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曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜.
// Copyright 2021 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef INCLUDE_V8_TRACED_HANDLE_H_
#define INCLUDE_V8_TRACED_HANDLE_H_
#include <stddef.h>
#include <stdint.h>
#include <stdio.h>
#include <atomic>
#include <memory>
#include <type_traits>
#include <utility>
#include "v8-internal.h" // NOLINT(build/include_directory)
#include "v8-local-handle.h" // NOLINT(build/include_directory)
#include "v8-weak-callback-info.h" // NOLINT(build/include_directory)
#include "v8config.h" // NOLINT(build/include_directory)
namespace v8 {
class Value;
namespace internal {
class BasicTracedReferenceExtractor;
enum class GlobalHandleStoreMode {
kInitializingStore,
kAssigningStore,
};
V8_EXPORT internal::Address* GlobalizeTracedReference(
internal::Isolate* isolate, internal::Address* handle,
internal::Address* slot, GlobalHandleStoreMode store_mode);
V8_EXPORT void MoveTracedReference(internal::Address** from,
internal::Address** to);
V8_EXPORT void CopyTracedReference(const internal::Address* const* from,
internal::Address** to);
V8_EXPORT void DisposeTracedReference(internal::Address* global_handle);
} // namespace internal
class TracedReferenceBase {
public:
/**
* Returns true if the reference is empty, i.e., has not been assigned
* object.
*/
bool IsEmpty() const { return val_ == nullptr; }
/**
* If non-empty, destroy the underlying storage cell. |IsEmpty| will return
* true after this call.
*/
V8_INLINE void Reset();
/**
* Construct a Local<Value> from this handle.
*/
V8_INLINE v8::Local<v8::Value> Get(v8::Isolate* isolate) const {
if (IsEmpty()) return Local<Value>();
return Local<Value>::New(isolate, reinterpret_cast<Value*>(val_));
}
/**
* Returns true if this TracedReference is empty, i.e., has not been
* assigned an object. This version of IsEmpty is thread-safe.
*/
bool IsEmptyThreadSafe() const {
return this->GetSlotThreadSafe() == nullptr;
}
/**
* Assigns a wrapper class ID to the handle.
*/
V8_INLINE void SetWrapperClassId(uint16_t class_id);
/**
* Returns the class ID previously assigned to this handle or 0 if no class ID
* was previously assigned.
*/
V8_INLINE uint16_t WrapperClassId() const;
protected:
/**
* Update this reference in a thread-safe way.
*/
void SetSlotThreadSafe(void* new_val) {
reinterpret_cast<std::atomic<void*>*>(&val_)->store(
new_val, std::memory_order_relaxed);
}
/**
* Get this reference in a thread-safe way
*/
const void* GetSlotThreadSafe() const {
return reinterpret_cast<std::atomic<const void*> const*>(&val_)->load(
std::memory_order_relaxed);
}
V8_EXPORT void CheckValue() const;
// val_ points to a GlobalHandles node.
internal::Address* val_ = nullptr;
friend class internal::BasicTracedReferenceExtractor;
template <typename F>
friend class Local;
template <typename U>
friend bool operator==(const TracedReferenceBase&, const Local<U>&);
friend bool operator==(const TracedReferenceBase&,
const TracedReferenceBase&);
};
/**
* A traced handle with copy and move semantics. The handle is to be used
* together with |v8::EmbedderHeapTracer| or as part of GarbageCollected objects
* (see v8-cppgc.h) and specifies edges from C++ objects to JavaScript.
*
* The exact semantics are:
* - Tracing garbage collections use |v8::EmbedderHeapTracer| or cppgc.
* - Non-tracing garbage collections refer to
* |v8::EmbedderRootsHandler::IsRoot()| whether the handle should
* be treated as root or not.
*
* Note that the base class cannot be instantiated itself, use |TracedReference|
* instead.
*/
template <typename T>
class BasicTracedReference : public TracedReferenceBase {
public:
/**
* Construct a Local<T> from this handle.
*/
Local<T> Get(Isolate* isolate) const { return Local<T>::New(isolate, *this); }
template <class S>
V8_INLINE BasicTracedReference<S>& As() const {
return reinterpret_cast<BasicTracedReference<S>&>(
const_cast<BasicTracedReference<T>&>(*this));
}
T* operator->() const {
#ifdef V8_ENABLE_CHECKS
CheckValue();
#endif // V8_ENABLE_CHECKS
return reinterpret_cast<T*>(val_);
}
T* operator*() const {
#ifdef V8_ENABLE_CHECKS
CheckValue();
#endif // V8_ENABLE_CHECKS
return reinterpret_cast<T*>(val_);
}
private:
/**
* An empty BasicTracedReference without storage cell.
*/
BasicTracedReference() = default;
V8_INLINE static internal::Address* New(
Isolate* isolate, T* that, void* slot,
internal::GlobalHandleStoreMode store_mode);
friend class EmbedderHeapTracer;
template <typename F>
friend class Local;
friend class Object;
template <typename F>
friend class TracedReference;
template <typename F>
friend class BasicTracedReference;
template <typename F>
friend class ReturnValue;
};
/**
* A traced handle without destructor that clears the handle. The embedder needs
* to ensure that the handle is not accessed once the V8 object has been
* reclaimed. This can happen when the handle is not passed through the
* EmbedderHeapTracer. For more details see BasicTracedReference.
*
* The reference assumes the embedder has precise knowledge about references at
* all times. In case V8 needs to separately handle on-stack references, the
* embedder is required to set the stack start through
* |EmbedderHeapTracer::SetStackStart|.
*/
template <typename T>
class TracedReference : public BasicTracedReference<T> {
public:
using BasicTracedReference<T>::Reset;
/**
* An empty TracedReference without storage cell.
*/
TracedReference() : BasicTracedReference<T>() {}
/**
* Construct a TracedReference from a Local.
*
* When the Local is non-empty, a new storage cell is created
* pointing to the same object.
*/
template <class S>
TracedReference(Isolate* isolate, Local<S> that) : BasicTracedReference<T>() {
this->val_ = this->New(isolate, that.val_, &this->val_,
internal::GlobalHandleStoreMode::kInitializingStore);
static_assert(std::is_base_of<T, S>::value, "type check");
}
/**
* Move constructor initializing TracedReference from an
* existing one.
*/
V8_INLINE TracedReference(TracedReference&& other) noexcept {
// Forward to operator=.
*this = std::move(other);
}
/**
* Move constructor initializing TracedReference from an
* existing one.
*/
template <typename S>
V8_INLINE TracedReference(TracedReference<S>&& other) noexcept {
// Forward to operator=.
*this = std::move(other);
}
/**
* Copy constructor initializing TracedReference from an
* existing one.
*/
V8_INLINE TracedReference(const TracedReference& other) {
// Forward to operator=;
*this = other;
}
/**
* Copy constructor initializing TracedReference from an
* existing one.
*/
template <typename S>
V8_INLINE TracedReference(const TracedReference<S>& other) {
// Forward to operator=;
*this = other;
}
/**
* Move assignment operator initializing TracedReference from an existing one.
*/
V8_INLINE TracedReference& operator=(TracedReference&& rhs) noexcept;
/**
* Move assignment operator initializing TracedReference from an existing one.
*/
template <class S>
V8_INLINE TracedReference& operator=(TracedReference<S>&& rhs) noexcept;
/**
* Copy assignment operator initializing TracedReference from an existing one.
*/
V8_INLINE TracedReference& operator=(const TracedReference& rhs);
/**
* Copy assignment operator initializing TracedReference from an existing one.
*/
template <class S>
V8_INLINE TracedReference& operator=(const TracedReference<S>& rhs);
/**
* If non-empty, destroy the underlying storage cell and create a new one with
* the contents of other if other is non empty
*/
template <class S>
V8_INLINE void Reset(Isolate* isolate, const Local<S>& other);
template <class S>
V8_INLINE TracedReference<S>& As() const {
return reinterpret_cast<TracedReference<S>&>(
const_cast<TracedReference<T>&>(*this));
}
};
// --- Implementation ---
template <class T>
internal::Address* BasicTracedReference<T>::New(
Isolate* isolate, T* that, void* slot,
internal::GlobalHandleStoreMode store_mode) {
if (that == nullptr) return nullptr;
internal::Address* p = reinterpret_cast<internal::Address*>(that);
return internal::GlobalizeTracedReference(
reinterpret_cast<internal::Isolate*>(isolate), p,
reinterpret_cast<internal::Address*>(slot), store_mode);
}
void TracedReferenceBase::Reset() {
if (IsEmpty()) return;
internal::DisposeTracedReference(reinterpret_cast<internal::Address*>(val_));
SetSlotThreadSafe(nullptr);
}
V8_INLINE bool operator==(const TracedReferenceBase& lhs,
const TracedReferenceBase& rhs) {
v8::internal::Address* a = reinterpret_cast<v8::internal::Address*>(lhs.val_);
v8::internal::Address* b = reinterpret_cast<v8::internal::Address*>(rhs.val_);
if (a == nullptr) return b == nullptr;
if (b == nullptr) return false;
return *a == *b;
}
template <typename U>
V8_INLINE bool operator==(const TracedReferenceBase& lhs,
const v8::Local<U>& rhs) {
v8::internal::Address* a = reinterpret_cast<v8::internal::Address*>(lhs.val_);
v8::internal::Address* b = reinterpret_cast<v8::internal::Address*>(*rhs);
if (a == nullptr) return b == nullptr;
if (b == nullptr) return false;
return *a == *b;
}
template <typename U>
V8_INLINE bool operator==(const v8::Local<U>& lhs,
const TracedReferenceBase& rhs) {
return rhs == lhs;
}
V8_INLINE bool operator!=(const TracedReferenceBase& lhs,
const TracedReferenceBase& rhs) {
return !(lhs == rhs);
}
template <typename U>
V8_INLINE bool operator!=(const TracedReferenceBase& lhs,
const v8::Local<U>& rhs) {
return !(lhs == rhs);
}
template <typename U>
V8_INLINE bool operator!=(const v8::Local<U>& lhs,
const TracedReferenceBase& rhs) {
return !(rhs == lhs);
}
template <class T>
template <class S>
void TracedReference<T>::Reset(Isolate* isolate, const Local<S>& other) {
static_assert(std::is_base_of<T, S>::value, "type check");
this->Reset();
if (other.IsEmpty()) return;
this->SetSlotThreadSafe(
this->New(isolate, other.val_, &this->val_,
internal::GlobalHandleStoreMode::kAssigningStore));
}
template <class T>
template <class S>
TracedReference<T>& TracedReference<T>::operator=(
TracedReference<S>&& rhs) noexcept {
static_assert(std::is_base_of<T, S>::value, "type check");
*this = std::move(rhs.template As<T>());
return *this;
}
template <class T>
template <class S>
TracedReference<T>& TracedReference<T>::operator=(
const TracedReference<S>& rhs) {
static_assert(std::is_base_of<T, S>::value, "type check");
*this = rhs.template As<T>();
return *this;
}
template <class T>
TracedReference<T>& TracedReference<T>::operator=(
TracedReference&& rhs) noexcept {
if (this != &rhs) {
internal::MoveTracedReference(
reinterpret_cast<internal::Address**>(&rhs.val_),
reinterpret_cast<internal::Address**>(&this->val_));
}
return *this;
}
template <class T>
TracedReference<T>& TracedReference<T>::operator=(const TracedReference& rhs) {
if (this != &rhs) {
this->Reset();
if (rhs.val_ != nullptr) {
internal::CopyTracedReference(
reinterpret_cast<const internal::Address* const*>(&rhs.val_),
reinterpret_cast<internal::Address**>(&this->val_));
}
}
return *this;
}
void TracedReferenceBase::SetWrapperClassId(uint16_t class_id) {
using I = internal::Internals;
if (IsEmpty()) return;
internal::Address* obj = reinterpret_cast<internal::Address*>(val_);
uint8_t* addr = reinterpret_cast<uint8_t*>(obj) + I::kNodeClassIdOffset;
*reinterpret_cast<uint16_t*>(addr) = class_id;
}
uint16_t TracedReferenceBase::WrapperClassId() const {
using I = internal::Internals;
if (IsEmpty()) return 0;
internal::Address* obj = reinterpret_cast<internal::Address*>(val_);
uint8_t* addr = reinterpret_cast<uint8_t*>(obj) + I::kNodeClassIdOffset;
return *reinterpret_cast<uint16_t*>(addr);
}
} // namespace v8
#endif // INCLUDE_V8_TRACED_HANDLE_H_