曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜. rahbord-ins.ir - GrazzMean-Shell
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name : test_winsound.py
# Ridiculously simple test of the winsound module for Windows.

import functools
import os
import subprocess
import time
import unittest

from test import support

support.requires('audio')
winsound = support.import_module('winsound')


# Unless we actually have an ear in the room, we have no idea whether a sound
# actually plays, and it's incredibly flaky trying to figure out if a sound
# even *should* play.  Instead of guessing, just call the function and assume
# it either passed or raised the RuntimeError we expect in case of failure.
def sound_func(func):
    @functools.wraps(func)
    def wrapper(*args, **kwargs):
        try:
            ret = func(*args, **kwargs)
        except RuntimeError as e:
            if support.verbose:
                print(func.__name__, 'failed:', e)
        else:
            if support.verbose:
                print(func.__name__, 'returned')
            return ret
    return wrapper


safe_Beep = sound_func(winsound.Beep)
safe_MessageBeep = sound_func(winsound.MessageBeep)
safe_PlaySound = sound_func(winsound.PlaySound)


class BeepTest(unittest.TestCase):

    def test_errors(self):
        self.assertRaises(TypeError, winsound.Beep)
        self.assertRaises(ValueError, winsound.Beep, 36, 75)
        self.assertRaises(ValueError, winsound.Beep, 32768, 75)

    def test_extremes(self):
        safe_Beep(37, 75)
        safe_Beep(32767, 75)

    def test_increasingfrequency(self):
        for i in range(100, 2000, 100):
            safe_Beep(i, 75)

    def test_keyword_args(self):
        safe_Beep(duration=75, frequency=2000)


class MessageBeepTest(unittest.TestCase):

    def tearDown(self):
        time.sleep(0.5)

    def test_default(self):
        self.assertRaises(TypeError, winsound.MessageBeep, "bad")
        self.assertRaises(TypeError, winsound.MessageBeep, 42, 42)
        safe_MessageBeep()

    def test_ok(self):
        safe_MessageBeep(winsound.MB_OK)

    def test_asterisk(self):
        safe_MessageBeep(winsound.MB_ICONASTERISK)

    def test_exclamation(self):
        safe_MessageBeep(winsound.MB_ICONEXCLAMATION)

    def test_hand(self):
        safe_MessageBeep(winsound.MB_ICONHAND)

    def test_question(self):
        safe_MessageBeep(winsound.MB_ICONQUESTION)

    def test_keyword_args(self):
        safe_MessageBeep(type=winsound.MB_OK)


class PlaySoundTest(unittest.TestCase):

    def test_errors(self):
        self.assertRaises(TypeError, winsound.PlaySound)
        self.assertRaises(TypeError, winsound.PlaySound, "bad", "bad")
        self.assertRaises(
            RuntimeError,
            winsound.PlaySound,
            "none", winsound.SND_ASYNC | winsound.SND_MEMORY
        )
        self.assertRaises(TypeError, winsound.PlaySound, b"bad", 0)
        self.assertRaises(TypeError, winsound.PlaySound, "bad",
                          winsound.SND_MEMORY)
        self.assertRaises(TypeError, winsound.PlaySound, 1, 0)
        # embedded null character
        self.assertRaises(ValueError, winsound.PlaySound, 'bad\0', 0)

    def test_keyword_args(self):
        safe_PlaySound(flags=winsound.SND_ALIAS, sound="SystemExit")

    def test_snd_memory(self):
        with open(support.findfile('pluck-pcm8.wav',
                                   subdir='audiodata'), 'rb') as f:
            audio_data = f.read()
        safe_PlaySound(audio_data, winsound.SND_MEMORY)
        audio_data = bytearray(audio_data)
        safe_PlaySound(audio_data, winsound.SND_MEMORY)

    def test_snd_filename(self):
        fn = support.findfile('pluck-pcm8.wav', subdir='audiodata')
        safe_PlaySound(fn, winsound.SND_FILENAME | winsound.SND_NODEFAULT)

    def test_aliases(self):
        aliases = [
            "SystemAsterisk",
            "SystemExclamation",
            "SystemExit",
            "SystemHand",
            "SystemQuestion",
        ]
        for alias in aliases:
            with self.subTest(alias=alias):
                safe_PlaySound(alias, winsound.SND_ALIAS)

    def test_alias_fallback(self):
        safe_PlaySound('!"$%&/(#+*', winsound.SND_ALIAS)

    def test_alias_nofallback(self):
        safe_PlaySound('!"$%&/(#+*', winsound.SND_ALIAS | winsound.SND_NODEFAULT)

    def test_stopasync(self):
        safe_PlaySound(
            'SystemQuestion',
            winsound.SND_ALIAS | winsound.SND_ASYNC | winsound.SND_LOOP
        )
        time.sleep(0.5)
        safe_PlaySound('SystemQuestion', winsound.SND_ALIAS | winsound.SND_NOSTOP)
        # Issue 8367: PlaySound(None, winsound.SND_PURGE)
        # does not raise on systems without a sound card.
        winsound.PlaySound(None, winsound.SND_PURGE)


if __name__ == "__main__":
    unittest.main()
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