曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.かつては雑草やヨモギと共に雨や露を分かち合っていたが、今では松やヒノキと共に霜や雪に耐えている。曾与蒿藜同雨露,Once sharing rain and dew with weeds and wormwood, now enduring frost and snow with pines and cypresses.终随松柏到冰霜.曾与蒿藜同雨露한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.,终随松柏到冰霜.譖セ荳手珍阯懷酔髮ィ髴イ�檎サ磯囂譚セ譟丞芦蜀ー髴�曾与蒿藜同雨露,鏇句笌钂胯棞鍚岄洦闇诧紝缁堥殢鏉炬煆鍒板啺闇�终随松柏到冰霜.曾与蒿藜同雨露,한때 잡초와 쑥과 함께 비와 이슬을 나누던 곳이 이제는 소나무와 삼나무와 함께 서리와 눈을 견뎌내고 있다.终随松柏到冰霜.曾与蒿藜同雨露,终随松柏到冰霜.
# general purpose 'tooltip' routines - currently unused in idlefork
# (although the 'calltips' extension is partly based on this code)
# may be useful for some purposes in (or almost in ;) the current project scope
# Ideas gleaned from PySol
from Tkinter import *
class ToolTipBase:
def __init__(self, button):
self.button = button
self.tipwindow = None
self.id = None
self.x = self.y = 0
self._id1 = self.button.bind("<Enter>", self.enter)
self._id2 = self.button.bind("<Leave>", self.leave)
self._id3 = self.button.bind("<ButtonPress>", self.leave)
def enter(self, event=None):
self.schedule()
def leave(self, event=None):
self.unschedule()
self.hidetip()
def schedule(self):
self.unschedule()
self.id = self.button.after(1500, self.showtip)
def unschedule(self):
id = self.id
self.id = None
if id:
self.button.after_cancel(id)
def showtip(self):
if self.tipwindow:
return
# The tip window must be completely outside the button;
# otherwise when the mouse enters the tip window we get
# a leave event and it disappears, and then we get an enter
# event and it reappears, and so on forever :-(
x = self.button.winfo_rootx() + 20
y = self.button.winfo_rooty() + self.button.winfo_height() + 1
self.tipwindow = tw = Toplevel(self.button)
tw.wm_overrideredirect(1)
tw.wm_geometry("+%d+%d" % (x, y))
self.showcontents()
def showcontents(self, text="Your text here"):
# Override this in derived class
label = Label(self.tipwindow, text=text, justify=LEFT,
background="#ffffe0", relief=SOLID, borderwidth=1)
label.pack()
def hidetip(self):
tw = self.tipwindow
self.tipwindow = None
if tw:
tw.destroy()
class ToolTip(ToolTipBase):
def __init__(self, button, text):
ToolTipBase.__init__(self, button)
self.text = text
def showcontents(self):
ToolTipBase.showcontents(self, self.text)
class ListboxToolTip(ToolTipBase):
def __init__(self, button, items):
ToolTipBase.__init__(self, button)
self.items = items
def showcontents(self):
listbox = Listbox(self.tipwindow, background="#ffffe0")
listbox.pack()
for item in self.items:
listbox.insert(END, item)
def main():
# Test code
root = Tk()
b = Button(root, text="Hello", command=root.destroy)
b.pack()
root.update()
tip = ListboxToolTip(b, ["Hello", "world"])
root.mainloop()
if __name__ == '__main__':
main()