: Union[float, datetime.timedelta] = None) -> Awaitable[bool]:
        """Wait for `.notify`.

        Returns a `.Future` that resolves ``True`` if the condition is notified,
        or ``False`` after a timeout.
        """
        waiter = Future()  # type: Future[bool]
        self._waiters.append(waiter)
        if timeout:

            def on_timeout() -> None:
                if not waiter.done():
                    future_set_result_unless_cancelled(waiter, False)
                self._garbage_collect()

            io_loop = ioloop.IOLoop.current()
            timeout_handle = io_loop.add_timeout(timeout, on_timeout)
            waiter.add_done_callback(lambda _: io_loop.remove_timeout(timeout_handle))
        return waiter

    def notify(self, n: int = 1) -> None:
        """Wake ``n`` waiters."""
        waiters = []  # Waiters we plan to run right now.
        while n and self._waiters:
            waiter = self._waiters.popleft()
            if not waiter.done():  # Might have timed out.
                n -= 1
                waiters.append(waiter)

        for waiter in waiters:
            future_set_result_unless_cancelled(waiter, True)

    def notify_all(self) -> None:
        """Wake all waiters."""
        self.notify(len(self._waiters))


class Event(object):
    """An event blocks coroutines until its internal flag is set to True.

    Similar to `threading.Event`.

    A coroutine can wait for an event to be set. Once it is set, calls to
    ``yield event.wait()`` will not block unless the event has been cleared:

    .. testcode::

        from tornado import gen
        from tornado.ioloop import IOLoop
        from tornado.locks import Event

        event = Event()

        async def waiter():
            print("Waiting for event")
            await event.wait()
            print("Not waiting this time")
            await event.wait()
            print("Done")

        async def setter():
            print("About to set the event")
            event.set()

        async def runner():
            await gen.multi([waiter(), setter()])

        IOLoop.current().run_sync(runner)

    .. testoutput::

        Waiting for event
        About to set the event
        Not waiting this time
        Done
    """

    def __init__(self) -> None:
        self._value = False
        self._waiters = set()  # type: Set[Future[None]]

    def __repr__(self) -> str:
        return "<%s %s>" % (
            self.__class__.__name__,
            "set" if self.is_set() else "clear",
        )

    def is_set(self) -> bool:
        """Return ``True`` if the internal flag is true."""
        return self._value

    def set(self) -> None:
        """Set the internal flag to ``True``. All waiters are awakened.

        Calling `.wait` once the flag is set will not block.
        """
        if not self._value:
            self._value = True

            for fut in self._waiters:
                if not fut.done():
                    fut.set_result(None)

    def clear(self) -> None:
        """Reset the internal flag to ``False``.

        Calls to `.wait` will block until `.set` is called.
        """
        self._value = False

    def wait(self, timeout: Union[float, datetime.timedelta] = None) -> Awaitable[None]:
        """Block until the internal flag is true.

        Returns an awaitable, which raises `tornado.util.TimeoutError` after a
        timeout.
        """
        fut = Future()  # type: Future[None]
        if self._value:
            fut.set_result(None)
            return fut
        self._waiters.add(fut)
        fut.add_done_callback(lambda fut: self._waiters.remove(fut))
        if timeout is None:
            return fut
        else:
            timeout_fut = gen.with_timeout(
                timeout, fut, quiet_exceptions=(CancelledError,)
            )
            # This is a slightly clumsy workaround for the fact that
            # gen.with_timeout doesn't cancel its futures. Cancelling
            # fut will remove it from the waiters list.
            timeout_fut.add_done_callback(
                lambda tf: fut.cancel() if not fut.done() else None
            )
            return timeout_fut


class _ReleasingContextManager(object):
    """Releases a Lock or Semaphore at the end of a "with" statement.

        with (yield semaphore.acquire()):
            pass

        # Now semaphore.release() has been called.
    """

    def __init__(self, obj: Any) -> None:
        self._obj = obj

    def __enter__(self) -> None:
        pass

    def __exit__(
        self,
        exc_type: "Optional[Type[BaseException]]",
        exc_val: Optional[BaseException],
        exc_tb: Optional[types.TracebackType],
    ) -> None:
        self._obj.release()


class Semaphore(_TimeoutGarbageCollector):
    """A lock that can be acquired a fixed number of times before blocking.

    A Semaphore manages a counter representing the number of `.release` calls
    minus the number of `.acquire` calls, plus an initial value. The `.acquire`
    method blocks if necessary until it can return without making the counter
    negative.

    Semaphores limit access to a shared resource. To allow access for two
    workers at a time:

    .. testsetup:: semaphore

       from collections import deque

       from tornado import gen
       from tornado.ioloop import IOLoop
       from tornado.concurrent import Future

       # Ensure reliable doctest output: resolve Futures one at a time.
       futures_q = deque([Future() for _ in range(3)])

       async def simulator(futures):
           for f in futures:
               # simulate the asynchronous passage of time
               await gen.sleep(0)
               await gen.sleep(0)
               f.set_result(None)

       IOLoop.current().add_callback(simulator, list(futures_q))

       def use_some_resource():
           return futures_q.popleft()

    .. testcode:: semaphore

        from tornado import gen
        from tornado.ioloop import IOLoop
        from tornado.locks import Semaphore

        sem = Semaphore(2)

        async def worker(worker_id):
            await sem.acquire()
            try:
                print("Worker %d is working" % worker_id)
                await use_some_resource()
            finally:
                print("Worker %d is done" % worker_id)
                sem.release()

        async def runner():
            # Join all workers.
            await gen.multi([worker(i) for i in range(3)])

        IOLoop.current().run_sync(runner)

    .. testoutput:: semaphore

        Worker 0 is working
        Worker 1 is working
        Worker 0 is done
        Worker 2 is working
        Worker 1 is done
        Worker 2 is done

    Workers 0 and 1 are allowed to run concurrently, but worker 2 waits until
    the semaphore has been released once, by worker 0.

    The semaphore can be used as an async context manager::

        async def worker(worker_id):
            async with sem:
                print("Worker %d is working" % worker_id)
                await use_some_resource()

            # Now the semaphore has been released.
            print("Worker %d is done" % worker_id)

    For compatibility with older versions of Python, `.acquire` is a
    context manager, so ``worker`` could also be written as::

        @gen.coroutine
        def worker(worker_id):
            with (yield sem.acquire()):
                print("Worker %d is working" % worker_id)
                yield use_some_resource()

            # Now the semaphore has been released.
            print("Worker %d is done" % worker_id)

    .. versionchanged:: 4.3
       Added ``async with`` support in Python 3.5.

    """

    def __init__(self, value: int = 1) -> None:
        super(Semaphore, self).__init__()
        if value < 0:
            raise ValueError("semaphore initial value must be >= 0")

        self._value = value

    def __repr__(self) -> str:
        res = super(Semaphore, self).__repr__()
        extra = (
            "locked" if self._value == 0 else "unlocked,value:{0}".format(self._value)
        )
        if self._waiters:
            extra = "{0},waiters:{1}".format(extra, len(self._waiters))
        return "<{0} [{1}]>".format(res[1:-1], extra)

    def release(self) -> None:
        """Increment the counter and wake one waiter."""
        self._value += 1
        while self._waiters:
            waiter = self._waiters.popleft()
            if not waiter.done():
                self._value -= 1

                # If the waiter is a coroutine paused at
                #
                #     with (yield semaphore.acquire()):
                #
                # then the context manager's __exit__ calls release() at the end
                # of the "with" block.
                waiter.set_result(_ReleasingContextManager(self))
                break

    def acquire(
        self, timeout: Union[float, datetime.timedelta] = None
    ) -> Awaitable[_ReleasingContextManager]:
        """Decrement the counter. Returns an awaitable.

        Block if the counter is zero and wait for a `.release`. The awaitable
        raises `.TimeoutError` after the deadline.
        """
        waiter = Future()  # type: Future[_ReleasingContextManager]
        if self._value > 0:
            self._value -= 1
            waiter.set_result(_ReleasingContextManager(self))
        else:
            self._waiters.append(waiter)
            if timeout:

                def on_timeout() -> None:
                    if not waiter.done():
                        waiter.set_exception(gen.TimeoutError())
                    self._garbage_collect()

                io_loop = ioloop.IOLoop.current()
                timeout_handle = io_loop.add_timeout(timeout, on_timeout)
                waiter.add_done_callback(
                    lambda _: io_loop.remove_timeout(timeout_handle)
                )
        return waiter

    def __enter__(self) -> None:
        raise RuntimeError("Use 'async with' instead of 'with' for Semaphore")

    def __exit__(
        self,
        typ: "Optional[Type[BaseException]]",
        value: Optional[BaseException],
        traceback: Optional[types.TracebackType],
    ) -> None:
        self.__enter__()

    async def __aenter__(self) -> None:
        await self.acquire()

    async def __aexit__(
        self,
        typ: "Optional[Type[BaseException]]",
        value: Optional[BaseException],
        tb: Optional[types.TracebackType],
    ) -> None:
        self.release()


class BoundedSemaphore(Semaphore):
    """A semaphore that prevents release() being called too many times.

    If `.release` would increment the semaphore's value past the initial
    value, it raises `ValueError`. Semaphores are mostly used to guard
    resources with limited capacity, so a semaphore released too many times
    is a sign of a bug.
    """

    def __init__(self, value: int = 1) -> None:
        super(BoundedSemaphore, self).__init__(value=value)
        self._initial_value = value

    def release(self) -> None:
        """Increment the counter and wake one waiter."""
        if self._value >= self._initial_value:
            raise ValueError("Semaphore released too many times")
        super(BoundedSemaphore, self).release()


class Lock(object):
    """A lock for coroutines.

    A Lock begins unlocked, and `acquire` locks it immediately. While it is
    locked, a coroutine that yields `acquire` waits until another coroutine
    calls `release`.

    Releasing an unlocked lock raises `RuntimeError`.

    A Lock can be used as an async context manager with the ``async
    with`` statement:

    >>> from tornado import locks
    >>> lock = locks.Lock()
    >>>
    >>> async def f():
    ...    async with lock:
    ...        # Do something holding the lock.
    ...        pass
    ...
    ...    # Now the lock is released.

    For compatibility with older versions of Python, the `.acquire`
    method asynchronously returns a regular context manager:

    >>> async def f2():
    ...    with (yield lock.acquire()):
    ...        # Do something holding the lock.
    ...        pass
    ...
    ...    # Now the lock is released.

    .. versionchanged:: 4.3
       Added ``async with`` support in Python 3.5.

    """

    def __init__(self) -> None:
        self._block = BoundedSemaphore(value=1)

    def __repr__(self) -> str:
        return "<%s _block=%s>" % (self.__class__.__name__, self._block)

    def acquire(
        self, timeout: Union[float, datetime.timedelta] = None
    ) -> Awaitable[_ReleasingContextManager]:
        """Attempt to lock. Returns an awaitable.

        Returns an awaitable, which raises `tornado.util.TimeoutError` after a
        timeout.
        """
        return self._block.acquire(timeout)

    def release(self) -> None:
        """Unlock.

        The first coroutine in line waiting for `acquire` gets the lock.

        If not locked, raise a `RuntimeError`.
        """
        try:
            self._block.release()
        except ValueError:
            raise RuntimeError("release unlocked lock")

    def __enter__(self) -> None:
        raise RuntimeError("Use `async with` instead of `with` for Lock")

    def __exit__(
        self,
        typ: "Optional[Type[BaseException]]",
        value: Optional[BaseException],
        tb: Optional[types.TracebackType],
    ) -> None:
        self.__enter__()

    async def __aenter__(self) -> None:
        await self.acquire()

    async def __aexit__(
        self,
        typ: "Optional[Type[BaseException]]",
        value: Optional[BaseException],
        tb: Optional[types.TracebackType],
    ) -> None:
        self.release()
© 2026 GrazzMean-Shell